Bending spacetime in the Chaparral 2X

Well, who knew that gt6 could simulate time warp physics... these scientists better take notes
 
Ive tested it right now.

I like when the gameplay represents slow motion, the replay representing reality.
 
Ive tested it right now.

I like when the gameplay represents slow motion, the replay representing reality.

So in a odd way, its your brain on drugs in a nutshell.
 
I tested it, and it's both the most and least interesting thing I've seen in GT6 since it's awesome creating the collisions and seeing physics move slower, but incredibly boring trying to get out of it. I also made a video of it as well:
 
This was damn cool. I loved how it wasn't just lag, the game smoothly and completely slowed down. Every single thing slowed down, and it was a truly remarkable effect. I used the handbrake, and of course, we heard tire screech. But the tire screech slowed down as well, to its very roots. It seems the tire screech is the sound of a screaming goat, repeatedly played at different pitches. The in-game timer was technically passing the time at the same speed, but displaying it in-game, it was skipping milliseconds. It would take a full minute to apply full acceleration or braking. I really hope this doesn't get fixed.
 
Back