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The great thing about the PS3 compared to the PS1 and PS2 is that it is so powerful. With the older consoles if they were to create damage modelling then it would all have to be pre-calculated and the extra processing power would mean worse graphics.
However, because the PS3 is so powerful it means that they can basically tell the console the laws of physics, and then the CELL can calculate all the forces caused by an impact in real time, and it shouldn't effect the graphics too much.
The fact that the damage calculations can be done in real time means that it is 10,000x more realistic than it would have been had they pre-calculated everything and added damage to GT4!
I say bring on GT5 and bring on damage!
However, because the PS3 is so powerful it means that they can basically tell the console the laws of physics, and then the CELL can calculate all the forces caused by an impact in real time, and it shouldn't effect the graphics too much.
The fact that the damage calculations can be done in real time means that it is 10,000x more realistic than it would have been had they pre-calculated everything and added damage to GT4!
I say bring on GT5 and bring on damage!