From the news section it is rumored that one of the premium cars in the 2.03 update will be the Jaguar XJR-9 LM Racecar 1988, which of course is great news. This got me thinking about the conversion of standard cars to premium and the modelling of premium cars in general.
There is alot of 'All cars should be premium/Why are there not more premium cars' threads floating around and I just wonder if some members are missing the point a bit. I am not a game designer, so I could be talking out of my bottom here, but im guessing that to model a car in very exact details you must first get access to a real version of the car, and possibly design blueprints etc?
My question, or point of discussion is - could physically getting access to a car/track and its designs be a limiting factor on why certain cars are not modeled as premiums, and also why the time taken to create these premium models is ~6 months?
I am on these forums a lot and so if I have missed a thread of this sort I offer my sincerest apologies, and as penance for this misdeed, I will insert a carnivorous earwig into my ear.
There is alot of 'All cars should be premium/Why are there not more premium cars' threads floating around and I just wonder if some members are missing the point a bit. I am not a game designer, so I could be talking out of my bottom here, but im guessing that to model a car in very exact details you must first get access to a real version of the car, and possibly design blueprints etc?
My question, or point of discussion is - could physically getting access to a car/track and its designs be a limiting factor on why certain cars are not modeled as premiums, and also why the time taken to create these premium models is ~6 months?
I am on these forums a lot and so if I have missed a thread of this sort I offer my sincerest apologies, and as penance for this misdeed, I will insert a carnivorous earwig into my ear.