Build a racing series/class.

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Series/Class: Formula Touring
Car Type: Mid Sized 4 Door Sedans using Production Wheel base and length.
Restrictions: Whilst car has to be the same Chassis Demensions as the production car, the car itself doesn't have to be on a production chassis, carbon Fibre construction is banned for cost cutting and chassis must be made from Alluminium, Space frame etc allowed.
Engines restricted to 2000cc N/A any engine configuration is free to the imagination so long as the block is from a car sold under the brand of the car used(Brand Family is acceptable so a VW can use a Porsche engine etc) and Maximum Cylinders are 8, Maximum RPM will be 10,000.

Engine Development is completely open all season.

Minimum Car weight 1150kg

All Wheel Drive is banned, but All other Drive trains are open, Engines can not be placed behind the driver but can be moved behind Front axle.

Transmission can only be a H Pattern Manual but open to development so long as all gears still require a foot operated clutch to engage next gear.

All Body work Aero can not be different from production models except on the front/Rear Bumpers and Boot/trunk, only 10cm Allowance from base of those parts and 20cm for Boot/Trunk for Aero add ons, to minimise the difference from Production models.

Tyres Slick, all Of same Dimention, and Rim size, Front Air duct Rims allowed.

Ground Effects Banned

Fuel to be used will be E85.

Races will Be 1Hour and Endurance races 3 Hours with Driver swap.

Points: FIA F1 System.
 
Car Lottery Series

At the start of each season, every team will get the same exact car for them to modify. They will also get a series of randomly selected parts that they must put on the external body of the car (i.e. random aero bits, some random aftermarket stuff and whatnot, you never know!) or replacing components with the randomly selected ones (i.e. engine parts and other stuff). Removal of interior and exterior components is allowed to an extent (i.e. no removing doors, the bonnet, and other crucial parts), and engine tuning as well as suspension tuning is allowed (unless otherwise stated with the randomized parts). No additional parts are allowed to be swapped out from the OEM parts (aside from the randomized parts).

Races will range from 30 minute sprint races to 24 hour endurance events with one driver for the 30 minute races, and up to 4 drivers for the longer endurance events.

For example; you're given a Mazda MX-5 NC with a Camaro V8 engine, an aftermarket front bumper, some incredibly narrow rear tires, and a stereo (yes, a Pimp-My-Ride-esque stereo). You would have to swap out the stock components (if engine swaps have to be done, they will be done for the competitors prior to the teams getting the cars) with the parts given to you. After that, you would be free to do whatever you wanted with the car (you MUST keep the randomized components on the car) to tune it and make it as fast as possible.

Point system will be the FIA F1 point system.
 
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Group B Rally Cross

Exactly what it sounds like. Take the big powerful cars from the famed Group B rally days and make them safer even more exciting by putting 6-10 of them on a tight, twisty, controlled circuit.

I'd use the same rules as GRC even.
 
Car Lottery Series

At the start of each season, every team will get the same exact car for them to modify. They will also get a series of randomly selected parts that they must put on the external body of the car (i.e. random aero bits, some random aftermarket stuff and whatnot, you never know!) or replacing components with the randomly selected ones (i.e. engine parts and other stuff). Removal of interior and exterior components is allowed to an extent (i.e. no removing doors, the bonnet, and other crucial parts), and engine tuning as well as suspension tuning is allowed (unless otherwise stated with the randomized parts). No additional parts are allowed to be swapped out from the OEM parts (aside from the randomized parts).

Races will range from 30 minute sprint races to 24 hour endurance events with one driver for the 30 minute races, and up to 4 drivers for the longer endurance events.

For example; you're given a Mazda MX-5 NC with a Camaro V8 engine, an aftermarket front bumper, some incredibly narrow rear tires, and a stereo (yes, a Pimp-My-Ride-esque stereo). You would have to swap out the stock components (if engine swaps have to be done, they will be done for the competitors prior to the teams getting the cars) with the parts given to you. After that, you would be free to do whatever you wanted with the car (you MUST keep the randomized components on the car) to tune it and make it as fast as possible.

Point system will be the FIA F1 point system.
I can see it now...

