That general term could be applied to anyone who drives on racetracks. Generally not everyone is going to be brilliant.
Ability is not the only issue here, confidence is and the two are not the same.
I've spent most of my adult life working in learning and development for adults (a good deal of it in the motor industry as well) and am well versed in looking at situations such as this. As such I'm going to use a model that is rather well known within learning and development to help explain what I am talking about.
People go through four stages when learning (as described by
Maslow), which are
1. Unconscious Incompetence - We dont know that we dont know
2. Conscious Incompetence - We know that we dont know
3. Conscious Competence - We work at what we dont know
4. Unconscious Competence - We dont have to think about knowing it
Driving (either of the road or track) is obviously a riak filled environment for those in the first two categories (and still is to a lesser degree in the third.
The danger with simulations (unless accompanied with the appropriate training) is that they can make someone who is Unconscious Incompetent believe they are Consciously Competent. The return down the scale to Conscious Incompetence can as a result be a painful and risk filled step.
Just to note that you can not get to Conscious Competence without experience of the real thing.
Can a sim help? As I have said it can to a small degree, but only with the correct application (which will almost always require the assistance of a professional trainer) and its benefits are tiny in comparison to experience of the real thing.
If the person drives so conservatively that he cant experience any mistakes, then he will not learn how the car behaves on that track near the limit. Look at F1 on recent US Grand Prix, they all drive at a limit they are comfortable with to explore track and have some drama elements. Quite a few of them would have played on sim before the track. They are all top drivers making mistakes purposefully to get a good knowledge of how a certain car, with certain tyre on a track with changing grip levels will behave. They will know track layout, they will not know track limit and surface with car they have as everything is very dynamic and still new. They will not lose the car in general as they give themselves safety margins like driver in question. Reason why he did not crash is simple, he can deal with these situations. If he went off the track, then you have a point but it was controlled as it should be when testing limit on a track like Nurburgring with no big run off areas.
Are you actually attempting to both advocate that people seek out accidents on the track to try and learn from they and also suggesting that's what professional drivers do?
If so you are well out of your depth in terms of beginning to understand how you build speed and experience on a track and in a massively dangerous way.
The opposite of conservative driving is not seeking out accidents.
Well I can brake as good with my left foot as I can with my right and if I compare to my brother he cant. I think that is about down to being able to sensitively brake even on DFGT pedals. I dont have much real life driving experience at all though. Only drove once this year. Hopefully next year I can get more experience.
You've driven once this year yet you are already accomplished with left foot braking?
Sorry but I seriously doubht that on a track, at speed you would do anything other than pose a serious risk to others and yourself if you attempted to put that into practice.
Do you not see that everything you are saying shouts that as far as driving goes you are unconscious incompetent?
You will not automatically be able to put it into practice.
First of all I will use common sense. I will also use a number of sources to build a good idea of what should happen and will drive to a safe limit until I get confidence from learning from mistakes. Any missing parts, could easily be solved through adaptability as that is what is needed when you dont fully know what is going to happen. You can put it into practice only through experience, otherwise you will not be trying to. Getting a feel is key, similar thing can be applied to sims, you need to build a feel of it and even if you know quite a lot about sim, you might struggle with a different input device until you get an experience of it and learn quickly from it and put what you learnt into practice.[/QUOTE]
And until you do put it into practice in the real world you will never be anymore than conscious incompetence, yet given your comments about left foot braking you are a way from that yet.
Most of positive experience is just online being like offline physics.
That's just one aspect of it.
https://www.gtplanet.net/forum/showthread.php?t=267780
Can you provide a link, what you posted before was incorrect anyway to an extent.
I did not state that categorically. I was saying they were the experiences they had in their race camp journey leading up to final race. Kart race was on first day if I recall correctly.
From the 2010 academy, which was one of the more detailed write-ups from Famine. And while I may have got the amount of time before the first pro race wrong, I most certainly did not underplay it to the degree you did (and yes you did state it categorical - repeatedly informing me I was wrong).
https://www.gtplanet.net/gt-academy-boot-camp-media-day/
Main point is to turn a virtual racer to a real one. Marketing element is in most things, say like F1, but that is not the main point though is it? It helps with the funding as it sure is not cheap these events.
No that's the purpose of the academy from a participants point of view.
