Cars need a wearing-out indicator BADLY...

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Not something very complicated. What is needed is:

- 1 engine wear indicator:
so you can decide when to overhaul the engine rather than guessing. this indicator should fall gradually as you put miles on the car.

- 1 chassis wear indicator:
so you can decide when it's time to restore body rigidity (or sell if it's not worth it). This indicator should be affected partially by miles on the car and partially by damage due to crashes etc.

Finally these two indicators should also affect the value of the car on the sale price and would make things much more interesting and logical. A thrashed car with a worn engine cannot have the same resale value with a 0km gift car.

It would also make us preserve and maintain our favourite cars better. The way things are now no one is doing restore body rigidity for half the price of the car - it's just stupid...
 
Agreed.
I mean yes we have mileage and how many times we have changed the oil listed but seeing as giving any car a quick oil change before you race it for a quick HP boost you can't even use that as any kind of reference point.
 
Agreed 👍, they should have indicators on the car dash/ trip computer showing engine warning indicators, etc.... like in a real car. In saying that, they did this in previous GT games if I'm right? Does changing the oil really improve on a car's performance, or is it a gimmic?
 
It's so frustrating... things like that are very easy to implement into the game and will make it so much better.

Just like a real online car auction is needed badly.
 
Don't agree.

this is why:
- I don't have a engine wear indicator on my real life car.
- Keep an eye on the milage, after a lot of miles engine overhoul
- Keep an eye on the horse power it puts out, lost power.... engine overhoul
- If you find the physics are not as they used to be redo the chassis.

and change the oil every now and than.
 
Agreed 👍, they should have indicators on the car dash/ trip computer showing engine warning indicators, etc.... like in a real car. In saying that, they did this in previous GT games if I'm right? Does changing the oil really improve on a car's performance, or is it a gimmic?

I would not go that far about the dashboard thing though it is a good idea.

We just need 2 bar indicators in the garage view and all other are just statistics and calculations.

Makes you wonder what the 200 people at PD were doing for 5 years except modelling the premium cars to the last bolt (which is great ofcourse but does not add so much to the experience like other things as above).

Don't agree.

this is why:
- I don't have a engine wear indicator on my real life car.
- Keep an eye on the milage, after a lot of miles engine overhoul
- Keep an eye on the horse power it puts out, lost power.... engine overhoul
- If you find the physics are not as they used to be redo the chassis.

and change the oil every now and than.

Well I guess you do not drive a Murcielago in your real life as well... I don't...

This is a game afterall and we need more RPG elements with the cars to make it much more involving and personal.
 
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Don't agree.

this is why:
- I don't have a engine wear indicator on my real life car.
- Keep an eye on the milage, after a lot of miles engine overhoul
- Keep an eye on the horse power it puts out, lost power.... engine overhoul
- If you find the physics are not as they used to be redo the chassis.

and change the oil every now and than.

A lot of "modern" cars (even 10 years olds and older) have an indicator in the board computer that shows when to change oil and when the car needs the next service...

And in professional racing it is usual to have engine rework nearly every race - in some races they they change the complete motor after a few races not only because it is broken but they made improving developments they will use... But in professional racing the drives do not pay for that...
So the system in GT has not much to do with real live....
 
this is why:
- I don't have a engine wear indicator on my real life car.

Well i have in all the cars I've used, from golf's, audi's, bmw's and porsche. all cars these days have them but not older cars.....

you'd expect much more than this from 200+ staff at PD AND 4 year delay. :scared:
 
Don't agree.

this is why:
- I don't have a engine wear indicator on my real life car.
- Keep an eye on the milage, after a lot of miles engine overhoul
- Keep an eye on the horse power it puts out, lost power.... engine overhoul
- If you find the physics are not as they used to be redo the chassis.

and change the oil every now and than.

This would be good if you only had 2-3 cars in GT5 that use.. but since your garage will have 100+ cars you can't really memorize all that information about each car :guilty:
 
This would be good if you only had 2-3 cars in GT5 that use.. but since your garage will have 100+ cars you can't really memorize all that information about each car :guilty:

Even if the indicator thing is not "realistic", a service history of the car (showing when: oil was changed, engine was overhauled and body restored) would suffice. This is VERY realistic indeed as all cars have service records.

