Best tuners overall

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Finn Zevo
Ive been looking for tuning setups and the ones I find really are not that good.i race with a wheel,could this be the problem?i need tunes that are done with a steering wheel. Can someone recommend the best steering wheel tuners? Thanks I would really appreciate it ..
 
MotorCityHami - Not sure if he uses a wheel
Praiano
Adrenaline - Again, not sure if he uses a wheel
CSLACR

Not a complete list, but should get you pointed in the right direction.
 
I always use my own. I never found the other tuners worked for me either. Keep in mind that there are about 100 cars that will be race winners. The rest are going to give you headaches.
 
GTP_CargoRat
MotorCityHami - Not sure if he uses a wheel
Praiano
Adrenaline - Again, not sure if he uses a wheel
CSLACR

Not a complete list, but should get you pointed in the right direction.

These guys are very popular and for good reason. I used their tunes all of the time until I started doing my own. I still use them if they have one that matches my driving style 100%.

However, not all of their tunes are perfect due to driving style or I wanted to use cars that they haven't yet tuned, so I started my own tuning garage. Check out KUSH Racing. I like to tune mine for the various Seasonal Events, but you can use them for any race that meets the PP requirements of each individual tune.
 
I'm tuning with a wheel but my ego and myself we use a bicycle handelbar every day. :ouch:

I don't know if there is so much difference, a wheel tune seems to work well on a pad. The pad is more easy to control very loose cars.
Try to drift with a DS3 and after this a G27 you'll understand imediatelly.
 
I have never used someone elses tune and don't know all of the guys suggested, but I have personally seen CSLACR and adrenaline lay down some really fast lap times, so I would suggest them. If I was looking for a tune I would only be interested in the ones the fast guys use. I'm not saying the others are slow, I just don't know.

Where can I find tunes from vagabond or eclipse? I have read they are beyond perfection.
 
They'd both probably chuckle a little at that. Very fast drivers, both (Vagabond and Eclipsee; I'm talking about - CSL and Adrenaline are plenty quick also, but can speak for themselves here)

Eclipsee has emigrated to Forza, I believe; mostly had a few seasonal TT tunes and a couple of WRS ones. Astonishingly quick driver (worldwide second fastest in GTA 2012 8-5, only pipped by Ti-Tech, IIRC). He had a set of notes on tuning here

Vagabond is very much still around and tuning, but to my knowledge, they're all WRS time trial event specific. The older ones can all be found under the GT5tune site, and search for "Vagabond" or "eclipsee" ; searching GTP posts in the relevant forums could work too (WRS Time Trials, Seasonal Events). Many of the old WRS tunes are probably invalidated due to the updates and overdependence on ride height splits back then.

I have a fairly large backlog of WRS tune links to supply to Adrenaline, in theory; I'm not sure he wants them inflicted on him, though :nervous:
 
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I have never used someone elses tune and don't know all of the guys suggested, but I have personally seen CSLACR and adrenaline lay down some really fast lap times, so I would suggest them. If I was looking for a tune I would only be interested in the ones the fast guys use. I'm not saying the others are slow, I just don't know.

Where can I find tunes from vagabond or eclipse? I have read they are beyond perfection.
WRS archives, that's about it for GT5 that I'm aware.

I have one of Vagabond's in my garage, he always made good tunes. I guess I have to say that, since a group of us toured the entire tuning process together. :lol:
 
I have never used someone elses tune and don't know all of the guys suggested, but I have personally seen CSLACR and adrenaline lay down some really fast lap times, so I would suggest them. If I was looking for a tune I would only be interested in the ones the fast guys use. I'm not saying the others are slow, I just don't know.

Where can I find tunes from vagabond or eclipse? I have read they are beyond perfection.
Not looking to start anything here but you really shouldn't equate how fast a driver is with how good his tunes are. Just because a driver is extremely fast doesn't mean he can tune a car that will be fast for others. That being said CSLACR, Adrenaline, Praiano and Motor City Hamilton do manage both fast driving and great tunes. Only reason I brought this up is because I've met more than a few very fast drivers around GTPlanet who have mad driving skills and yet have little to no tuning skill, at least as far as setting up a car that others can go fast in.
 
What I meant by that was this.. let's say some guy not capable of pushing a car to the edge, makes a bunch of his tunes public. OK cool it may or may not be a good tune, but how would the tuner even know if he isn't even capable of pushing the car to the limit. So if the guys i mentioned are able to run competitive lap times, they must not be to bad at tuning, since lap times mean everything. I personally would never even listen to someone way slower then me for advice on tuning because in my experience, they are driving and or tuning incorrectly.

