- 7,772
- Yorkshire
- ScapeGoat4U
- WhippingBoy
A lot of the GT5 Prologue veterans among us (who raced online regularly), will no doubt remember the intelligent use of bump drafting that some racers employed occassionally down the straights on tracks like Fuji F, when they wanted to try & catch the leader or pull away from a bad driver. Well, because of the unrealistic collision detection in GT5 resulting in you just stopping & sticking sometimes to the car in front, which has been mentioned several times before, bump drafting has become all but impossible!
Me & 2 friends were racing last night on Fuji F, all of us seasoned online Prologue racers, when 2 of us fell back a little. So, being in 3rd place I instinctively proceeded to try & bump draft the car infront in an attempt to catch the leader, only to realise that it wasn't possible anymore. Not only have I had to adapt my driving style to the general lack of lift off oversteer & engine braking, but now I'll have to alter some of my realistic racing tactics to cater for GT5's unrealism.
Bring back bump drafting PD!
What do you guys think?

Me & 2 friends were racing last night on Fuji F, all of us seasoned online Prologue racers, when 2 of us fell back a little. So, being in 3rd place I instinctively proceeded to try & bump draft the car infront in an attempt to catch the leader, only to realise that it wasn't possible anymore. Not only have I had to adapt my driving style to the general lack of lift off oversteer & engine braking, but now I'll have to alter some of my realistic racing tactics to cater for GT5's unrealism.
Bring back bump drafting PD!
What do you guys think?
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