Can you tell the difference...

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Originally posted by Viper Zero
Notice on the in game pic Cobra posted, there are jaggies near the windshield. Notice on the CG pic, no jaggies.

Please use spell check, James1985. What are you talking about what shouldn't be shown because it doesn't appear in the game? The FMV? PD has used FMV since the original game, most noticeably in the intro FMV. Why should they not use it to promote GT4? It's easier to use CG instead of programming the game engine.
Show me a gt3 promo pic or vid, are there any, don't think so. Too early for PD to make intro. Funny thing I captured the replay shots while they were in motion. Look you don't know for sure and I don't know for sure but PD does but I would most def put my bet on it being real time. And if it is CG which I highly doubt, the latest gt4 demo sure as hell is comparable and that's that.
 
It could be the intro, theres no reason why not, remeber GT4 was meant to be out this year originally, and if it's not for the itroduction it's still worthwhile for promotion purpses.
 
There is just no way that a ps2 could render those models... all those spectators and pit crew. No way, think about it. Then theres the scenery and track + other cars? Theres a limit to what the programmers can do. Maby there are fmw sequences in gt4, which some are seen in the pics.
 
It was even in a magazine and thish is a close to a quote as I can remember "GT4 will have animated pit crews and crowd, although not as detailed as the one in the images above" (they had a couple of pics from the FMV clip, "the crowds won't look muck better than the highly pixelated ones in GT3 only they will be animated". Look at the 206 rally car pic, how much better than the in game crowds in GT3 are they.
 
All I got to say is we have to wait and see and look at this, hmmm looks all the same to me, just no color and notice some of the ppl have cameras so I believe you all will be surprised when you get gt4.
And live4speed, you talk like you're making the game and how do you know what the crowds will look like in motion?

crowds.jpg
 
Originally posted by live4speed
It was even in a magazine and thish is a close to a quote as I can remember "GT4 will have animated pit crews and crowd, although not as detailed as the one in the images above" (they had a couple of pics from the FMV clip, "the crowds won't look muck better than the highly pixelated ones in GT3 only they will be animated". Look at the 206 rally car pic, how much better than the in game crowds in GT3 are they.

Exactly, the models need to be simpler for the graphics engine to handle.
 
Believe what you want, all of that so called FMV or CG looks like real time graphics and some speech of textures, they look no different but whatever, believe what you want.
 
Do you have any idea how many polygons the PS2 can push? and to include crowds of people like the ones in the 206 pic would be way over the limit, also you talk about PD making a FMV sequencs being stupid, what would be stupider (not that making an impressive FMV for promotion purposes is stupid) would be to moddel all the cars engines and bonnet, and doors opening when there is no need for it in a GT game, when do you see the cars engine mid race in a GT game, never, the only time you see it in a real race is if theres a problem and we already know there won't be damage in GT4, think about what your saying is stupid and compare it to what you think is right.
 
The rally scene and refuelling are concept renders but use the same models and textures of the in-game models. Looks a little better because the better lights, shadows, reflections and general image quality(no jaggies, motion blur, etc) especially in the pit lane, but the rest looks the same(models and textures). This promo scenes/renders supposedly are included exactly or very seemed at the final game, but in that vid are only renders or doctored images of the final concept, not real ingame images but close the expected look.

We can expect similar scenes in the final product but with a little lower quality(no self reflections, no self shadows over the car, lower lights reflections, etc), also the wheels rings in the vid seems better quality, such there at the selection menu.

*Sorry for my English.
 
That is more convincing then what live4speed is talking about but we will know as days go by but you never know what to expect from PD, they are the best developer imo.
 
Well I don't care about reflections but the car model its self made me say wow but I must say that the lastest gt4 demo has better looking models.
 
No, it's full on FMV and was done on a PC alot more powerful than a PS2, also if you noticed their was a short scene where a cover was being taken off a car, all of this was done to emphasise what PD was saying at the time, that GT4 will be more of a life style than before. It has been confirmed that is an FMV in one of the lates magazines as well, and if you are right and they will drop the level of detail the CobraGT is still wrong, cos they ar'nt in game shots, thoes scenes hav'nt been seen on a PS2 and if there is any truth to what Zr0 said then thats cos the PS2 can't handle it, the graphics as KY has said in varouse interviews will not be enhanced much, PD will include more effects and include better scenery and trackside detail but the cars won't look much better than GT3, and that includes opening and closing doors and bonnets. PD is rushed for time now so the last thing they will do is moddel every engine for every car and do door and bonnet animations.
 
What ever, the models now look better than gt3's models. What mags said they were FMV huh? The latest GT4 looks way better than gt3.
 
From gamespot

Graphically, Gran Turismo 4 appears to be making some strong improvements over its predecessor. But the team was quick to state that the improvements come from heightened skills on their part and that the limits of the PlayStation 2 hardware still have not been reached.

Nuff said so you don't know what the ps2 can do or what PD is doing with the pitcrew scene so what ever, we will find out when the game comes out and I believe Zr0.
 