"Teams, there are 20 garages behind me, and 20 keys in the hat I have here. Each key goes to a lock on one of the garage doors, and behind each door is one car and a set of parts. Come pick a key and see what awaits."

...and now I want this to be a real thing.
Group B Rally Cross

Exactly what it sounds like. Take the big powerful cars from the famed Group B rally days and make them safer even more exciting by putting 6-10 of them on a tight, twisty, controlled circuit.

I'd use the same rules as GRC even.
Codemasters had some races like that in DIRT 2 and 3, and they were great things. Tempermental at times, but great fun.
 
Not so much a new race series as returning to the old. Throwing out current WRC, GT3/4/E, and WEC classes for instead a return to Group N, A, B, and C.
Group N being stock production cars with modifications only for safety and aftermarket wheels and tyres. (So only allow cages and bucket seats and harnesses).

Group A being modified production 4 seat front engined cars allowing for tuning of engines, suspension, and the like. But the engine layout (number of cylinders and forced induction, and driven wheels) and body panels must remain the same as production cars, meaning no massive wings and wide bodies on the race cars if the road cars don't have them. Must sell at least 2500 models a year for it to be homologated, with various classes for engine sizes from 2 litres, 4.5 litres, and 7 litres. With forced induction doubling the car's listed engine capacity. (A turbo 2 litre would be in the 4.5 class, for example). Cylinder count and arrangement is open. Most touring cars and rally cars would race to Gr.A specs, with 4wd cars having a weight penalty over 2wd ones.

Group B would be the same modifications as Group A, but be unlimited in engine placement and number of seats, along with being 2wd only. (Allowing 2 seat mid engine cars for example). And would only have a homologation requirement of 500 cars a year. The goal being to allow Group A and Group B to competitive with each other with minor modifications. In both classes, sequential gearboxes are banned. 3 pedal H pattern only, six gears maximum.

Group C would be purpose-built sports cars. With either production based N/A engines of 7 litres, production based FI/hybrid engines of 3.5 litres, purpose built N/A engines of 3.5 litres, or purpose built FI/hybrid of 1.5. Rear wheel drive only. Closed and open top both allowed.
There would also be a lower class called C2, same specs but with production based N/A ngines only and limited to 5 litres. In both classes, sequential gearboxes are banned. Seven gears maximum.

In addition, Formula 1 would also feature a return to proper specs. Hybrids are thrown out. Strict limits on downforce decided by a limited standardised size of front and rear wings, thus removing aero from the equation. Canards and winglets are banned. DRS is banned. Cars are to have a 2 metre track and a 3 metre wheelbase. Engines are either 1.5 litre turbo/supercharged, or 3.5 litre N/A. Cylinder count and layout is free. Teams are allowed to pull old engines out of retirement, provided they meet regulations (meaning if you think the BMW M12 of the mid 80s can get you to the end of the race on one tank of petrol, you can use it). Rev limits of 15k RPM and strict fuel limits to reign in power and to force teams to design economical powerful engines whose technology will trickle down to road cars.
Electrical engine management on the steering wheel is banned, it must be round and free of everything except a button for the radio and the button for the engine start. Drivers are only allowed to alter roll bar stiffness, brake balance and turbo boost. Sequential gearboxes are banned. Must not have more than 7 forward gears, though a car may have less. Carbon/ceramic brakes are banned. Refuelling is not allowed. Pneumatic gal EB springs are banned.
There will be a return of the French, Dutch, South African, San Marino, Portuguese, and Argentinian Grands Prix at their respective circuits, along with several nations reusing their historical circuits on an alternating calendar similar to Germany (such as Australia, Japan, USA, and France). Circuits will be returned to their pre-Tilke states, though with modifications to safety. Circuits will no longer have to pay F1 for the 'privilege' of hosting a race, thus no longer bleeding them dry and forcing them into bankruptcy.