I was just saying that for people that want tunes that are for sure, made by fast people, and used by fast people, to go fast. I don't want a tune made by somebody thats horribly off pace, and I can assure you, they are not. That was my point

And remember, this is just my opinion.

And Thanks Ealirendur.
 
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Any Yinato tune I've tried for a Seasonal Event has always worked great. I do believe I've tried one or two tunes made by eclipsee and I don't think I was a fan, or at least that's what I remember. Then again I don't really remember too well, it's been a long time now.

If you want to try the "best" tuner, try them all and see what works for you. What works for somebody may not work for you, even if a tune is "fast" for someone else, it might not be for you. I dabble in tuning every now and again and I would consider myself above average driving skill wise.. My tunes tend to be loose and not at all easy to drive for the most part (At least to other people it seems). For me they are perfect, but others may consider them to be a death trap. Go explore, That's my advice.
 
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I have a fairly large backlog of WRS tune links to supply to Adrenaline, in theory; I'm not sure he wants them inflicted on him, though :nervous:

I was wondering when that PM would come. Go ahead and send them over, with the Seasonal Events page up and running, the rest of the site currently up to date, the HSV project, and now I'm in discussions with someone about including another new feature to the site. Why not stack it on... :ouch:

As for the discussion about tunes and their relation to driving ability, I actually tend to agree with rosckolove, to a certain degree. I know which tuners are good, understand the mechanics of the game and how to manipulate the suspension settings to benefit the drivability of a car. Having said that, I also believe there are limits to what they can or can't find wrong with a car.

For example, someone who has tuned a car perfectly and runs a Lap time of 1:30, with no understeer or oversteer and has the perfect balance of entry/exit etc etc... A faster driver will push the car harder, and overcome the amount of grip that was previously available at the 1:30 lap times. But when the driver is able to get the car into the 1:28 range, they're far more likely to experience or find flaws within the tune, that the original tuner was unable to experience within their testing, regardless of how thorough they may have been in their tuning process. It makes logical sense and I do agree, but I never discredit any tuner based on their personal lap times.

If anything I think it only further promotes the fact that no tune is 'best' until it's suited and adapted to the driver/testers preference. This is why there is no such thing as a 'best' tuner.
 
As for the discussion about tunes and their relation to driving ability, I actually tend to agree with rosckolove, to a certain degree. I know which tuners are good, understand the mechanics of the game and how to manipulate the suspension settings to benefit the drivability of a car. Having said that, I also believe there are limits to what they can or can't find wrong with a car.

For example, someone who has tuned a car perfectly and runs a Lap time of 1:30, with no understeer or oversteer and has the perfect balance of entry/exit etc etc... A faster driver will push the car harder, and overcome the amount of grip that was previously available at the 1:30 lap times. But when the driver is able to get the car into the 1:28 range, they're far more likely to experience or find flaws within the tune, that the original tuner was unable to experience within their testing, regardless of how thorough they may have been in their tuning process. It makes logical sense and I do agree, but I never discredit any tuner based on their personal lap times.

If anything I think it only further promotes the fact that no tune is 'best' until it's suited and adapted to the driver/testers preference. This is why there is no such thing as a 'best' tuner.

This makes a great deal of sense. My own tuning efforts are proof of this. Every car I tune seems to end up "safe", not too sharp, fairly neutral, because that's what I like and what is fast for me. But it's pretty rare that anyone is as fast as me in my own tune and the feedback I get from DS3 users is always, "doesn't turn" or "understeers"...lol.

I am however working on changes to my driving style to be a little more agressive with a little more turn in bite. I've been driving the Nurb quite a bit lately and it's helping me a lot with the subtlties of tuning that I just ignored before. I still pretty much tune by feel, I understand the mechanics but they just never seem work according to the book for me:dopey:
 
If anything I think it only further promotes the fact that no tune is 'best' until it's suited and adapted to the driver/testers preference. This is why there is no such thing as a 'best' tuner.

Adrenaline - There are times when I think you are the smartest person on these forums. This is one of them.

This makes a great deal of sense. My own tuning efforts are proof of this. Every car I tune seems to end up "safe", not too sharp, fairly neutral, because that's what I like and what is fast for me. But it's pretty rare that anyone is as fast as me in my own tune and the feedback I get from DS3 users is always, "doesn't turn" or "understeers"...lol.

I haven't posted the review of your 625PP Viper, but I thought the tune was awesome. Our driving styles may be similar. The feedback that I think you are referring to is from ugabuguz. He usually hates my tunes (i.e. "Hami brakes"). Our styles must be very different so it would make sense to me that your tunes also don't fit with his style.
 
Adrenaline - There are times when I think you are the smartest person on these forums. This is one of them.