PD and Sony do not benefit in any way from turning a virtual racer into a real one, the benefit from the publicity it brings.
Nissan certainly don't benefit from getting a driver this way, they could get drivers a hell of a lot easier and cheaper (as in zero cost to the team) that the academy route.
The cold hard fact of the matter is that this is a marketing exercise for Sony and Nissan, one which provides the GTA winners with a stunning opportunity, but that doesn't change that its a marketing exercise.
If you disagree feel free to describe exactly how Nissan and Sony benefit from running the GTA, be sure to include the Return on Investment they gain from it.
I cant think of anyone who thinks GT5s physics are above reproach. Also replacing with different sims, you might get different drivers at top in other sims and different competitive order. For example someone who finished 2nd in World rankings in this years EU GT Academy is seconds off pace in Forza 4 last time I checked. You might not get as many people entering too due to being less popular some sims. Also some sims might not be as fair as GT. I found some sims I can be quite a bit off pace, where a few drivers find some magic pace and some others that is not the case. Project CARS seems to feel like GT in terms of fairness but I think GT5 is probably the fairest out there as I think it limits inputs of all devices to have similar detail. Dont know fully about Project CARS. You should get hopefully still a top driver out of it but competitiveness might be less or (who knows) more.
I've come across plenty in the past who use GT5 as a benchmark rather than reality and some who have stated that GT5 has the finest physics of any sim (on any platform).
Left foot braking, smoothness, squeezing on and off the brake pedal, knowing exactly how much brake to apply to go from one speed down to a lower speed in a given time period.
Lets keep in mind that on a track you are for a lot of the time well above road legal speeds (even after braking for a corner), you are also using brake progression at a totally different rate, to a much greater level of braking force. So knowing how much brake force to apply to get from 60 to 30 on the track will involve applying that force a lot quicker and getting to 100% of the available tyre grip as quickly as possible (not something I would suggest you do on the road and certainly very different from the brake application and levels you would need on the road).
Left foot braking has little to no use on the road in day to day driving, unless you are hooning about.
Smoothness I agree with.
So as I said originally, only a small degree of tracking skills are directly applicable to road driving.
But you are missing the key step here. Reading it in a book or practicing it in a sim doesn't automatically mean someone has to do that on the track. That info passes through a brain before it transfers to your hands and feet to the car. I don't know why you keep pushing that. Just because you read something in a theory book or try it in a sim doesn't mean you go out and try it straight away on a racetrack. Common sense. It exists. Its perfectly possible for someone to read some false information and then not be "over-commited in a corner". How is this possible? Because people have brains. Just because you have seen or read about people who apparently don't doesn't mean you can make generalizations that all or even most suffer from the same stupidity.
No I'm not missing a key step here at all, but a very large difference does exist between a theory book (or at least good ones such as Going Faster or Speed Secrets) in that they are far more likely to move someone into or closer to step two of the learning path (Conscious Incompetence).
They re-enforce that this is not quick, easy or straightforward, they also (if good) are going to be accurate; and also a massive benefit as you move to steps three and four on the track.
A sim doesn't work in this way, people can pass through the all four stages in a sim, gaining Unconscious Competence. What they often fail to then realise is that they have done that only for that sim. Once they take a car out onto the track for the very first time (if a sim is all they have as a frame of reference) they are often in stage 1 or even worse feel they are also at stage 4.
Now of course not everyone does it, but I've seen plenty who do, and its not just in the arena of track driving. I was talking to by step-father (who is a guitar teacher) who has found the exact same thing with people coming from the likes of RB3. They can fire out any tune on that perfectly, they may well have spent a fortune on the RB3 Fender which allows you to 'fret' (via buttons) and pick separate strings. They feel they should then be able to ignore all the basics of playing the guitar and just go straight the level of playing they had on RB3. Problem is when they try they fall apart, with a guitar you simply risk looking foolish in front of a teacher, with a car you risk a lot more.
You can dismiss this assumed ability to transfer skills all you like, but I've enough experience in learning and skills development to know that its both real and far, far more common that you are assuming.
Keep in mind that throughout all of this I have not said that some of the skills can't be transferred, simply that its far less than many assume; and that its both the good and the bad that you transfer (and knowing which is which of those can be a painful exercise).