NASCAR also would be reformed. Cars must have the same drivetrain layout and number of cylinders as the road car it is based on, and only front engine-rear drive cars with either 6 or 8 cylinders are allowed. Cylinder layout is free. Engine blocks and valvetrain must be based on a production engine, with a maximum displacement of 7 litres for pushrod engines and 5.5 litres for OHC. Although the car will be space frame, the body panels must be the same size and shape as the road car on which it is based and thus be completely interchangeable, though glass fibre panels and lexan windows is allowed for safety concerns. There must also be provisions for factory sized head and tail lamps in their factory locations, thus allowing for night racing.
Cars from any country are allowed to participate, provided they meet the above requirements. An AMG E63 estate may race if a team so chooses, as can a Toyota Tundra. Strict fuel and rev limits to reign in power, no refuelling allowed. No additional bodywork is allowed unless the road car also has said bodywork. The size of spoilers and splitters allowed for homologation is strictly limited. Cars will have a minimum of 4 forward gears and a maximum of 6; sequential gearboxes are banned.
The nonsense 'Chase' drama and mandatory yellows will be abolished. The winner is determined simply by who scored the most points through the season, with higher finishing positions scoring more points. No BS, just racing.
Racing will be a mix of old and new circuits (featuring the return of defunct circuits such as North Wilkesboro), with more road courses being held in places such as Road America and Laguna Seca. In addition, there will be a return to dirt track racing at Eldora, and several races held at ovals in Europe and Japan. Foreign cars allowed and races being held with the intent of attracting non-American fans.
 
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The "All-Around Series" (sorry for crappy naming)

Teams will be given a set budget, tuning restrictions and a selection of vehicles (set by the series officials beforehand). They have absolutely no idea what courses and what challenges will await them during each season, and the courses will change completely over the course of several seasons. No two seasons will be alike. Once each team has selected a car, they can modify it any way they want prior to the first race (which they have absolutely no idea where it is and what it would be like). Approximately two weeks prior to the first race, all cars will be put into quarantine by the series officials and no tuning or modifying of the car is allowed for the remainder of the season. Tires will be supplied by the series officials (only one type and compound of tire is allowed for spares; they will be the ones that the team chose to equip their cars with). Refuelling, tire changes, and part repairs are allowed, but no modifying of parts is allowed. Teams may have up to 6 members on the pit crew, and teams may field only one car. Races can... basically be anything (as long as it isn't a demo derby, or rock crawling, or anything super extreme), from rallycross to endurance racing to ice racing and more! At the end of each race (starting from a normal grid start and the grid is randomly decided for the first race), each car's finishing time will be noted. At the next event, there will be a roll-off delay (for example, if a car finishes 21 seconds ahead of another car, then the leading car will get a 21 second head start for the next race) based on the previous event finish results. The first car across the finish line (normal proper racing etiquette rules apply) is the winner. Teams may have up to 5 drivers per event.

For example, an All Around Season may look like this:

The Cars for Season 1:

BMW M3 E36
Volkswagen Golf R32
Mitsubishi Eclipse GT
Ford F-150

The Tuning Restrictions

Cars must keep their standard suspension.
All cars must be converted to rear wheel drive.
Maximum suspension travel must be X (I don't know much about it so I can't put in a good value for this).
Cars must have at least 19 inch rims.
Cars must be turbocharged.
Cars must be able to store a large suitcase on the roof. The bed of the F150 is not allowed to be used as a substitute for it.
You cannot spend more than $10000 on tuning (cars provided are free).
Cars must have a vinyl record on the undercarriage of the car. Should it break during any event, you will be penalized a substantial amount by the race officials. You can cover it and protect it any way you want to.
Maximum Ride Height must be under 20 inches.

The Races (not shown to the drivers at all until the day of the race, and even then, they will still only know one race at a time)

Race 1: Endurance Race at Silverstone National: 3 hours
Race 2: Desert Race in Africa (similar to the Machine races in MX Unleashed): Approximately 200-300 miles, pit crews in helicopters may service the car (if this is even possible)
Race 3: Ice Racing in Finland (somewhere at some rallycross circuit)
Race 4: Autocross Time Trial (time penalties are based on cones hit as well as the gap from the last event)
Race 5: Stadium Racing (like what trophy trucks do with huge jumps and whatnot)
Race 6: Dirt Oval Racing
Race 7 (finale): Makeshift Racecourse (like closing down some random area such as a huge parking lot or something and making a racetrack out of it, incorporating different surfaces and terrain and whatnot) - Sprint race of 30 minutes

The nonsense 'Chase' drama and mandatory yellows will be abolished. The winner is determined simply by who scored the most points through the season, with higher finishing positions scoring more points. No BS, just racing.
Racing will be a mix of old and new circuits (featuring the return of defunct circuits such as North Wilkesboro), with more road courses being held in places such as Road America and Laguna Seca. In addition, there will be a return to dirt track racing at Eldora, and several races held at ovals in Europe and Japan. Foreign cars allowed and races being held with the intent of attracting non-American fans.

