Can GT5 translate into reality?

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Hey guys. I'm looking for serious advice. Not some cookie cutter response like "video games don't help in real life". I am a pretty quick driver for my age and have decent car control with an understanding of correcting. Will these things that I'm good at in GT5 help when I start driving?
 
I guess GT Academy shows playing GT5 can help you become a good race driver. But when it comes to road driving it can give you some bad habits. I have been driving cars since I was 12 on the parents farm. I'm 24 now and I still cut corners and use the 'in out' technique when normal road driving.
 
Not directly everything but things like throttle control, effective counter-steering and braking early have been cited by forum members in which GT5 has helped them get better in figuring out how to solve issues and drive better in situations were normally a person would get scared or make an incorrect movie, and quite possibly saving one from a crash or even one that could be fatal. As I said, not everything carries over, but some aspects do. Some people (would not recommend this) have felt more comfortable behind the wheel as well, and as a result, were able to push their cars performance and personal driving skill further than they imagined they could.
 
Hey guys. I'm looking for serious advice. Not some cookie cutter response like "video games don't help in real life". I am a pretty quick driver for my age and have decent car control with an understanding of correcting. Will these things that I'm good at in GT5 help when I start driving?

Frankly, you shouldn't try to translate your video game skills to real world driving because you aren't going to be on a race track. Situational awareness and understanding how other drivers can be along with how much different stuff feels in real life far trumps a bit of understanding about throttle and counter steer. And frankly, GT5 isn't even that good for that because of how tires are modeled in the game and there is a solid lack of proper steering feel and weight shifting.
 
I have just recently started driving in real life after playing GT5 with a driving wheel for a few years. While I agree that no video game can replace real life experience and the feel of how a car behaves when you are actually behind the wheel some skills may cross over. I was surprised that during an evasive driving class, while on the skid pad I instinctively counter-steered the correct amount and straightened back out at the right time (unlike most of the other students). I believe that is due to the countless hours I've spent in front of the TV with my little plastic wheel as unlikely as that might seem.
 
So what I'm getting from this is that the quick instinct and reactions will cross over but things like feel and control won't? I can understand how because in GT5 you aren't experiencing things like g force and actually moving etc.
 
So what I'm getting from this is that the quick instinct and reactions will cross over but things like feel and control won't? I can understand how because in GT5 you aren't experiencing things like g force and actually moving etc.

I think that statement is fair. If you know what oversteer and understeer does to a car and can spot it in a video game, you may be able to spot it faster in real life. This may help reaction times and sharpen your instincts. I think the four major items that you won't get from the game are body roll, brake lock-up, hydroplaning, and road shoulder corrections. Identifying speed, braking distance, corner angle, etc. I think can be sharpened and help your confidence in your driving.

You might gain a confidence that may borderline arrogance shown through aggression... be careful of that. I know a few drivers/automobile video game experts that have fallen into that trap. You don't have a restart button in real life, as you probably already expect. The slight fear of a wreck can be healthy in keeping you safe.
 
I am a pretty quick driver for my age

What does this even mean?

Driving on the road isn't about being a quick driver. It's very little to do with car control either. It's nothing to do with correcting things unless you have sufficiently poor car control to overcook it on a public road.

Driving on the road is about observation.
 
Having Spent my first 8 month on the road ,I do recall countless times that GT5 virtual knowledge has aided me avoid a possible crash ,It seems to improve my reflexes sort to speak ,one time I was adjusting the side mirror when suddenly a car pulled up infront of me I had just enough time to swerve heavily and just about avoid hitting the pavement ,I just seem to 'know' how much steering input Is enough. /2 cents
 
Having Spent my first 8 month on the road ,I do recall countless times that GT5 virtual knowledge has aided me avoid a possible crash ,It seems to improve my reflexes sort to speak ,one time I was adjusting the side mirror when suddenly a car pulled up infront of me I had just enough time to swerve heavily and just about avoid hitting the pavement ,I just seem to 'know' how much steering input Is enough. /2 cents

See Famine's point above, you need to concern yourself a lot less with what you believe GT5 will give you and actually observe. Case in point, you adjusting your side mirror (and therefore not observing) nearly causing an accident.

In answer to the OP - Very, very, very , very little.

What is slightly worrying is that you have said this...

