Braking in GT5

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PAWEL17

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PAWEL17
So i decided to take the Shelby Cobra out for a spin at Laguna Seca, as i have been away playing alot of F1 2011 with no assists, so naturally i put no assists on the car, as to get the upmost realism from it. As i set off on my lap, i brake ever so gently, the car locks up and goes into a tailspin, ok fair enough, so i go even more gentle, once again, by this point my foot is about 2-5% from the pedals(G27) original position, and naturally the car spins.

Hence my question, is this realistic? for people who drive real cars, classic muscles or other, does your car also spin when you gently go on the pedal? How does this even work? What is the trick with no ABS in this game?
 
I believe there's a trick of pressing and releasing the brake pedal before the race so the game can get the full distance of the pedal right, otherwise what you described happens.
 
yes i have the same issue when not using abs, yet i have driven real cars without ABS. this always puzzled me

does the trick with pressing the pedal brake work for all steering wheels/ds3? if so do you do it when actual race countdown starts or the setup screen before the race start?
 
I believe there's a trick of pressing and releasing the brake pedal before the race so the game can get the full distance of the pedal right, otherwise what you described happens.

Didn't know about this one, I'll give that a try this evening..
 
I believe there's a trick of pressing and releasing the brake pedal before the race so the game can get the full distance of the pedal right, otherwise what you described happens.

I believe this issue is fixed in 2.0 , i use a g27.
 
The first race when you fire up GT5, always press the pedals down fully so the game picks up their full range of motion. Then make sure your brake bias is something like 3/1 front/rear. You should find that much easier, you can then tweak bias from there to your liking. 5/5 bias as it is by default just doesn't work with ABS off.
 
With no brake pedal feedback, we will always have a crap brake feeling.

Nowt you can do and as much true for GT5 as almost any other semi sim, or even sim.
 
I find the Shelby Cobra un-drivable in GT5. That being said it has a real world reputation as a pretty dangerous car for novice drivers. I know someone who owns one, been a passenger in it, but never driven it myself.

ABS is solely for the function of allowing you to steer and brake at the same time. It increases your stopping distance in hard braking but gives you maneuverability.

Yes you can spin out and lose traction when you jam on the brakes in a real car, its easier to do at high speeds with older cars that have drum brakes and especially on any loose surface like gravel or ice and it might result in brown pants time.

It happened to me once on a highway about 6 years ago with a used car i bought about 4 hours before that I was taking home, I hit the brakes to avoid an accident with another car, and I hit hard enough for the car to start spinning while sliding across three lanes of oncoming traffic than hit the ditch and rolled.
 
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Also: you should lower the brake power in the tuning options. It defaults to 5/5, which is way too much for most cars when using a wheel & no ABS. 3/2 or 3/1 works well for road cars, 4/2 is good for the more powerful.
 
As many stated, it sounds like you need to calibrate your brake pedal. You know when you turn GT5 on and your wheel spins all the way to one direction and then all the way to the other direction and then back to center? That's the game calibrating your wheel, but it has no way to do this to your brake pedals. So basically anytime after your wheel calibrates itself you should depress your pedals fully and then release them, this "calibrates" them and should fix most of your issue.

But the Cobra is a twitchy beast so that's part of it too. :dopey:
 
So i decided to take the Shelby Cobra out for a spin at Laguna Seca, as i have been away playing alot of F1 2011 with no assists, so naturally i put no assists on the car, as to get the upmost realism from it. As i set off on my lap, i brake ever so gently, the car locks up and goes into a tailspin, ok fair enough, so i go even more gentle, once again, by this point my foot is about 2-5% from the pedals(G27) original position, and naturally the car spins.

You need to push hard the pedals the first time you started GT5 and goin on track to calibrate the pedals. And you need to change the brake balace in the tuning settings to 3/1 (front/ rear) to get a good result.


I believe this issue is fixed in 2.0 , i use a g27.

Maybe for the G27. My DFP still needs to be calibrated at the first outrun to work correctly
 
You can fully press pedals even in menu it will calibrate them. But doesn't solve crap breaking. I don't know. I use dfgt. I try.tomorrow on nrw thrustmaster when it arrives
 
I believe that with ABS off it's too easy to lock the rears in GT5. Even if I set the rears to ZERO I can still lock the rears and spin the car (Note it's not down shifting and locking the rear that way, I've tested this without shifting at all).

I really dislike the system of brake balance/strength that the GT series uses. It is NOTHING like reality were brake strength and balance are two separate things and in games adjusted on 2 separate settings, brake balance is adjustable in 1% increment allowing much finer tuning than the GTs allow.
 
Cosbuster
I believe there's a trick of pressing and releasing the brake pedal before the race so the game can get the full distance of the pedal right, otherwise what you described happens.

Well that i did not know, thanks for the help. It makes sense in some ways, but still pretty stupid.

