the wheels are what drive the car and, after all the power has gone through the drivetrain and been reduced by up to a quarter (in extreme cases) and the torque has been multiplied up by the gearbox, what you have at the wheels may bear no relation at all to what you had in the engine.
Though the basic shape of the graph will be the same, just with wildly different numbers, so the relevance of a flat torque curve and where the power peak arrives is not diluted.
Hi Famine i can see what you say, yet i'm mystified by your comment.
Doesn't more power and a flatter curve still indicate you'll get more power on the wheels?
I mean 1/4 of 200 is still more then 1/4 of 180 right?
There should still be a relation with what you have in the engine, if there is no power at the engine or a lot, will have bearing on what you can get on the wheels.
I'd say (and i'm going to read the post you refer us too, so expect some edits in this premature post.

) the following:
If the engine does not have any torque, you'll never get any on the wheels.
The total ammount of power the engine can disperse over the width of the gearing is like calculating the surface of the powercurve.
A flat curve maxing at 300nm can easily have more 'surface' then a (very) curvy one that maxes at 340nm.
As the 'backend' of the engine is the same, (same car, only changing the engine characteristics) we should be able to determine a setting where the engine has maximum (theoretical) potential. (which is what we are discussing here right).
@arosa, i think that is exactly what i said, i think you quoted only half of the remark i made

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Okay, diving into the post you mentioned now, i hope i can read and edit my post faster then you are able to correct me. (i like the RTFM saying

)
Edit: read the other post.
Complex material indeed it seems, though the story was clear it's quite unclear to me on how to proceed and try get the maximum potential.
It seems all we can do is fiddle with three components:
- Tyre choice (only 750 PP, but we don't know how much traction they can produce)
- Downforce: Ofcourse lowering downforce has 3 effects
-- less grip especially in fast corners.
-- less drag so faster on the straights (though i expected the difference in straight speed to be more dramatic).
-- More PP that can be added to the engine (or tyres or less weight).
- Weight of the car. (the calulation in scaffs post will allow us to determine if in theory we should get more acceleration but what the effect on cornering will be, is enigmatic (is that a word?).
I want telemetry like PC F1 games have, and until that time:
I can't tell you tuning guys how happy i am you offer to try and sort it out for lost guys like me
