Break in question (searched)

  • Thread starter Thread starter rosckolove
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Yes my friend. Even like this it's an excelent time. I would like to know if CSLACR or mike_gt3 have any times with this car in this configuration. For me the BMW M3 CSL is not the faster on the ring. LFA and Honda HSC .... are 2 or 3 seconds faster.
Anyway..., i just hope i can drive again all this cars on my favourite track soon.

i would like to know also, seeing as the there is no up to date record that i can find, in this configuration, anywhere near these times. i have to go off what i see online, or what i hear online.
 
Cars seem to get different max PP levels when they're used. I have four Ford GT (No Stripe)s varying from 17-30,000km.

Not surprisingly, the lowest mileage example reached 872hp and 748ft/lb of torque. The highest had 870 and 745, respectively. All four are fully tuned.

So I think I understand what you're saying. Find a 0 mile CSL and you'll probably get higher PP.
 
dr_slump
Not the console, it's the system language. Go to the settings and check it.
As soon as you use powerlimiter, ballast, different parts, etc its no wonder.

You use ballast? You use the powerlimiter? You use differnt tuning parts? Different downforce?
Both have a mileage of less than 6000miles but over 200 if restored or received via ticket? Both won't gain power through engine rebuild?

I bet I can find it out.

Doesn't matter how you do it, there's only one maximum. Believe me, I've been braking in hundreds of cars in the last 1.5 years. It's essential for drag racing to have max power.
So the system language is making some cars run faster or slower than the norm? I dont understand.
I really think some consoles might just boost cars at an abnormal level. There are guys out there who can run the ring in the 6:4x range at 505pp. Watching the replays they do 180 in the long straight. I need 550 to do that. Granted im not the best driver but i am above avg at the ring.
 
i think he was talking about the unit of measurement being different (example being mph/kph)

while the cars power if measured in the same unit, would then be the same.
 
So the system language is making some cars run faster or slower than the norm? I dont understand.
I really think some consoles might just boost cars at an abnormal level. There are guys out there who can run the ring in the 6:4x range at 505pp. Watching the replays they do 180 in the long straight. I need 550 to do that. Granted im not the best driver but i am above avg at the ring.
No, he said every car will break in the same way. System language should have nothing to do with it.

I guess by now the only variables to consider between you and other drivers is the tuning and general skill. Don't see many other options...
 
I think at 550PP mine hits 196MPH with about 491HP @ min weight, the car is naturally 50/50 so weight isint really needed. Maybe adding a few kilos will give the power needed to hit 200 solo. I prefer to run cars around 1100 to 1400kg at 550PP.
 
i think he was talking about the unit of measurement being different (example being mph/kph)

while the cars power if measured in the same unit, would then be the same.

I think I can tell the difference between mph and kph. There is a huge difference there, which even Darwin himself would notice...
 
No, he said every car will break in the same way. System language should have nothing to do with it.

I guess by now the only variables to consider between you and other drivers is the tuning and general skill. Don't see many other options...

Don't see how tuning and driver skill can account for 10mph difference when going flat out straight. Nope. Sorry. doesn't compute...
 
I think at 550PP mine hits 196MPH with about 491HP @ min weight, the car is naturally 50/50 so weight isint really needed. Maybe adding a few kilos will give the power needed to hit 200 solo. I prefer to run cars around 1100 to 1400kg at 550PP.

196mph huh? Is that the speed before you have to hit the brakes? Because I hit around 180 before I go under the green sign. That is where I am computing my trap speed.
 
Triple post.

A: Don't double/triple post.
B: He's not referring to mph/kwh, that was his example, he was talking about hp/cv.
C: Exiting the last turn at 3-4mph faster than another driver, already accounts for 30-40% of the speed you claim to be losing. If you don't think tuning can account for the other 6-7mph, then clearly you need to go spend some time in a drag room, or at the test track, and play with gearing, powerband, downforce, and ride heights.
 
a. i did not double or triple post the same thing, I was replying to each poster in separate posts. Makes it easier for me.

b: oK thanks for clarifying.

c: They are not exiting the corner faster than me, I've had some of em pull right next to me on the long straight instead of drafting me and from 130mph on they still pull on me hard, even though they're the same car at the same pp level. I thought maybe they're running high weight to reduce their pp, but after I've played with weights myself on the test track my findings were that they do not affect trap speeds significantly.
 
A: Doesn't matter if it's the same or not.
C: Take your CSL to a drag room, and find out how much tuning makes a difference in straight line speed. If you want quicker proof of how much something so simple can make a large difference. Grab your CSL with your current tune, and hit the test track, for a top speed run. Record your highest speed. Now change your ride heights, and nothing else. Make the front of the car as high as possible and the rear as low as possible and re-run the test. Let me know the results of both tests.
 