On wow!! Makes a whole lot of difference, and changimg the bias also helps, now in love with GT5, cant wait for all these assignments to dissapear so i can play from dawn till dusk.

robbo6
I believe that with ABS off it's too easy to lock the rears in GT5. Even if I set the rears to ZERO I can still lock the rears and spin the car (Note it's not down shifting and locking the rear that way, I've tested this without shifting at all).

I really dislike the system of brake balance/strength that the GT series uses. It is NOTHING like reality were brake strength and balance are two separate things and in games adjusted on 2 separate settings, brake balance is adjustable in 1% increment allowing much finer tuning than the GTs allow.

That is my exact feeling about this whole situation. If feels way to easy to lock them up, and go into a spin.
Thats why i want some real feedback, from people who drive non-ABS cars from the GT5 series, and how they compare with there real life conterparts in the area of non-ABS braking.
 
Spec 2.0 is now totally playable at ABS 0, for which I am very thankful for, because I get that extra oomph in acceleration, and total unassited driving.

Try your F1 2007 with ABS 0, all aids off, Brake balance 4/1 and enjoy!
 
I make sure to cycle all of the pedals after I plug the wheel in. The first time you press them the game calibrates them, so as you press them the game assumes that is 100% travel until the pedal returns. Then the game registers the highest value before the pedal returned at 100%.
 
The brake pedal feelings are really difficult to be simulated, in real world the brake pedal activates an hydraulic pump, and not the weak spring you get in gaming pedals. In GT5 it seems to me that breaking strength is linear, while in reality is exponential, so if you push a little in reality it happens almost nothing, you push harder and the car brakes harder as well; in GT5 you don't have this lag zone where you're not applying enough strength to brake, the car immediately brakes, in a way I find ABS 1 more realistic than ABS 0. I've driven myself cars with no ABS, even on circuit, for example a 2004 Lotus Elise that not only lacks of ABS but also of servo-braking, and in reality you have to push extremely hard to stop the car, but in GT5 just touch brakes with no ABS and you'll spin.. so you have to know this and learn to brake in this not so real way, it's trickier but funnier when you master it.
 
Doppiadi
The brake pedal feelings are really difficult to be simulated, in real world the brake pedal activates an hydraulic pump, and not the weak spring you get in gaming pedals. In GT5 it seems to me that breaking strength is linear, while in reality is exponential, so if you push a little in reality it happens almost nothing, you push harder and the car brakes harder as well; in GT5 you don't have this lag zone where you're not applying enough strength to brake, the car immediately brakes, in a way I find ABS 1 more realistic than ABS 0. I've driven myself cars with no ABS, even on circuit, for example a 2004 Lotus Elise that not only lacks of ABS but also of servo-braking, and in reality you have to push extremely hard to stop the car, but in GT5 just touch brakes with no ABS and you'll spin.. so you have to know this and learn to brake in this not so real way, it's trickier but funnier when you master it.

Very interesting point you raised, thats another thing that bothers me, as someone else mentioned, the lack of feedback from the brake pedal, its not the same as in a real car. I saw some mods on this website for harder brakes on the G27, but as you said, it is too linear. But atleast this way, i could be a bit closer to the realism.

SHIRAKAWA Akira
The default brake balance (5/5) is wrong in GT5.
Make it front-biased.

Yes indeed, it helps alot.
 
I never use TC or ABS in race cars so If available I also set the LSD and increase the deceleration setting to just 5 below the acceleration figure (usually 35, the default tends to be 20 and I find that locks the rears too easy).

I also don't use TCS or ABS in road cars earlier than 1989 (arbitrary date I know but without knowing exactly what cars have what it's a year I picked that makes somewhat sense)....so with them I have more trouble because I don't have the LSD to fiddle with.
 
Also: you should lower the brake power in the tuning options. It defaults to 5/5, which is way too much for most cars when using a wheel & no ABS. 3/2 or 3/1 works well for road cars, 4/2 is good for the more powerful.

^^^THIS!!!! I''ve been doing this since day one. As sideshowfrost pointed out more front brake bias (which is how most cars are setup in real life) help keeps the car more stable upon lockup.

When GT5 was first release it was impossible to modulate without ABS (even when you've lowered and adjusted the brakes) but in one of the updates (I don't know the number but it's the one that introduced HUD-less driving), it became easier to brake without ABS even when my brake setting is around 4:2.

With 2.0 not only it's more realistic (of realistic means you can brake your Group C car hard as you head into one of the chicane on Mulsanne without instant lockup) but you'll notice a more gradual stop from any speed.
 
PAWEL17
Very interesting point you raised, thats another thing that bothers me, as someone else mentioned, the lack of feedback from the brake pedal, its not the same as in a real car. I saw some mods on this website for harder brakes on the G27, but as you said, it is too linear. But atleast this way, i could be a bit closer to the realism.

Yes indeed, it helps alot.

Some modding can definitely help, I' ve thrown a stress ball into my DFPro pedals and the experience got better ;)
 
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