I am a pretty quick driver for my age and have decent car control with an understanding of correcting. Will these things that I'm good at in GT5 help when I start driving?

...you don't drive. You don't have decent car control in anything other than a virtual world, and if you think that the manner in which cars in GT represents reality you could well be in for a nasty surprise. You can 'drive' a virtual representation of a car around a 'virtual' track in an environment that poses zero risk to you and others, try and recreate your 'car control' when you start driving and you will pose a significant risk to yourself and others.
 
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Yes, you don't get the same range of sensory inputs in GT5 as you do in real life. Which actually makes it easier to "feel out" a car in real life. If you start in GT5, drive with all the aids off and "comfort" tires on, you get a reasonable facsimile of how street cars drive on the racetrack most of the time. Push, push, push, do something stupid, snap, oversteer. Learning this way, developing a classic slow-in, fast-out style, shoulder-apex-shoulder, you will definitely be faster on track earlier than people with no racing experience at all and the same level of driving experience. And catching a slide with countersteer is much the same in real life, only the amount of steering needed and the ease with which you can do this differs from car to car. Don't expect it to be as easy in real life, though. Some cars are right bastards when they start to fishtail.

You won't be as quick as people with actual racing instruction. Things like feeling out worn tires and brakes, slip angles, tire squirm and sidewall deformation, proper seating position, threshold braking, double-clutching, heel and toe... Things you can't really learn from GT5. And the fastest drivers are fast-in, fast-out... You won't catch them creeping around slow corners to meet some arbitrary physics limitations in real life!

And if you learn bad habits from GT5, like driving in a dangerous manner because of arbitrary physics limitations, then you'll be in for a rude awakening when you get to the track. Don't ever try to drift in real life like you do in a game!

While playing GT5 certainly helps you get started on the racetrack, driving on the road is entirely different. Driving to the limits that GT5 teaches you to drive at on the streets is stupid, dangerous and irresponsible.

Actually, driving to the same limits on the track is also stupid, dangerous and irresponsible.
 
Scaff
See Famine's point above, you need to concern yourself a lot less with what you believe GT5 will give you and actually observe. Case in point, you adjusting your side mirror (and therefore not observing) nearly causing an accident.

In answer to the OP - Very, very, very , very little.

What is slightly worrying is that you have said this...

...you don't drive. You don't have decent car control in anything other than a virtual world, and if you think that the manner in which cars in GT represents reality you could well be in for a nasty surprise. You can 'drive' a virtual representation of a car around a 'virtual' track in an environment that poses zero risk to you and others, try and recreate your 'car control' when you start driving and you will pose a significant risk to yourself and others.

While in that particular case, who's at fault (the other driver should have waited for me to pass then pull out) is debatable, i had absolutely no training or practice on how to swerve heavily (abit like the moose test) and still maintain control of the vehicle out of GT5,so I still think GT5 has helped in that point (reflexes and abit on car control) .I should also mention that here we don't have dedicated driver courses for beginner, you actually bribe your way through the driver's test which is in itself is just a Uturn with cones.So my early driving days werea bit tricky and I do believe GT5 helped me with my driving.
 
While in that particular case, who's at fault (the other driver should have waited for me to pass then pull out) is debatable, i had absolutely no training or practice on how to swerve heavily (abit like the moose test) and still maintain control of the vehicle out of GT5,so I still think GT5 has helped in that point (reflexes and abit on car control) .I should also mention that here we don't have dedicated driver courses for beginner, you actually bribe your way through the driver's test which is in itself is just a Uturn with cones.So my early driving days werea bit tricky and I do believe GT5 helped me with my driving.

If you had to brake hard for a car in front of you then you were not watching the road as well as you should have been, that they were pulling out doesn't change that at all. See someone waiting to pull out in front of you should always lead you to the assumption that they are an idiot who will pull out and try and kill you. What it should not lead you to do start adjusting your side mirror! You run into the back of someone your at fault.

As for how much GT5 helped you, to be honest youth, reflexes and luck were more likely to play a part, lets be honest swerving violently away from a car that has pulled out in front of you doesn't require a 'sim' for it to be a natural reaction.

Keep in mind that young, inexperienced drivers, not paying attention to the road have managed to avoid accidents (narrowly as you did by the sounds of it) for decades before we had GT, etc.

