- 30
- deadvaamp66
The car and engine rebuild in GT Auto is a great idea, but I think it would be very helpful to show a percentage of how worn an engine is and how rigid the body is. In addition to performing a restoration, it would show what the improvements will be in terms of power and such as in the parts shop. I think it would be an easy system to implement and be very beneficial and fun to have.
To take it a step further in a future GT game, I think it would be great to factor in changing the brake fluid and steering fluid for these fluids are critical when running a car at max performance.
Another question of concern is the price to charge for these services. Set the price too low and its repetitive and boring, but set the price too high and it becomes difficult to enjoy the game. I think a good range for pricing would be for each percent out of 100% that needs to be repaired, it would charge $1,000. Thus meaning a 100% worn out engine or body structure would cost $100,000 not the current $500,000 that is way too much.
By adding these features it would make the game more realistic and competitive. I think it would add a great new aspect to the game. What do you guys think?
To take it a step further in a future GT game, I think it would be great to factor in changing the brake fluid and steering fluid for these fluids are critical when running a car at max performance.
Another question of concern is the price to charge for these services. Set the price too low and its repetitive and boring, but set the price too high and it becomes difficult to enjoy the game. I think a good range for pricing would be for each percent out of 100% that needs to be repaired, it would charge $1,000. Thus meaning a 100% worn out engine or body structure would cost $100,000 not the current $500,000 that is way too much.
By adding these features it would make the game more realistic and competitive. I think it would add a great new aspect to the game. What do you guys think?