My guess is it requires more processing and may have an adverse effect on other aspects of the race
I'm pretty sure it's on somewhere. I like having a full track view('fit to track'), but when I started it was zoomed in, I managed to change it somewhere. Unless I'm misinterpreting you.
Yes I used it, and loved it. was graet for checking your lines. Sad to see it goDid anyone else use the map scale adjustment in gt5 or was it just me?
I thought it was a great feature for interior view drivers, set at it's maximum size it was like a little radar screen. Great for seeing traffic around the car,
I need it back in gt6!
Scale 2 was better than that new indicator arrow.
Bring it back!
you know you show/hide ghost by pressing up on your dpad?The HUD functionality needs an upgrade DESPERATELY! Every instrument should be either removeable or resizeable INDIVIDUALLY. While doing license tests, the only way to get all the names of my friends and their lines off of my screen was to turn the HUD off completely, or to be lucky enough to know the track better than them and boss the competition on turn one (Doing the license offline may be an option, I'm uncertain, but that is still inexcusable). PD are masters of physics, lighting, and modeling, but noobs at interface and functionality. I understand they don't want to outsource, but they handle GT too much as a simulator and too littleas a game. Forgetting about the entertainment/functionality/aesthetics of modern gaming. It's ridiculous considering this is the 6th iteration of this game.
you know you show/hide ghost by pressing up on your dpad?
you can also reassign it to any button in the options menu
no worries, i didnt know either, but google did:tup:My d-pad is set to the RA function "Select +". Didn't know the "Player Names" were considered "Ghosts"... : /