What I can assure you is that if you think you have developed car control skills above your peers who don't play GT5 you are very much mistaken, rather you are more likely to be even more overconfident that young drivers already are (I've trained a few in years gone by and overconfidence often leads to foolish track and road behavior).
 
As for how much GT5 helped you, to be honest youth, reflexes and luck were more likely to play a part, lets be honest swerving violently away from a car that has pulled out in front of you doesn't require a 'sim' for it to be a natural reaction.

Keep in mind that young, inexperienced drivers, not paying attention to the road have managed to avoid accidents (narrowly as you did by the sounds of it) for decades before we had GT, etc.

Indeed. I did it once (though mine involved swerving round the back of a driver inside the junction they'd just blithely pulled out of) in my first car and I'd sold that 3 months before GT1 even came out.

Pretty sure pressing "O" and "P" or the cursor keys on Microprose Grand Prix had chuff all to do with it.
 
Hey guys. I'm looking for serious advice. Not some cookie cutter response like "video games don't help in real life". I am a pretty quick driver for my age and have decent car control with an understanding of correcting. Will these things that I'm good at in GT5 help when I start driving?

DS3 or Wheel?

I'd say that street driving is all about paying attention. Not about racing, not about taking the proper line... it's about following the rules and having situational awareness.

Racing/Track driving... yes. I've been in many situations on track where I've used some GT5 experience to help me.

Here is a short video... 5 mins with 4 clips edited into it. Pardon the sound, I was testing out a different mic that weekend.

Clip 1 - while racing in GT5, something happens and causes a chain reaction. Well, there was a bit of oil on the track in turn 4. I watched the other drivers, and avoided the spill/spins.

Clip 2 - while racing in GT5, 2 drivers are fighting for position and you can slip in without them noticing you? Well, here ya go...

Clip 3 - Same thing.

Clip 4 - while racing in GT5, you sometimes take daring moves that can reap great rewards. Well... that doesn't always turn out the way it should in real life. I thought everyone would be battling for the inside, so I went wide. It didn't turn out so well. Lost 2 spots.



So... GT5 can help on the track, but it can also hurt. On the street... just pay attention, you're NOT racing!
 
When I first started driving on the road, I was just the same as all the other testosterone-soaked young guns, and used the public roads as a racetrack.
It took me all of 10 days from passing my test to my first accident.
I quickly learned some form of car control - 1960 Ford Anglia on cross-plies helped with that.
Then I progressed to racing on grass, which was infinitely more enjoyable than risking everyone's life on the road.
Now, a lot of years later, I look back on my irresponsible stupidity and wonder how I made it through alive.
Driving on modern public roads, there should be NO comparison with virtual driving. Heaven forbid, if you hurt yourself or someone else (or worse), then that will change your life for ever. It can't be undone by hitting the escape key.
 
If you had to brake hard for a car in front of you then you were not watching the road as well as you should have been, that they were pulling out doesn't change that at all. See someone waiting to pull out in front of you should always lead you to the assumption that they are an idiot who will pull out and try and kill you. What it should not lead you to do start adjusting your side mirror! You run into the back of someone your at fault.

As for how much GT5 helped you, to be honest youth, reflexes and luck were more likely to play a part, lets be honest swerving violently away from a car that has pulled out in front of you doesn't require a 'sim' for it to be a natural reaction.

Keep in mind that young, inexperienced drivers, not paying attention to the road have managed to avoid accidents (narrowly as you did by the sounds of it) for decades before we had GT, etc.

What I can assure you is that if you think you have developed car control skills above your peers who don't play GT5 you are very much mistaken, rather you are more likely to be even more overconfident that young drivers already are (I've trained a few in years gone by and overconfidence often leads to foolish track and road behavior).

point taken and I do agree with you (forgot to mention in that incident the car was parked and the road was free so I figured now will be a good time to adjust the mirrors)but regardless I feel some People who don't play Racing games(sims or simcades ,etc) with a wheel might have behaved differently
had they been in a similar scenario (I could be wrong aswell).

Another point I agree is that GT5 might give a false over confidence to drive fast which will pretty much lead to accidents although I try to avoid driving fast as my car is not mine.

Oh and while am talking in particular about car control I only refer to small sudden correction and what not ,Never driven a car that is even slightly fast .
 
