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I doubt we’ll see anything at e3, instead either something at the Tokyo Motor and/or Game Shows.
http://e3.gamespot.com/games.html?tag=event_nav;games
GT5s on the list of games for E3. Now the question is what will they bring to the table.
I doubt we’ll see anything at e3, instead either something at the Tokyo Motor and/or Game Shows.
As much as I’d like to believe GameSpot’s enthusiasm—I think there’s a higher chance of seeing GT Mobile being announced in conjunction with the PSP redesign (similar to the GT4 + PS2 Slimline bundle).http://e3.gamespot.com/games.html?tag=event_nav;games
GT5s on the list of games for E3. Now the question is what will they bring to the table.
It takes ages to properly programme traffic cone physics don't you know. Who needs semi-realistic understeer/oversteer when you can have a orange plastic cone bouncing around indistinguishable from the real thing?
This is true, the PS2 is worthless for online play. However, I think if GT4 had successfully launched online play, more people would have bought the adaptors and the demand would have been large enough to ensure a strong, stable set of dedicated servers.Some of you guys really need a time out.
Online PS2 gaming: well, you conveniently forget that most of ust can't get online with our PS2s. I have one which is supposed to work, but will only ping the Sony site. I could have had Sony fix it, but I was still having too much fun with it. In fact I'm still having too much fun with it. Gran Turismo isn't the only game which dropped online play, hard drive support and many other things. Short attention span?
Automakers aren't as afraid of damage as you might think. Most of them don't have any problems with their cars getting damaged. It's the extent of the damage that's a problem. Some won't allow rollovers, some won't allow the passenger cabin to be intruded upon in any way, some won't allow the doors to pop open, etc. etc.Damage: As Kazunori-dono says, damage is dependent on ALL the automakers getting on board. Would you tolerate a GT5 game in which about 70% of the cars could be damaged, but there were these magically indestructible vehicles racing alongside them?? Logic for teh win, guys.
Realism: I know Wolfe gets ulcers every time I say this, but Enthusia gets things wrong too. All of them do. And I've noticed that everyone is terribly biased and selective with the mortal sins one game or the other has. dunkee grouched at the abysmal hoodcam view in GT4, saying "no one drives from that position," while ignoring the fact that his beloved Forza 2 has no cockpit view, which last I checked the ONLY place a driver drives a car.
In terms of mechanical damage, yes, it could be better, but it's unlikely that you'll see a licensed car totally smashed up into a mangled mess -- see above.And most of the Forza fans ignore the fact that Forza has only a partial damage model. Hitting a wall at 100mph should end your race, but often you can do better than limp around the track.
"TOCA has flaws, but people still say it's good. And it is."Toca 3 has scripted physics, generic scripted damage, audio that only existed for your car, and worse rubberbanding and rabbiting than in any game I ever saw. And yet it's still heralded as a great racer, which it is.
We're also noticing that, as of yet, Gran Turismo hasn't grown much at all with the jump to the PS3. New content or not, GTHD has tweaked-version-of-GT4 written all over it.You're also forgetting how much Gran Turismo has grown when the jump was made to the PS2. The PS3 is better than most gaming PCs right now. Sure, you have people with SLI GeForce 8080s and dual quad core Athlons, but most people still have single cores still running below 2.5ghz, and some don't even have a DVD drive.
Only when you refuse to believe that someone who disagrees with you has those things.Balance, memory, common sense seem to be rare commodities in these days of rampant FUD.
Indeed, it’s a flat out filler article—the amount of fluff content is astonishing.
Car & DriverAwesome, guys.
If Andrew Wyeth is America’s foremost realism painter, imagine a machine that can paint, entirely from scratch, 60 Anew Wyeths per second, which incidentally, is twice the frame refresh rate of a standard, non–high definition television.
Also note C&D’s lack of PR respect—PS3’s written as PLAYSTATION3 and not the classic PlayStation. Considering the branding and materials that would’ve been supplied, writing PlayStation3 is pure ignorance. Personally I’d take this and the C&V article with a grain of salt.