Adrenaline
...Grab your CSL with your current tune, and hit the test track, for a top speed run...

>Sitting in bleachers, eating a hotdog and drinking a beer, waiting for test results eagerly.<
 
>Sitting in bleachers, eating a hotdog and drinking a beer, waiting for test results eagerly.<

your not waiting for the results, you already know what they are ;)

i thought maybe he was running somewhat of a drag tune, but it was just a track tune.

honestly, i have given up. i'll just ask around and trade tunes for cars until i get the highest possible hp tq within 550.

my highest top speed ever achieved on the nurb straight in a CSL was 198mph.
at your sign location.... i hit 193.

if your only hitting 180mph. something is seriously wrong with your tune, possibly combined with low corner exit speed.
 
So the system language is making some cars run faster or slower than the norm? I dont understand.
I really think some consoles might just boost cars at an abnormal level. There are guys out there who can run the ring in the 6:4x range at 505pp. Watching the replays they do 180 in the long straight. I need 550 to do that. Granted im not the best driver but i am above avg at the ring.
I'm talking about the power measurement.
c: They are not exiting the corner faster than me, I've had some of em pull right next to me on the long straight instead of drafting me and from 130mph on they still pull on me hard, even though they're the same car at the same pp level. I thought maybe they're running high weight to reduce their pp, but after I've played with weights myself on the test track my findings were that they do not affect trap speeds significantly.
Use less or no weight reductions or add ballast instead of limiting power. Tada! It'll be faster on the straights! Plus suspension and gearing make a big difference.
 
Don't see how tuning and driver skill can account for 10mph difference when going flat out straight. Nope. Sorry. doesn't compute...
I really do. If you claim to be a highly skilled driver then you might not see it, but for someone who's just starting out, 10mph or more is easy to lose/gain depending on skill. Taking the sweeping right-hander before the straightaway is not simple. If you go in too fast, say hello to the grass and you lose a lot of speed.

And tuning? Really? Read, for example, the Drag Tuning Bible and Transmission Tuning Guide. It's not really that related but with a properly or horribly tuned transmission 10mph can also be gained or lost.

For example, if I were to drag race slump, I'm certain he would destroy me with a difference of speed 10mph or higher. Because he has already. The same principle applies in the Nurb, considering it's a straight line.
 
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Adrenaline
A: Doesn't matter if it's the same or not.
C: Take your CSL to a drag room, and find out how much tuning makes a difference in straight line speed. If you want quicker proof of how much something so simple can make a large difference. Grab your CSL with your current tune, and hit the test track, for a top speed run. Record your highest speed. Now change your ride heights, and nothing else. Make the front of the car as high as possible and the rear as low as possible and re-run the test. Let me know the results of both tests.

Didnt really go for the top speed run as it is meaningless to me running mostly in 505pp nurbugring rooms. But i did try the two suspension settings u suggested at the mile mark and both times the speed was 166mph and 1/4 mile times were identical. It also didnt matter if i messed with shorter gearing or longer gearing. Both landed 166mph. Messing with the ballast and engine power affected that speed by only 1mph...

I would like for others to do the same tests at the mile mark with a 505pp csl and report back please. Thx.
 
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Didnt really go for the top speed run as it is meaningless to me running mostly in 505pp nurbugring rooms. But i did try the two suspension settings u suggested at the mile mark and both times the speed was 166mph and 1/4 mile times were identical. It also didnt matter if i messed with shorter gearing or longer gearing. Both landed 166mph. Messing with the ballast and engine power affected that speed by only 1mph...

I would like for others to do the same tests at the mile mark with a 505pp csl and report back please. Thx.
168mph after 3 attempts

BUT for my already modified CSL I had to use powerlimiter even after removing all parts and adding 200kg ballast. The limiter was set to about 90%, which is not good. I must also mention that it had a wing with downforce set to 5, but you should know that this did not increase topspeed like it does when used for aero drag tunes.

Oh and the tune is a really bloody one and bogs like hell. Crap to say it short.
 
dr_slump
168mph after 3 attempts

BUT for my already modified CSL I had to use powerlimiter even after removing all parts and adding 200kg ballast. The limiter was set to about 90%, which is not good. I must also mention that it had a wing with downforce set to 5, but you should know that this did not increase topspeed like it does when used for aero drag tunes.

Oh and the tune is a really bloody one and bogs like hell. Crap to say it short.

Thx
Why is 90% power not good? Is it because it shrinks the power near redline? Mine is around 90% also probably lower and the power peaks at 5800rpm, which i dont like.
 
power limiter does not effect redline, parts installed do.

No one said it moves the redline. He said it shrinks the power near the redline. If you don't understand how a powerband works, and how to use your gears to maximize that powerband, then that's why you're losing down the straights, which is what we've been saying since the beginning. Tuning matters.
 

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