Gt5 doesnt really effect actual driving skill, nothing is a substitute for the real thing, but I feel it really paid off in keeping myself more aware of the situation when I first started which is really important in driving on the street. It really doesnt give good habits as I myself frequently apex and late apex corners on off ramps. I do have one question, how do you guys think it effected judging braking distances? I've noticed I'm always much sharper after playing for a few days.
 
Haha I love threads like this. It amazes me how little credit people give sims. Yes it does help. A ton. Yes also on the street. All the skills racing drivers learn apply directly to being a good street driver. And pretty much everything you learn (maybe 80%) on sims, including GT5, transfers to real life racing, and therefore real life street driving.
 
Goshin2568
Haha I love threads like this. It amazes me how little credit people give sims. Yes it does help. A ton. Yes also on the street. All the skills racing drivers learn apply directly to being a good street driver. And pretty much everything you learn (maybe 80%) on sims, including GT5, transfers to real life racing, and therefore real life street driving.

Tell me have you ever had to correct overseer at 30 mph on a dry road? Let me tell you it happens much much faster than in a "sim" like gt5 and doing it in a video game is no preparation at all.
 
point taken and I do agree with you (forgot to mention in that incident the car was parked and the road was free so I figured now will be a good time to adjust the mirrors)but regardless I feel some People who don't play Racing games(sims or simcades ,etc) with a wheel might have behaved differently
had they been in a similar scenario (I could be wrong aswell).

Another point I agree is that GT5 might give a false over confidence to drive fast which will pretty much lead to accidents although I try to avoid driving fast as my car is not mine.
Sorry I'm a bit confused with this, how did you have to swerve to avoid someone when you were parked?


Oh and while am talking in particular about car control I only refer to small sudden correction and what not ,Never driven a car that is even slightly fast .
Which is why unfortunately you don't have a real frame of reference to understand just how different the two are.


Haha I love threads like this. It amazes me how little credit people give sims.
No. Most people give them the exact level of credit the deserve, your the one giving them far too much.


Yes it does help. A ton. Yes also on the street.
Citation required.


All the skills racing drivers learn apply directly to being a good street driver.
Having taught in both environments I can assure you that you are talking nonsense.


And pretty much everything you learn (maybe 80%) on sims, including GT5, transfers to real life racing, and therefore real life street driving.
What is an the end of the day an entry level product in the world of sims, that has a tyre model with serious issues, doesn't simulate aero in any real way, carries zero risk and fails to provide any form of physical simulation of the forces acting on the body is never going to teach you 80% of what you need to know to race in the real world.
 
A racing "game" and driving on the real road are too completely different things yes there are things you can learn from the game and implement in real life but some bad habbits which you do on the game and take that in the real life then you are in danger of having accidents and such, i dont drive a car myself as i prefer bikes, hit a wall at 100mph in the game, you can just carry on or restart hit a wall at the same speed in real life your pretty much done for you don't get a re-start in life.
 
Hey guys. I'm looking for serious advice. Not some cookie cutter response like "video games don't help in real life". I am a pretty quick driver for my age and have decent car control with an understanding of correcting. Will these things that I'm good at in GT5 help when I start driving?
Main thing racing in GT5 can help with is awareness if talking about normal real life driving. If you have good awareness in game, you should be able to translate that to real life.

Also the understanding you describe will be only useful for emergency situations and really only advantage is, you will know to try to countersteer and balance car with throttle instead of last resort of closing eyes and letting go off steering wheel to cover face :sly:. If first time experiencing in emergency situations, even if you don't catch the car, you might be able to limit any damage.

If you are talking about racing as well then it will help you understand to drive fast in real world racing.

Remember to be responsible once you start driving, driving around to go to A to B is not meant to be a race.
 
Go to a track day.

When I was younger I was a "quick" (meaning unsafe) driver, then I went to a track day. The drive home after the track was some of the most responsible driving I had ever done in my life.

Why?

It wasn't because I had "gotten it out of my system" or something like that. It was because I realized that track driving is on an entirely different level compared to driving quickly on public roads. It doesn't matter how much time you've spent careening up public mountain roads, track driving makes that look like child's play.

As for the actual question...