CVGWhat the hell? GT5 hasn’t even been officially announced. How can an unconfirmed release date get pushed back—we’re still being drip fed GTHD info…
The release of the highly-anticipated Gran Turismo 5 on PS3 could be pushed back as far as late 2008.
The guy who wrote the JOYPAD article mentioned that it was a surprise how liberal their tour was compared to experiences shared by other journalists where they were specifically told what to write.
9 months? PD made the GTHD e3 2006 Prototype (GTHD Classic) in 3 weeks.
This is one of my main frustrations with GT, though there’ve been the additions of B–spec and photomode to GT4, the series’ core formula is getting tired.
With each new iteration it’s the same deal, achieve licenses > buy a cheap car > head to the Sunday Cup—rinse, wash, and repeat. Nothing has changed over the years and at times this is incredibly frustrating. The amount of cups reflects the epic amount of content in GT4, but at the same time half of the races are just as much of a novelty (nuisance) as the cars, Midget Cup anyone?
Thanks for the scans Gabkicks👍
While I agree that the issue is the extent to which damage occurs that is the problem, you can pretty much change all of the 'some' in your post to 'all'. No manufacturer is going to let a passenger car be subject to a roll-over or any form of damage that intrudes into the passenger space (and as doors form part of the structural rigidity of that space I include them in that).Automakers aren't as afraid of damage as you might think. Most of them don't have any problems with their cars getting damaged. It's the extent of the damage that's a problem. Some won't allow rollovers, some won't allow the passenger cabin to be intruded upon in any way, some won't allow the doors to pop open, etc. etc.
Again I agree with you, but for me that's not the problem with FM2's damage, its perfectly possible to keep to the two main manufacturer demands from above and have DNFs due to mechanical damage.In terms of mechanical damage, yes, it could be better, but it's unlikely that you'll see a licensed car totally smashed up into a mangled mess -- see above.
While I agree that GT:HD is little more that a graphically tweaked version of GT4, with some important by minor changes to the physics, that's rather a shallow point. Nothing more than that has ever been claimed for GT:HD, PD have remained very tight-lipped about GT5 (which I fully acknowledge is an issue in its own right).We're also noticing that, as of yet, Gran Turismo hasn't grown much at all with the jump to the PS3. New content or not, GTHD has tweaked-version-of-GT4 written all over it.
Yeah, pretty much. I didn't want my statement to sound quite so definitive and authoritative.While I agree that the issue is the extent to which damage occurs that is the problem, you can pretty much change all of the 'some' in your post to 'all'. No manufacturer is going to let a passenger car be subject to a roll-over or any form of damage that intrudes into the passenger space (and as doors form part of the structural rigidity of that space I include them in that).
That's why I mentioned the mechanical damage could be better.Again I agree with you, but for me that's not the problem with FM2's damage, its perfectly possible to keep to the two main manufacturer demands from above and have DNFs due to mechanical damage.
That's why I italicized "as of yet." There's just as much evidence that they'll keep tweaking the GT4 engine as there is evidence that they'll put together something entirely new.While I agree that GT:HD is little more that a graphically tweaked version of GT4, with some important by minor changes to the physics, that's rather a shallow point. Nothing more than that has ever been claimed for GT:HD, PD have remained very tight-lipped about GT5 (which I fully acknowledge is an issue in its own right).
eMke3, to be fair he said at launch there will be less cars than in GT4, but given the mass amount of cars of the same (ie, Skylines) we could still end up with 500 odd cars? It was 700 for GT4 wasn't it?
While the rest of your post is our usual jovial banter, and yes I should have said "roofcam" - spent too much time in Forzaland, I have to differ with this. Bumpercam is moving the driver view four or five feet forward and two or three feet down, and is a view which is rather like that of a gocart. If you think gocarts have a driver view similar to that of a 240SX, that's okay and all, but I don't think your opinion will be widely shared.GT4 doesn't have a hoodcam. It has a roofcam -- you sit on top of the car. The "bumpercam" -- like most other "bumpercams" in racing games -- is actually (gasp!) a cockpit view that just doesn't render a cockpit. That's why it's a better choice than the roofcam for a behind-the-wheel view.
