Best Buy Damage Models

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kudos00
They're different than the final version I'm thinking. Does it look like this in arcade or practice? PD mentioned it wasn't the final version of the damage model. Mainly, how long did one "turn" take, or in other words(and also a separate question), how long would it take someone to make a body frame this disfigured in the final version of GT5?

http://www.virtualr.net/wp-content/gallery/2523/gt5-bestbuy-damage-round2-5.jpg

http://www.virtualr.net/wp-content/gallery/2523/gt5-bestbuy-damage-round2-3.jpg

http://www.virtualr.net/wp-content/gallery/2523/gt5-bestbuy-damage-round2-8.jpg

http://www.virtualr.net/wp-content/gallery/2523/gt5-bestbuy-damage-round2-12.jpg


I've only had it look like this once in Practice Mode after getting lucky on a second try (Top Gear tires), but it was only the one headlight that was banged up at all almost. Both crashes I went 180mph, give or take, in a sky blue Corvette ZR1. Just painting a picture.


final question: Might PD have altogether dropped the damage model that would have made cars look so beat up? Due to the awkard-ness-look of it, that is.



I'm seriously thinking.........update. After all, there will be a future update of some standards to premium.
 
I actually played around with the Best Buy demo a couple of weeks ago, and I came to a similar conclusion. It certainly seems like the Best Buy demo had far more extensive damage than the final game.
 
Try Arcade mode with mechanical damage set to high. Your car will be damaged easier.
 
Try Arcade mode with mechanical damage set to high. Your car will be damaged easier.

He's talking about visual damage, mechanical damage makes the car handle differently from a crash and has no effect on changing the looks of damage on a car.
 
He's talking about visual damage, mechanical damage makes the car handle differently from a crash and has no effect on changing the looks of damage on a car.

the damage at best buy is differant..just like in the demo
 
^ I could tell, the damage looked more extreme and way better, wish they would have kept it.
 
Might I add, PD implemented the "Mechanical Damage" function through an update. I just don't want to wait that long for it if it comes.
 
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