Not too much, but it can be a good supplement. The fundamentals are there but the physics aren't nearly close enough to reality and the sensations are entirely missing. You don't have to struggle with G forces in a corner to reach over to your gear stick. You're not being thrown around as your car accelerates. The physics in GT5 aren't even good enough to learn the racing lines of the real life tracks. Read a book about racing and try to apply some of the skills in GT5 or a more realistic sim.

There really isn't a substitute. Go to a track.
 
Tell me have you ever had to correct overseer at 30 mph on a dry road? Let me tell you it happens much much faster than in a "sim" like gt5 and doing it in a video game is no preparation at all.

Yes. Many many times. But that's not even the point. Sims don't help much with individual situations as much as they do just with improving your driving skills as a whole.

Citation required.

Personal experience. Experiences of siblings, close friends, people I've talked to.

Having taught in both environments I can assure you that you are talking nonsense.

Really? You must not have been a very great teacher.

Observation
Knowing exactly where the car is on the road
Knowing where other cars are around you
Recovering from a skid
Adapting driving for rain/snow etc.
Being smooth with the steering
Being smooth under braking
Not upsetting the car
Having control of the car

The list goes on... and on... and on, of good habits and techniques that apply to both street driving and track driving.

What is an the end of the day an entry level product in the world of sims, that has a tyre model with serious issues, doesn't simulate aero in any real way, carries zero risk and fails to provide any form of physical simulation of the forces acting on the body is never going to teach you 80% of what you need to know to race in the real world.

You misread what I wrote (or else it was badly worded haha). I didn't mean you learn 80% of what you need to know from GT5 or other sims, I meant 80% of what you learn from GT5 can be applied in some shape or from to driving in real life, whether on the street or on the track.

And really, unless you are playing Mario Kart, any sim played with a good wheel setup will build muscle memory, which is soooo important in all driving aspects. The physics engine in most cases doesn't affect things terribly, as long as it's decent. I know, that sounds crazy, but hear me out.

Would you say (and we are talking real life here) that learning, lets say, how to drift in a front wheel drive car helps with being able to drift a rear wheel drive car? I would say most definitely yes. Will it teach you everything you need to know? No, but it sure does help.

Stay with me here. When you are trying to get a FWD sideways vs a RWD it's a little different. If it's a high powered rear wheel drive, you might step on the gas to get it sideways, but try that in the FWD and it nets a completely different result. But still the FWD drifting experience would still help, even though doing the same thing with the gas pedal yields a different result.

This can be likened to physics engines. While a (very) flawed physics engine like GT5 won't yield the same results as real life, even when the same action is performed, it still helps.

I know that was long and might not have made much sense, but that's the way I see it. And my the experiences of me and others that I know back that up. It helps.
 
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I'd say GT5 does translate in some way...

It depends on what you're looking to carry over.
Being fast in GT5 has no affect on being fast or safe in real life.

Can GT5 introduce people to the idea of "the correct driving line" or "what is the nurburgring"? Yes, yes sir it can.

However, will GT5 teach the novice of physics, braking distances, safe speeds, and rules of the road? No, no way in... well, no way. :p

GT in general has many qualities that can teach a person of automobiles, the history, the future, and what drives us today, but nothing from a game can teach you about real life.

Bottom Line:
Have fun, play your game, but keep the racing in their world, not ours.
 
Yes. Many many times. But that's not even the point. Sims don't help much with individual situations as much as they do just with improving your driving skills as a whole.
What car have you had to correct oversteer at 30mph in the dry on a public road in and what was the situation?


Personal experience. Experiences of siblings, close friends, people I've talked to.

That's anecdotal evidence not a citation, one has no way of being independently verified the other does.

Here's an example of a statemnet with a citation (or in more simple terms a source).

Thinking you can learn to drive and transfers skills and experience from a sim to the real world is not only wrong but potentially very dangerous.

Sources - http://bridgetogantry.com/2/index.php/home/amusingamazing/320-playstation-heroes and http://bridgetogantry.com/2/index.p...art-2&catid=55:touristenfahrten&Itemid=300088


Really? You must not have been a very great teacher.
Really? You resort to personal attacks rather than a reasoned discussion, you should re-read the AUP and do so rather quickly. I was good enough to work both as a freelancer and for major European brands and maintain a perfect safety record for all the launch events I managed (both on and off track).