It's so damn simple it makes me :crazy: !!!
 
Don't agree.

this is why:
- I don't have a engine wear indicator on my real life car.
- Keep an eye on the milage, after a lot of miles engine overhoul
- Keep an eye on the horse power it puts out, lost power.... engine overhoul
- If you find the physics are not as they used to be redo the chassis.

and change the oil every now and than.

Ok, so we might not need an 'indicator', but at least give us a mechanic who can tell us when we need to do these things... I have one of those in real life (although he never talked to me about redoing the engine or body of our Citroen AX....).
 
I don't know if you noticed, but the oil lamp goes red in the cockpit when it needs to be changed.
As for the engine wear out and chassis rigidity, I think the fact that you notice something it's not how it used to be with that particular car, is a pretty good RPG indicator that should lead you to further investigation.
This is true, of course, if you care. If you don't, just trash it...
Knew some people, in real life, that didn't care about this signals and trashed their cars. Oh well, I think this is possible in GT5 also, after all.
 
I don't know if you noticed, but the oil lamp goes red in the cockpit when it needs to be changed.
As for the engine wear out and chassis rigidity, I think the fact that you notice something it's not how it used to be with that particular car, is a pretty good RPG indicator that should lead you to further investigation.
This is true, of course, if you care. If you don't, just trash it...
Knew some people, in real life, that didn't care about this signals and trashed their cars. Oh well, I think this is possible in GT5 also, after all.

I think the oil indicator only comes on when the oil is is a real mess and the car loses all it's top speed. Usually it starts to lose power well before it gets to this stage; necessitating an oil change.
 
There is an engine wearing out indicator. It is call HP. Look at it. It your car used to have 700 hp after an oil change and now has 600hp after an oil change it is time to rebuild. If it has 695 it is not time to rebuild just yet.

As a general rule you could rebuild every 3-5,000 miles or you could wait and rebuild only when the car stops performing the way it needs to to win races.

In real life you do not have an indicator nor do you take your car to the mechanic every week to see if your engine is ok.

Of all the things to moan about in this game this is the lamest one I have heard yet.

BTW you have lost a ton of power when your idiot light comes on. You should change the oil very often every 100-200 miles or even more often. Again look at your power on a car or 2 and pay attention. When your power drops change the oil. When it drops a lot even after an oil change rebuild the engine.
 
Well i have in all the cars I've used, from golf's, audi's, bmw's and porsche. all cars these days have them but not older cars.....

you'd expect much more than this from 200+ staff at PD AND 4 year delay. :scared:

You'll need to reread the manuals because cars don't have a ''wear indicator''. They have lights for certain engine related failures or maintenance intervals.
 
Agreed 👍, they should have indicators on the car dash/ trip computer showing engine warning indicators, etc.... like in a real car. In saying that, they did this in previous GT games if I'm right? Does changing the oil really improve on a car's performance, or is it a gimmic?
Real cars have a "Check Engine" Light which warns you mostly of emissions issues. It does not tell you that your engine block is wearing out.

Yes changing the oil helps a car. In this case they are using top grade syntecic oil which provides better lubrication and reduced friction. This can provide a small power boost and helps the engine last longer.

If you do not believe that frequent oil changes help you car for real just try not changing it in a real car and see how long before you have to rebuild the engine or get another car.
 
Even if the indicator thing is not "realistic", a service history of the car (showing when: oil was changed, engine was overhauled and body restored) would suffice. This is VERY realistic indeed as all cars have service records.

It's so damn simple it makes me :crazy: !!!

YES, a changelog for every car; every race entered and distance driven, every mod installed, every oil change, overhaul,... And if you would sell that car to a friend, he could see the complete service history of that car!
 
It would also make us preserve and maintain our favourite cars better. The way things are now no one is doing restore body rigidity for half the price of the car - it's just stupid...