Can we has NASCAR at Long Beach? PLEASE?!
 
Series/Class: NASCAR Winston Cup Series :sly:, stock cars
Car Type: 4 door sedans
Rules: Must be a current model in the manufacturer's lineup (Ford Fusion, Dodge Charger) All current safety rules and regulations are in place. Sheetmetal for the body must come directly from the manufacturer. The powertrain will be a fuel injected 327 cu in DOHC V8 motor limited to 900 hp (525 at restrictor plate races) ; no restrictions on redline. Transmission choices are either a 6 speed Tremec T-56 manual or the current 4 speed manual. Tire size will be 315-40-18 on all 4 corners with tires provided by Michelin. Aerodynamically, the cars will be similar to the current cars, but with an adjustable spoiler angle from 40-75 degrees and an air dam in place of the splitter.
Additional Info: Cars will run 30 races a year on an equal mix of short tracks, superspeedways, and road courses, with the series champion being the driver with the most points after all 30 races.:dopey: Each race will be between 200-500 miles, or 3.5 hours, which ever comes first. The current regime in charge is banned from ever ruling again or even attending races.

Series/Class: NASCAR Xfinity Series, stock cars
Car Type: 2 door pony cars
Rules: Must be a current model in the manufacturer's lineup (Ford Mustang, Dodge Challenger) All current safety rules and regulations are in place. Sheetmetal for the body must come directly from the manufacturer. The powertrain will be a fuel injected 231 cu in DOHC V6 motor limited to 625 hp (500 at restrictor plate races) ; no restrictions on redline. Transmission choices are either a 6 speed Tremec T-56 manual or the current 4 speed manual. Tire size will be 295-45-17 on all 4 corners with tires provided by Michelin. Aerodynamically, the cars will be similar to the current cars, but with an adjustable spoiler angle from 40-75 degrees and an air dam in place of the splitter.
Additional Info: Cars will run 28 races a year on an equal mix of short tracks, superspeedways, and road courses, with the series champion being the driver with the most points after all 28 races.:dopey: Each race will be between 130-300 miles, or 2.5 hours, which ever comes first. Cup Series drivers are not allowed to enter. The current regime in charge is banned from ever ruling again or even attending races.
 
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Series: World Super GT - An expansion of Japan's biggest GT racing series, with 2 classes of cars battling it out on race tracks across the world.

Classes:
GT - GT3/GTE/GT500 limited to 600HP
NGT - GT3 Cup/GT4/GT300 limited to 450HP

10 races per year with the Suzuka 1000KM included while all other races are 3 hours long.

Points system: 20-18-15-12-10-8-6-4-2-1 both overall and for each class. Double points for Suzuka 1000KM.

Everything else is identical to current SUPER GT rules.
 
Something like this maybe.


Open Formula


Engine size and Type
:
must not exceed 750BHP or be less then 5% from the highest output,
all configurations excepted

Dimensions:

Wheelbase and track 2.97m x 1.8m
650 kg min dry
tyre size R: 275x40x15 F:235x40x15 slick
aero Front 1.8m width .55m/2 total area vertical and horizontal Rear 1.5 width .45m/2 total area vertical and horizontal (both to be configured with no design restrictions) body winglets max 12 .3m/2 total area vertical and horizontal
frontal over hang within 0.8m from front axle rear overhang within 0.5m from rear axle

Other Parameters:
flat floor skid board no exceed .75m/2
fuel 110kg

Race format:
Day 1

2x1 hr practice session 20min qualifying 3 flying laps
300km or 2 hrs with 2 pit stops or more no refuel
cars in parc femme
Day 2
300km or 2 hrs grid from day 1 finishing positions

Championship:
15 race meets (30 races)
points to 10th place starting with 40-33-27-22-18-14-10-7-4-1
 
Had another another another another idea. :P

Series: North American Touring Car Championship

Car Type: TCR

Restrictions: Nothing changed, except for maybe the fact that the cars have to be available for sale here in the United States, Canada and Mexico, or at least in one of those countries.