Observation
Knowing exactly where the car is on the road
Knowing where other cars are around you
Recovering from a skid
Adapting driving for rain/snow etc.
Being smooth with the steering
Being smooth under braking
Not upsetting the car
Having control of the car

The list goes on... and on... and on, of good habits and techniques that apply to both street driving and track driving.
Lets just take one of those track skills and try and apply it to the road and see just how useful it is. Braking.

The purpose of braking on the track is to slow your car down as quickly as possible to the required entry speed of a given corner (a speed that is often still in excess of road legal speeds), in doing so you use every last drop of grip available from the tyres. Its a violent action and one that bears almost no relationship to the level of application (force and speed) that you would need to apply on the road, which would only apply to emergency situations, which unless you are an idiot you should not be in often at all.

Applying the brakes on the road is about efficiency and smoothness well below the limit of the tyres, at much lower speeds and often involves coming to a complete halt. They may be the same action, but very little of the actuial detail of application remains the same.

As such, no not "All the skills racing drivers learn apply directly to being a good street driver", in fact in the case of this one it would not make you a good driver but an irresponsible one.


You misread what I wrote (or else it was badly worded haha). I didn't mean you learn 80% of what you need to know from GT5 or other sims, I meant 80% of what you learn from GT5 can be applied in some shape or from to driving in real life, whether on the street or on the track.

And really, unless you are playing Mario Kart, any sim played with a good wheel setup will build muscle memory, which is soooo important in all driving aspects. The physics engine in most cases doesn't affect things terribly, as long as it's decent. I know, that sounds crazy, but hear me out.

Would you say (and we are talking real life here) that learning, lets say, how to drift in a front wheel drive car helps with being able to drift a rear wheel drive car? I would say most definitely yes. Will it teach you everything you need to know? No, but it sure does help.
I know what you meant and I still disagree with you, 80% of what you learn from GT5 can not be directly applied to real world driving at all.

Lets take muscle memory, now unless you have a sim in which the wheel and pedals are simulating exactly the same steering ratio, pedal throw and resistance as a real car (and this would then need to be exactly right for every car) you already have a major problem with muscle memory. You would also need to have the feedback exactly right from each of these components; steering (GT5's FF is corrupted by primary ride FFB that a real car doesn't have - 2.09 is better but its still not right) and its has no feedback at all via the pedals.

As such any muscle memory you gain from GT5 (or almost any sim - but in particular console sims) is not transferable, hell most people race with the wheel set to the totally wrong ratio for most cars, let alone that many cars have differing ratios and the resistance and feel differs totally from brand to brand and car to car.


Stay with me here. When you are trying to get a FWD sideways vs a RWD it's a little different. If it's a high powered rear wheel drive, you might step on the gas to get it sideways, but try that in the FWD and it nets a completely different result. But still the FWD drifting experience would still help, even though doing the same thing with the gas pedal yields a different result.

This can be likened to physics engines.

I know that was long and might not have made much sense, but that's the way I see it. And my the experiences of me and others that I know back that up. It helps.
Sorry but I have no idea what you are trying to say with this analogy, as it doesn't support your claim. Getting/correcting oversteer in a FWD and RWD car are different so that makes 80% of what you take from a sim a skill transferable to the real world?

Not only is that an odd one to use but it also doesn't support your claim, as you say they can be initiated in very different ways, and doing the same in both can net different results (which doesn't support you point - quite the opposite), not only is that true for initiating oversteer but also for correcting it.


While a (very) flawed physics engine like GT5 won't yield the same results as real life, even when the same action is performed, it still helps.
It helps with reflexes and the basic ability to react to a situation, that's not even close to 80% (your claim) and for everything it may give it also causes a number of problems, and that I have already backed up with cited sources (rather than anecdotal comments).
 
Scaff
What car have you had to correct oversteer at 30mph in the dry on a public road in and what was the situation?

First off, the person I quoted in my response never specified that it was a public road. On a public road it has happend to me 3 times. Once on a 95 Toyota corolla that had a sudden blowout on the left rear tire while I was turning a corner ~25-28 mph, once on an older Suzuki swift with almost bald tires, and once on a newer Subaru legacy that had the traction control disabled unbeknownst to me. Took a corner on a small backroad and it got tail happy all the sudden. I don't think its tires wee very good either, because the corner wasnt taken at that high of a speed. It came as a complete surprise. Besides public roads, its happened to me on the track and similar areas many times.

