That's the idea, but among the road cars there's things like the RCZ which are not really the road model. Seem more like the GT1 cars.
The class SHOULD have been called "LM" in keeping with tradition. It's a misstep they took in GTSport.
If it was the LM class, it opens the door to all the LM cars of the past.
I phrased my post poorly, I meant you can't transform a road car into GT3 without modifications that go much beyond what you can do with ordinary mods. Maybe Race Mod could fill this gap considering Works in Shift 2 would let you turn an LF-A into a low and wide car similar to a GT500 race car, and the GT-R also was modded this way.
ZR1 is most extreme Corvette C7 in the game. Compared to Gr.3 car (fictional but still), you can feel how softer the ZR1 is. AMG Black Series also very far away from the GT3 car.
Well, It's a game, so....
IRL, they are still mods of the base car. it's just that factories have more resources than a normal person. A normal person cannot just go out and buy a Gr3 car either. It takes serious coin and connections.
The Race cars have different chassis specs. Just as buying the weight reduction mod changes your chassis specs, a race mod would change the chassis specs.
I tested this in the Gr.4 build thread:
For some reason, it‘s made out to appear race cars have bigger tanks, but the actuality of road cars having better fuel economy, is a factor too. It’s probably the fuel flow that determines the economy. Whatever PD have programmed that to be.
I don’t race in real life and I’m not a mechanic, but I watch different race series. Many parts on race cars, homologated race cars, are purpose built. Some parts can’t be bought over the counter. So, if PD determine the race car engine parts are more efficient than road car parts, when we build road cars into race cars, we don’t have “access” to those race car programmed parts. If that makes sense.
The race parts I buy in the Tuning Parts Shop, just enhance my road car and are inferior to the race car parts. But, it’s all stupid because, as I’ve shown above, road car holds more fuel than the race car. If I go full throttle in the road car, I’ll run out of fuel before going full throttle in the race car.
IRL, many racing series will require the car to be modified with a special fuel cell that is fire proof and fits a very specific set of rules.
I would take the simplest route possible, given that the team struggles with the minutiae of some features, and it could be why it's not in the game.
For cars with available race versions right now, the "race mod" gives you the same car, but with no decals. So, for the NEW NSX, GR4 Race mod gives you the GR4 car, GrB Mod gives you the GR B car, GR3 mod gives you the GR3 car, and GR2 mod give you the GR2 car, all without decals. The mod alone would be priced a little less than buying in Brand Central, but more overall, because you have to buy the base car.
Discussed a little in this thread
https://www.gtplanet.net/forum/threads/gran-turismo-7-tuning-shop-gt-auto.394391/
PD gave us the Civic and S15 RMs in TC form. Plus, the (NA)ROADSTER TC.
I‘d love for the RMs to return. Thing is, realistically, at this stage, I can’t see them ever returning.
For one, the livery editor sealed the RM’s fate. Anyone can replicate the liveries of RMs. Two, PD have given us the body customisation tools to replicate the cars. Not exactly with some, but in the same vein as the GT1 & GT2 originals.
But it's not "the same". The visuals are close, but the chassis are different. A RM would give the car the chassis values needed to be in the class, and it would change the designation of the car from "road car" to whatever class you modded it to. So, when a race says "GR4", I can take a Gr4 RM into it.
Now obviously, race cars need roll cages and removed interior bits. This wasn’t a factor with the blank interior early games. We have race interiors from Gr.4 and Gr.3 cars that could definitely be used for those particular models. It’s just, PD save thmselves time by having the community build the cars rather then PD creating them. The widebody option transforms the muscle & pony cars similar to the RMs. The ‘69 Camaro doesn’t quite get the rear balloon tyres from GT5, but the ‘70 Challenger looks like the RM.
Most cars allow for roll cages to be added to them right now. This is where it dawned on me that this is not only a realistic addition, but likely part of the original plan.
Most cars can have a wide body
Most cars can have tow hooks added
Most cars can have hood pins added
Most cars can have a roll cage added
Most cars have "racing" parts available to them
Anyway, I love building my own and would still like to have some PD official cars.
One does not exclude the other. It Also allows for more Easter Eggs like the BMW CSL Race car.
Lastly, if this isn't proof that they thought of adding an RM Mod, I don't know what is. Someone also mentioned that you can convert the F40 into the F40 Competezione... They need to finished this feature, and then open the door to the great LM's of the past like the NSX LM, the GTR LM, The FTO LM, etc