Races: Sebring (March), Road Atlanta (March), COTA (April), Mexico City (April), Phoenix (road course-May), Laguna Seca (June), Portland International (July), Road America (July), Detroit (August), Indianapolis (road course-August), Mid-Ohio (September), Mosport (September), Watkins Glen (October), Virginia International (October).

Miscellaneous: Series is sanctioned by IMSA, race and championship format based upon the BTCC.
 
Series: World Super GT - An expansion of Japan's biggest GT racing series, with 2 classes of cars battling it out on race tracks across the world.

Classes:
GT - GT3/GTE/GT500 limited to 600HP
NGT - GT3 Cup/GT4/GT300 limited to 450HP

10 races per year with the Suzuka 1000KM included while all other races are 3 hours long.

Points system: 20-18-15-12-10-8-6-4-2-1 both overall and for each class. Double points for Suzuka 1000KM.

Everything else is identical to current SUPER GT rules.
GT500 and GT300 would destroy both their classes with ease.
 
GT500 and GT300 would destroy both their classes with ease.
If needed then power could easily be restricted for the SUPER GT cars to match the performance of the rest of the grid. And there would also be the same weight penalties that the current SUPER GT series use as well.
 
World Touring Masters

Eligible Cars:
Any front engine 2 door production car (production defined as a car with over 500 units built and is not invite to buy)

Regulation Details
:
No car can produce more than 750 lbs of downforce at 150 mph
Cars will not have canards or winglets, wing end-plates will not exceed 24 square inches but can be any shape, aerodynamics are locked in for the full season
Active aero is banned
Engines may not exceed 3.0L and will not have more than 6 cylinders, the cylinders can be arranged inline or in a V
Engines will have 1 turbo that can be any size but cannot be swapped for a different size until season's end
The weight minimum is 1000 kg and horsepower is limited to 550

Season Schedule:
Round 1: Road Atlanta
Round 2: Autodromo Hermanos Rodriguez
Round 3: Interlagos
Round 4: Goiania
Round 5: Autodromo Juan y Oscar Galvez
Round 6: Mosport
Round 7: Nogaro
Round 8: Rudskogen
Round 9: Imola
Round 10: Autopolis
Round 11: Korea International Circuit
Round 12: Ordos International Circuit
Round 13: Sepang
Round 14: Batangas Racing Circuit
Round 15: Phillip Island
 
World Touring Masters

Eligible Cars:
Any front engine 2 door production car (production defined as a car with over 500 units built and is not invite to buy)

Regulation Details
:
No car can produce more than 750 lbs of downforce at 150 mph
Cars will not have canards or winglets, wing end-plates will not exceed 24 square inches but can be any shape, aerodynamics are locked in for the full season
Active aero is banned
Engines may not exceed 3.0L and will not have more than 6 cylinders, the cylinders can be arranged inline or in a V
Engines will have 1 turbo that can be any size but cannot be swapped for a different size until season's end
The weight minimum is 1000 kg and horsepower is limited to 550

Season Schedule:
Round 1: Road Atlanta
Round 2: Autodromo Hermanos Rodriguez
Round 3: Interlagos
Round 4: Goiania
Round 5: Autodromo Juan y Oscar Galvez
Round 6: Mosport
Round 7: Nogaro
Round 8: Rudskogen
Round 9: Imola
Round 10: Autopolis
Round 11: Korea International Circuit
Round 12: Ordos International Circuit
Round 13: Sepang
Round 14: Batangas Racing Circuit
Round 15: Phillip Island

Liking that, particularly the love for Rudskogen and other 'rare' tracks!
 
I'm feeling a bit nostalgic for one of my old favorite TV shows, so please allow me to be completely ridiculous for a moment.