Scaff
That's anecdotal evidence not a citation, one has no way of being independently verified the other does.

Here's an example of a statemnet with a citation (or in more simple terms a source).

Thinking you can learn to drive and transfers skills and experience from a sim to the real world is not only wrong but potentially very dangerous.

Sources - http://bridgetogantry.com/2/index.php/home/amusingamazing/320-playstation-heroes and http://bridgetogantry.com/2/index.php?option=com_content&view=article&id=324:playstation-heroes-part-2&catid=55:touristenfahrten&Itemid=300088

Look. I'm not a scientist. I'm not going to go out and look for some study. I believe what I believe from the experiences of me and others around me. If that's not good enough for you than fine. Agree to disagree. But I trust the things I can see with my own eyes and the experiences of people I know more than I trust some study you can dig up that says whatever.

Scaff
Really? You resort to personal attacks rather than a reasoned discussion, you should re-read the AUP and do so rather quickly. I was good enough to work both as a freelancer and for major European brands and maintain a perfect safety record for all the launch events I managed (both on and off track).

I apologize. I didn't mean that as a personal attack, I'm sorry it came across that way. It was said lightly. The messege I was trying to get across was that if you have taught both things as you say, than it seems like you should have taught some basic stuff, observing your surrounding for example, in both situations.

Scaff
Lets just take one of those track skills and try and apply it to the road and see just how useful it is. Braking.

The purpose of braking on the track is to slow your car down as quickly as possible to the required entry speed of a given corner (a speed that is often still in excess of road legal speeds), in doing so you use every last drop of grip available from the tyres. Its a violent action and one that bears almost no relationship to the level of application (force and speed) that you would need to apply on the road, which would only apply to emergency situations, which unless you are an idiot you should not be in often at all.

Applying the brakes on the road is about efficiency and smoothness well below the limit of the tyres, at much lower speeds and often involves coming to a complete halt. They may be the same action, but very little of the actuial detail of application remains the same.

As such, no not "All the skills racing drivers learn apply directly to being a good street driver", in fact in the case of this one it would not make you a good driver but an irresponsible one.

Why do you only pick one little area? Notice I didn't say braking, I said smoothness while braking. While the purpose and the pressure applied it different, its the same idea. Be smooth. That applies in both situations.

Scaff
I know what you meant and I still disagree with you, 80% of what you learn from GT5 can not be directly applied to real world driving at all.

Lets take muscle memory, now unless you have a sim in which the wheel and pedals are simulating exactly the same steering ratio, pedal throw and resistance as a real car (and this would then need to be exactly right for every car) you already have a major problem with muscle memory. You would also need to have the feedback exactly right from each of these components; steering (GT5's FF is corrupted by primary ride FFB that a real car doesn't have - 2.09 is better but its still not right) and its has no feedback at all via the pedals.

As such any muscle memory you gain from GT5 (or almost any sim - but in particular console sims) is not transferable, hell most people race with the wheel set to the totally wrong ratio for most cars, let alone that many cars have differing ratios and the resistance and feel differs totally from brand to brand and car to car.

Sorry but I have no idea what you are trying to say with this analogy, as it doesn't support your claim. Getting/correcting oversteer in a FWD and RWD car are different so that makes 80% of what you take from a sim a skill transferable to the real world?

Not only is that an odd one to use but it also doesn't support your claim, as you say they can be initiated in very different ways, and doing the same in both can net different results (which doesn't support you point - quite the opposite), not only is that true for initiating oversteer but also for correcting it.

It helps with reflexes and the basic ability to react to a situation, that's not even close to 80% (your claim) and for everything it may give it also causes a number of problems, and that I have already backed up with cited sources (rather than anecdotal comments).

OK. I know what your problem is. You're making it out like the only way you can get better at something is to practice with something identical. That's not true. Think about it.

I will use another analogy. I would be willing to bet that most current formula one drivers do not and have not ever raced low powered front wheel drive cars. And yet would you say they wouldn't be able to drive one quickly around a track?
According to you they couldn't. They would have needed to be racing a car "in which the wheel and pedals are simulating exactly the same steering ratio, pedal throw and resistance".