But that's just it -- the "bumpercam" in many games isn't really a bumper cam. Although no cockpit is rendered, the camera's placement replicates the driver's position vertically, at least, if not laterally or longitudinally (in most games your longitudinal position places you somewhere on the hood, because you aren't far back enough to make it seem like you have an invisible hood).While the rest of your post is our usual jovial banter, and yes I should have said "roofcam" - spent too much time in Forzaland, I have to differ with this. Bumpercam is moving the driver view four or five feet forward and two or three feet down, and is a view which is rather like that of a gocart. If you think gocarts have a driver view similar to that of a 240SX, that's okay and all, but I don't think your opinion will be widely shared.
they interviewed Yamauchi. he said at launch gt5 will have LESS cars then gt4.
says they will have additional cars later available for download.
another possible downloadable upgrade could be damage.
Yamauchi refuses to put damage in until it can be done realistically.
I still see mentions about "Classic" and "Premium" and downloads.
Lord help us if they blow GT over on-line transactions.
I may have missed something, when did PD say that in order to complete the game you would have to download (free or added cost) content? Also, the advantage of downloaded content is allowing the user to choose what they want and what they don't want, and being able to play now rather than wait twice as long for content you may not even want just for them to release a game that will force you to pay for extra content you may not even want.For me, the thing is quite simple. I don't care when GT5 releases.
I'm not of a mind to drop the cost of a PS3.
When they come down to half what they currently cost, I might get interested.
I also think that it's bogus to have to "download" crap to "complete" the game. Especially, if it's going to be a pay download.
IMHO, it may be "good business" to charge us thru the nose for a new game system, for the new game, and for the downloads.
But it speaks volumes as to what they think of us "loyal" GTers.
The best possible game may be being designed for us, but if our pockets ain't fat enough, we're SOL.
Also, you may not have heard, but you can now get a brand new 60GB PS3 for less than $400. $100 price drop for 60GB PS3 plus $175 worth of free six Blu-ray movies and the PS3 remote which can all be sold for more than $100, especially as they are new & sealed.
If you think they suck that's actually better, as that's even more of a reason to sell them, as people are paying as much as $20 a piece for them if new & sealed. If you couldn't sell them then and didn't personally like them, then yes, that would be bad.well I dont know where youre looking, but ive seen the deal with 5 blu ray discs, its not very good. there are 5 categories and you can only pick 1 movie from each category. the 1st category has all the good movies and the other 4 categories have movies that suck. I dont see it as a very good deal.
It also says that the crash damage may not be realeased with the game but later on as an update so that the game may ship faster. Also car companies don't want their cars to be shown crashed. ohhh boy here we go again.
The other point of contention for me, is that while the PS3 is likely a great machine with many cool capabilities. But I've ended up buying two PS's and two PS2's because of mechanical difficulties in both machines, and to keep up with development. (The slimline PS2 will do a lot of things the original won't)
Color me jaded, but I'll wait for the second edition PS3, hopefully at a substantially reduced price.
Add to that
Sony will discontinuing the 60GB PS3. They are basically pricing it at "fire sale" savings to sell off the current inventory, which should last till about August or September.
If you think they suck that's actually better, as that's even more of a reason to sell them, as people are paying as much as $20 a piece for them if new & sealed. If you couldn't sell them then and didn't personally like them, then yes, that would be bad.
BTW: The 6th free Blu-ray movie and PS3 remote are additional promos when you buy it from Amazon... and they throw in free shipping and no tax... thus you can have yourself a brand new 60GB PS3 for less than $400, possibly as low as $350 if you get a great price using a free classified like Craig's List.
I still can't wrap my head around the concept of them not wanting to have their cars the feature to be damaged. Alot of games already have this feature (although not all that realistically).
The other point of contention for me, is that while the PS3 is likely a great machine with many cool capabilities. But I've ended up buying two PS's and two PS2's because of mechanical difficulties in both machines, and to keep up with development. (The slimline PS2 will do a lot of things the original won't)
The best way to avoid this is to vote with your wallets, and not buy the content, but frankly I'm amazed MS XBL Gold members are willing to fork over $50 a year in membership fees as well as pay for overpriced games and content, so if this happens, perhaps it's the majority of consumers that will be at fault.