Series: Formula Scrap
Car Type: Single-seat open wheel
Setup: Each team will be given one week to scavenge for parts in a junkyard. Engine, transmission, steering, etc. are to be picked from available resources. All teams would ideally operate out of the same yard
Restrictions: In the interest of safety, the following parts are standardized and provided; Tube-frame chassis with reinforced driver tub, Self-sealing fuel cell, Racing seat with 5-point racing harness, Poly-carbonate windshield with option to mount fully enclosed canopy.
Additional Info: Proper machinery and personnel will be provided to assist teams in modification of scavenged parts. All vehicles will be inspected and scrutinized for safety, and scrutineers will be embedded with teams to nix any planned that would be a safety hazard. After each event teams will reconvene at the original yard or another selected by series management, the latter giving a measure of unknown potential.

OK, I feel better now.
 
Still haven't figured out many issues to getting that last one running, namely how the hell to pay for it, but I'd like to use this to express some thoughts I've been having.

I've been thinking about racing classes, and I've been thinking about it a lot, and a lot of them. As an extension of this, I've been thinking about car classifications as they pertain to terminology, and as with a lot of old terms most have become vague as hell and nothing is concrete. So in addition to racing classes, I've come up with my own basis for descriptions...This isn't meant to be pretentious or anything like that, I just get confused with what gets classified as what and how it's defined by people.

Right...here goes anything resembling respect and dignity.

Vehicle Classification: Racecraft
Description: A vehicle built exclusively for racing. No semblance of road legality, possibly vague semblance to a production vehicle.
Examples: Audi R18 Prototype, Dallara DW-12, NASCAR Race Car(take your pick), Funny Cars, etc.
Reasoning: I had to lump these into a group, they can be sub-set as required (Prototype, Silhouette, Formula, etc.)

Now to go from the "slower" classes. NONE of this is concrete, and I am a MASSIVE idiot.

Vehicle Classification: Touring Car
Description: Production Vehicle built to carry at minimum five people with enough room for all passengers to sit comfortably. Any version built carry fewer than five without a distinct change in design also are lumped into this.
Examples: VW Golf, Dodge Charger, Mazda 3.
Reasoning: All cars are able to make trips, in comfort, with the family and/or friends. These are also meant to be the pedestrian versions of these vehicles, as will be explained shortly. Possibly the largest subset in terms of vehicles.

Vehicle Classification: Super Touring
Description: Production Vehicle built as a sporting or high performance model from the factory, but still able to be driven legally.
Examples: Golf GTI & R, Charger Hellcat, Mazdaspeed 3.
Reasoning: Even a modified base car tends to be slower than a factory sporting effort. These are the top versions of the proposed Touring cars, and as such should be run separately in more dedicated subset.

Vehicle Classification: Grand Touring
Description: Production Vehicles built to carry one to four people, designed to be more sporting than touring cars. Vague, I know.
Examples: Ford Mustang, Honda NSX, Aston Martin DB series.
Reasoning: These cars are built to take the driver wherever they please in higher levels of speed, comfort, and luxury, or at least that's what the Wikipedia page claims. Regardless, they are almost ubiquitous as sports cars.

Vehicle Classification: Grand Sport
Description: Production Vehicle based on a normal GT-type car, built to be more sporting and performance focused than the base models.
Examples: Mustang GT500, NSX-R, Aston V12 Vantage.
Reasoning: Again, high end versions of base GTs are likely gonna be faster than a modified base. These get separated as did TC and ST, and this doesn't even cover Supercars.

That's all I've got anymore. This got stupid quickly but I had to get it in writing.
 
Anybody else look at modern Trans-Am cars and think why couldn't NASCAR ever evolve into these? They look like real proper race cars.

So I guess one of my dream series would simply be if NASCAR championships were running Trans-Am cars instead, and a good portion of the calender could be replaced with American road courses. I don't care too much about limitations on field, and the points pay-outs could remain the same so everyone still gets their due credit for participating. Yay! But the "Chase," or the "Play-Offs," or whatever the big marketing giants want to call it. That crap is out the window! You want the championship? Accrue the most points! This isn't Mario Party, where instances of roulette give you the finger, or Monster Jam where nothing matters at all until you're in Vegas. Not knocking on that, though. Monster Jam is all about delivering a show and it certainly does. But in racing, the consistent performance should get the win.
 
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