Driving isn't just one skill its a huge thing, and all of your experiences driving build on it, and make your skills better and better.
 
Sorry I'm a bit confused with this, how did you have to swerve to avoid someone when you were parked?
.

The car that pulled in front of was parked not me .

question I am raising is had I never played GT5 would I have reacted differently ,I am guessing probably yes but I can't be sure.
 
First off, the person I quoted in my response never specified that it was a public road. On a public road it has happend to me 3 times. Once on a 95 Toyota corolla that had a sudden blowout on the left rear tire while I was turning a corner ~25-28 mph, once on an older Suzuki swift with almost bald tires, and once on a newer Subaru legacy that had the traction control disabled unbeknownst to me. Took a corner on a small backroad and it got tail happy all the sudden. I don't think its tires wee very good either, because the corner wasnt taken at that high of a speed. It came as a complete surprise. Besides public roads, its happened to me on the track and similar areas many times.
So all of these situations had outside factors involved as well, in other words they were not simply oversteer at 30mph on a dry road.



Look. I'm not a scientist. I'm not going to go out and look for some study. I believe what I believe from the experiences of me and others around me. If that's not good enough for you than fine. Agree to disagree. But I trust the things I can see with my own eyes and the experiences of people I know more than I trust some study you can dig up that says whatever.
Given that you are describing my link as a 'study' I strongly suspect your didn't bother following the links and actually reading the accounts of an instructor at the Nurburgring about the problems and accidents that have occurred because people think that sims make them better drivers and teach them the exact lay out of tracks.


I apologize. I didn't mean that as a personal attack, I'm sorry it came across that way. It was said lightly. The messege I was trying to get across was that if you have taught both things as you say, than it seems like you should have taught some basic stuff, observing your surrounding for example, in both situations.
I have not said once in this thread that nothing is transferable, what I disagreed with is that all of the skills required for racing can be directly applied to the street. The empasis is mine and its the important part.


Why do you only pick one little area? Notice I didn't say braking, I said smoothness while braking. While the purpose and the pressure applied it different, its the same idea. Be smooth. That applies in both situations.
Would you like me to do the same with every point you have made? Please keep in mind that you stated that all a racing drivers skills can be directly transferred to the road, as such I should be able to discuss any aspect that relates to both.


OK. I know what your problem is. You're making it out like the only way you can get better at something is to practice with something identical. That's not true. Think about it.
No I'm not. What I will say however is that direct experience is the best get better at something, however GT5 is certainly not going to allow you to take 80% of what you do in it and transfer it directly to the road or track.


I will use another analogy. I would be willing to bet that most current formula one drivers do not and have not ever raced low powered front wheel drive cars. And yet would you say they wouldn't be able to drive one quickly around a track?
According to you they couldn't. They would have needed to be racing a car "in which the wheel and pedals are simulating exactly the same steering ratio, pedal throw and resistance".

Driving isn't just one skill its a huge thing, and all of your experiences driving build on it, and make your skills better and better.
Again its not a valid comparison, your talking about transferring skills from a sim to the real world, not from one racing discipline to another.

It is however interesting to note that while a F1 driver would be quicker in a FWD race car than Joe Average around a track, when you then put them against drivers who focus on that discipline they suddenly don't fair quite as well. Take a look at how Nigel Mansell did in the BTCC for an example of just that (during which he totally lost a car, overcorrected and was knocked out in the following crash - 5th place was the best the former F1 world champion was able to manage). What is interesting is that when he raced in CARTs he won the championship, looks like he was much better able to transfer his skill set between open wheel formula cars than to a FWD saloon car.

How about ex-F1 Champion Kimi Räikkönen, who just made an excellent return to F1 following his time in the WRC. In which he finished 10th both years.

These example both take drivers who were world champion F1 drivers and while quick in these very different Motorsport disciplines, could not maintain the same level of pace as those who specialise in them.


The car that pulled in front of was parked not me .
That makes sense.

question I am raising is had I never played GT5 would I have reacted differently ,I am guessing probably yes but I can't be sure.
We have no way of knowing, but I can say that people have been doing just that without the aid of sims for a long, long time.

BTW - If your cars in motion you shouldn't be adjusting the side mirrors, that's the important factor here.

I have
 

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