Gamespot

Like real rally races, the trackside areas in the game's rally courses will be filled with cheering onlookers. The version shown didn't have any audience animation, but we were shown a brief segment of footage that showed what the crowd looks like in motion. In one replay, which showed a car quickly whipping around a populated corner, it was difficult to tell at a distance that it wasn't footage of a real-world rally race. Between the realistic bounce of the car's suspension, the good audience animation, and the dust kicking up off the tires, it was an extremely impressive display. The game will also feature some real-life race circuits, and the version shown contains both the Tsukuba Circuit and the Fuji Speedway. Though not shown, the game will also include the Laguna Seca Raceway.

A big part of what Polyphony is bringing to the Gran Turismo series this time around is what the team calls the "human element." By and large, you've never really seen people in the Gran Turismo games. This time you'll get the aforementioned rally crowds, as well as pit crews. In addition, convertible cars will reveal their drivers, and the models will shift, steer, and react to the handling of the car in a realistic fashion.



Is there any say about FMV, nope.
 
You know what? Let cobragt be. If he does not want to believe in the facts we have stated, then that is something he has to deal with on his own.
 
we have no hard evidence conserning this issue...ahemmm....let me continue...the crownds could be real time as can the pitcrew, on the other hand they may appear in the game with less detail, but they'll be there thats all that matters!:rolleyes:
 
Originally posted by GT
we have no hard evidence conserning this issue...ahemmm....let me continue...the crownds could be real time as can the pitcrew, on the other hand they may appear in the game with less detail, but they'll be there thats all that matters!:rolleyes:


This statement should end this whole topic :D.
 
Thats a very true statment.... Noone here is making the game we dont know how it will look in the final product, all we know is that they will be animated, look you say that the ps2 cant handle to many polygons, maybe so but remember in the rally sequence theres only 1 car and not 6 sooo they could use the rest of the space and add crowd, see what i mean. But all I can say is none of us know til either A) PD shows use the crowds and pit crew in game video, or B) we wait for the game to release, til then, stop assuming.
 
I cant belive the Stubborness being shown here By CobraGT.

Just how old are you?

Dont set yourself up for such a big dissapointment.

The Graphics will be a major improvement over GT3 in that the backgrounds are based on real life location photographs, and PD have developed a new system where the middle ground is less detailed, and allowing the forground area to be more detailed than before.
I.E the quality of the backgrounds is now so good it leaves PD with the option of modelling less of the foreground, yet at much greater detail than before, and the correct use of angles and middle ground map allows it to look like a seemless flow of scenery.

The Car models have improved slightly,according to KY in a Interview i read some time ago.

Lighting is also improved as well as the real time reflection technique.

However Dont be Foolish enough to believe that the Video showing the pitstop scene will ever be the quality of Ingame from GT4, you will be greatly disapointed.

The Crowd waving is a totally different issue.
It Is easily feasable that this will be possible as the crowd waving at the rally tracks.
Look at The Grand Canyon Videos and see just how little local track area The PS2 is drawing compared to the backround image.
The Rally Stages at most have only 2 cars to take care of.
And it is possible that the waving crowd may only appear in replay, which that video clip was taken, remember GT3 Had wind blown flags, but only during replays.

The difficulty shown in achieving the waving crowd with just 1 or 2 car field, shows the impossibility of detail like this
pitcrew9.jpg


In a 6 car field.
Just be realistic.
 
Lets leave it at that then, if CobraGT want's to be dissapointed when he gets GT4 fine.
 
Originally posted by cobragt
In the trailer you see the pit area boing programmed, why would PD spend that much time to make one FMV scene, I think that's very stupid no offense.

It wasn't being programmed. The best way to get realistic movement in a human model is through inverse kinematics, which, when done properly, needs only to have 'footprints' (or targets) placed in the right keyframes. Then the model walks smoothly, with the limbs bending in the right places. Looks good, right?

3D programs do this. In modern computer games, the models are created in a 3D program and then exported in a format that the computer game was made for. It's actually faster to create a quick FMV than to put it into a computer game correctly.

It's too early for a intro and the game comes out in 04. That could be the gt4 engine for all we know but no one knows but PD but I would bet that is ingame.
Intros are usually worked on at the same time as the rest of the graphics. They're relatively easy to do, and are often finished much earlier than the rest of the program.
We've also had the discussion as to whether it is ingame or not, thus far unless we see screenshots of obivously ingame graphics with the same type of real reflections, shadows and textures that the clip has, it must be said that it's in no way ingame.
 
but i think all of us would like it to be ingame right:rolleyes: dont worrie it will turn out just great, come on we're taling PD and KY here, have some faith;)
 
Hell yes, it would be fantastic if that was in game but the truth is GT4 pushes 6 million polgons on screen max and it's pudhing the PS2 10% harder than GT3 did and for thoes graphics you would need a more powerful computer than the PS2.
 
[joke]

Nooo!!!11 teh PS@ is the awesomest mahine onteh pLanet. and thi's s from GT4 I saw it in PSWMWM mag!
1741-1.jpg


it l0oks just like reel lif!!!11

[/joke]
 
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