I haven't posted the review of your 625PP Viper, but I thought the tune was awesome. Our driving styles may be similar. The feedback that I think you are referring to is from ugabuguz. He usually hates my tunes (i.e. "Hami brakes"). Our styles must be very different so it would make sense to me that your tunes also don't fit with his style.

You know he's going to get an even bigger head now eh?:sly:

It's not just Uga's review it's a common theme, it's happened before many times, in the contests some and in tunes I share with people individually. As you said, some people love my stuff, some don't love it, and I think that was Adrenaline's point is that there aren't universal tunes, just tunes that are best for an individual drivers or group of drivers. Once you push out of that comfort zone of the skill level of your target group, your tune could in fact be rubbish to someone who drives differently or is just so much faster that your car can't handle the speed.
 
^This, unfortunately for me, all my tunes are mostly bad in the hands of test drivers, it may have to do with me always tuning with no ABS. So, for no ABS drivers, my tune may work better than with ABS drivers.

A tune is quite personal, and depends on the goal of the tuner when he did the tune, is it for time trial, race or to make the car more accessible to casual players. Tires also really affect the tune, most of my tune done in comfort tires, they will always work with higher grip tires to certain degree, and I always tune in a way that trail braking is necessary to get the most out of it.

Some tuners tune cars with sports tires or racing tires and ABS 1, they are highly probable won't be as good with comfort tires or no ABS ( different BB ), so the the best tuner overall would be the one that fits your criteria, from ABS 1 or 0, tires used, the purpose of the tune, and the tuner's driving style.

If you are curious, try my tune linked on my sig, Hosaka Tuning R33 GTR and Top Fuel Civic, they reflect my tuning style perfectly. They can be driven with ABS 1, but trail braking is crucial :D
 
Adrenaline - There are times when I think you are the smartest person on these forums. This is one of them.



I haven't posted the review of your 625PP Viper, but I thought the tune was awesome. Our driving styles may be similar. The feedback that I think you are referring to is from ugabuguz. He usually hates my tunes (i.e. "Hami brakes"). Our styles must be very different so it would make sense to me that your tunes also don't fit with his style.

I've never "hated" any of your tunes, I've just never liked the brakes up until now. Your latest effort I actually love :)
 
This makes a great deal of sense. My own tuning efforts are proof of this. Every car I tune seems to end up "safe", not too sharp, fairly neutral, because that's what I like and what is fast for me. But it's pretty rare that anyone is as fast as me in my own tune and the feedback I get from DS3 users is always, "doesn't turn" or "understeers"...lol.

The funny thing, is that it works both ways.

For example, a driver that runs 1:30 laps, runs those laps because at some point there's a ... (for lack of a better word) flaw, in there driving style. So, let's say they constantly overdrive the corner on entry. This tuner, will tune the car to accommodate the fact that they overdrive on entry, without even knowing they do it. To them it's just normal, and they assume the car just has an understeer issue on corner entry. Regardless of how they tune the 'self created' flaw out of the tune, the point is, their car will likely enter the corner, better than a faster driver's tune.

The driver/tuner who runs 1:28, runs faster because they enter properly, less sharply, or just on the right mark/apex/whatever. They aren't accommodating a less than optimal entry, and it allows them to gain an advantage in exit ability, for a faster overall corner.

So, a 1:30 driver, gets into a 1:28 tuners car, and all they feel, is that the car has this horrible understeer tendency when they enter the corner. It's easy to say 'Well I can run 1:28's so the car is fine, you're driving it wrong' but that's not how tuning works, and it's why a faster driver doesn't automatically mean faster tunes.
 
I've never "hated" any of your tunes, I've just never liked the brakes up until now. Your latest effort I actually love :)

Ok. We can be friends again.

He hates my tunes now..:banghead:

The funny thing, is that it works both ways.

For example, a driver that runs 1:30 laps, runs those laps because at some point there's a ... (for lack of a better word) flaw, in there driving style. So, let's say they constantly overdrive the corner on entry. This tuner, will tune the car to accommodate the fact that they overdrive on entry, without even knowing they do it. To them it's just normal, and they assume the car just has an understeer issue on corner entry. Regardless of how they tune the 'self created' flaw out of the tune, the point is, their car will likely enter the corner, better than a faster driver's tune.

The driver/tuner who runs 1:28, runs faster because they enter properly, less sharply, or just on the right mark/apex/whatever. They aren't accommodating a less than optimal entry, and it allows them to gain an advantage in exit ability, for a faster overall corner.

So, a 1:30 driver, gets into a 1:28 tuners car, and all they feel, is that the car has this horrible understeer tendency when they enter the corner. It's easy to say 'Well I can run 1:28's so the car is fine, you're driving it wrong' but that's not how tuning works, and it's why a faster driver doesn't automatically mean faster tunes.

