I cant belive the Stubborness being shown here By CobraGT.
Just how old are you?
Dont set yourself up for such a big dissapointment.
The Graphics will be a major improvement over GT3 in that the backgrounds are based on real life location photographs, and PD have developed a new system where the middle ground is less detailed, and allowing the forground area to be more detailed than before.
I.E the quality of the backgrounds is now so good it leaves PD with the option of modelling less of the foreground, yet at much greater detail than before, and the correct use of angles and middle ground map allows it to look like a seemless flow of scenery.
The Car models have improved slightly,according to KY in a Interview i read some time ago.
Lighting is also improved as well as the real time reflection technique.
However Dont be Foolish enough to believe that the Video showing the pitstop scene will ever be the quality of Ingame from GT4, you will be greatly disapointed.
The Crowd waving is a totally different issue.
It Is easily feasable that this will be possible as the crowd waving at the rally tracks.
Look at The Grand Canyon Videos and see just how little local track area The PS2 is drawing compared to the backround image.
The Rally Stages at most have only 2 cars to take care of.
And it is possible that the waving crowd may only appear in replay, which that video clip was taken, remember GT3 Had wind blown flags, but only during replays.
The difficulty shown in achieving the waving crowd with just 1 or 2 car field, shows the impossibility of detail like this
In a 6 car field.
Just be realistic.