Exactly..👍
 
One other point.... feel and confidence is very important for racing (the longer the race, the more so), and these do very much have to match driving style/skill level.

But... on the other hand, speaking as a human observer, alien-made tunes for WRS trials in the past have sometimes had all the handling grace and stability of a shopping trolley. Sometimes acknowledged by the maker!

Point is, for a TT or qualifier situation, wonderful things like feel can often go out the window to "Am I winning yet?". Needs tiny precise-to-slip-angle inputs and sublime brake and throttle control? Oh, wait, no problem! (I wish I could say that)

As an example, Twissy (TwistedMetal) said that he always used Rigidity Improvement, and tuned around it if necessary (yanaran too, apparently). Or, if an LSD Accel figure of 50 happens to give you a tenth over the lap at that level, feel be damned, it's going on if need be.

This sort of thing is obviously more relevant to single time trial or quali lap speed, but you see what I mean. Also, sometimes the tricks and techniques that are in use to give a tune an advantage (at a particular track or even corner, say) might not be obvious to (or even possible for) the user who just gets the tune.
 
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One other point.... feel and confidence is very important for racing (the longer the race, the more so), and these do very much have to match driving style/skill level.

But... on the other hand, speaking as a human observer, alien-made tunes for WRS trials in the past have sometimes had all the handling grace and stability of a shopping trolley. Sometimes acknowledged by the maker!

Point is, for a TT or qualifier situation, wonderful things like feel can often go out the window to "Am I winning yet?". Needs tiny precise-to-slip-angle inputs and sublime brake and throttle control? Oh, wait, no problem! (I wish I could say that)

As an example, Twissy (TwistedMetal) said that he always used Rigidity Improvement, and tuned around it if necessary (yanaran too, apparently). Or, if an LSD Accel figure of 50 happens to give you a tenth over the lap at that level, feel be damned, it's going on if need be.

This sort of thing is obviously more relevant to single time trial or quali lap speed, but you see what I mean. Also, sometimes the tricks and techniques that are in use to give a tune an advantage (at a particular track or even corner, say) might not be obvious to (or even possible for) the user who just gets the tune.

I couldn't agree more with everything you said.
 
I'm a piety good tuner myself, I've gotten both goof and bad feedback. My tunes are very specific to their purpose and don't fit all driving styles...

You can find a link to my tuning shop in my signature, feel free to adjust anything to your liking to adjust to your driving style.

I tune with a wheel, my comrade tunes with a pad. All our tunes should work well regardless of your peripheral of choice.
 
@Ealirendur

Thank you for posting the link to eclipse's tuning notes. For one, I don't have to question them whatsoever due to what he is capable of. But man, even though they are basically the same thing everyone else says, he just put it in a perspective that was just.... awesome. I always understood what everything did, but never viewed it how he put it. I feel like an idiot, I was always tuning for max grip (possibly lowering rear downforce a bit for more oversteer) But after reading that now I know how to get the back end to do whatever I want, And can run my previous best laptimes with ease and smash them on a good lap.. I'm Not fighting the car to turn anymore, I'm just letting it glide in its perfection.
 
Ruh roh, sounds dangerous!

Good to hear it said and think about it from a few perspectives, I guess (some of it is a bit dated now with updates, which was why it was archived). I always thought, to name a few examples, that CSL's and Hami's guides are very clear, and so were Praiano's visual examples of real world ride height relating to understeer and oversteer. The one involving crocodiles and the Popemobile :crazy:
 
CSLACR's Notes are very good and clear and the ones I agree with the most. I have read them over many times, But I never said to myself "Oh, all I have to do is lower the rear camber or adjust the toe settings like this to get that god damn oversteer I was trying to find all along" Its obvious to others I bet, I just never looked at certain things like that.


I also think eclipse has the most accurate description of what Toe adjustments do, more so than anything I have read anywhere, Even though its simple.


In a GT500 car on R3's for instance. (I know I know its just popular online)

I'm on a controller and once I move the stick all the way to one side, thats all I can do to turn the car. I Choose when to brake, when to turn in (smoothly of course) And when to apply throttle, And then its just out of my hands from there. I was always reading "more camber means more cornering grip" So I was just like YEA WOOO 2.4 front 2.0 in the back massive grip I will corner faster than everyone!!!!

Nope...

1.2 camber in the rear and the correct toe settings are magical.... I'm talking half a second magical even with some mistakes.

I just feel like I overcame a massive obstacle in tuning that I didn't even know was there. Makes me want to drive my CSL again.
 
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