Definitely agree, if it wouldn't be so expensive I would not care, but spending 1.000.000 for both on a race car is too much. I'm glad that you only have to pay 500 for each service on Chrome Line and Stealth cars.
 
They could impliment a test centre, that you pay 1000cr for when you use it. checks wear and tear, ridgidity, HP. there is SO much that they could add to this game, but probably won't
 
You guys do know that if you buy that body ridgity kit for like 20k the car will last about 2x longer before it needs a refresh right?
 
But what does "two times longer" mean if I don't know how long it takes before it needs a refresh? You cannot really plan when you need to pay that much money this way. In GT4 it wasn't a problem, because it only cost 50.000 Cr. But now paying ten times the amount for both, body and engine, makes it just a bit too complicated.

Note that I am actually a fan of slow progress and expensive cars, but I want to plan how to progress and that's too difficult right now.
 
i remba in gt4 after 250 miles on a new car starts affecting it..........i read about this on a post on the GTvault forum. (i found gtplanet through a related link in gtvault)

i think the same system applies on gt5, i was in my sauber c9 at indy waiting for the race start when the car wud stutter from 99-95mph i had over 300 miles on the car..........before it wud stay at 99mph during the rolling start.
 
I know on GT4 you could complete a 4 hour race without the ridgid parts and be ok. In an 8 hour race it would start to wear the tires unevenly at about 6 hours into the race. With the ridgid kit it could do the full 8 hours without issue.

As to what 2 times longer means. It means you only need to do the refresh 1/2 as often. As to when you actually need to refresh. You do it when the car starts to get noticably worse in the handling department and/or when you begin to see uneven tire wear. So long as the car drives well and you are winning races save your money.
 
Of all the things to moan about in this game this is the lamest one I have heard yet.

You should change the oil very often every 100-200 miles or even more often. Again look at your power on a car or 2 and pay attention. When your power drops change the oil. When it drops a lot even after an oil change rebuild the engine.

And how do you monitor your 40-50 cars for horsepower loss, oil changes and service without taking notes by hand for each one.

I think this is one of the most important things missing from the game.

The least the game could do for you is take a note of the odometer during last services done so you know roughly where you stand.

The point is that I do not need oil changes and engine overhauls if I can't know when to do them and I am just guessing.

and BTW oil change every 100-200 miles is not very realistic is it???
 
And how do you monitor your 40-50 cars for horsepower loss, oil changes and service without taking notes by hand for each one.

I think this is one of the most important things missing from the game.

The least the game could do for you is take a note of the odometer during last services done so you know roughly where you stand.

The point is that I do not need oil changes and engine overhauls if I can't know when to do them and I am just guessing.

and BTW oil change every 100-200 miles is not very realistic is it???
In a road car which is just crusing at the speed limit or near it no 200 miles would be big time over kill but in a real race car I would change the oil after every race, even the short ones.

The way you montior your need for a rebuild is by the number of miles you have on the car. You can look at the power if you know it and keep an eye on it along the way but as a general rule the most often a car in the game would need a rebuild would be once every 3-5,000 miles or so. They loose very little if any power before this 3,000 to 5,000 mile range so if you are doing it more often than that you are just wasting your money.

btw odds are that there will be very few cars that any of you will drive long enough to need a rebuild. Bobs grind car maybe and high milage used cars for sure but from actually driving them. Very very few will ever actually need to do it as miles in online races do not seem to count.

Edit: One more thing my FGT with over 17,000 miles on it and never rebuilt still wins every race.
 
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In a real race car I would change the oil after every race, even the short ones.

The way you montior your need for a rebuild is by the number of miles you have on the car. You can look at the power if you know it and keep an eye on it along the way but as a general rule the most often a car in the game would need a rebuild would be once every 3-5,000 miles or so. The loose very little if any power before this 3,000 to 5,000 mile range so if you are doing it more often than that you are just wasting your money.

btw odds are that there will be very few cars that any of you will drive long enough to need a rebuild. Bobs grind car maybe and high milage used cars for sure but from actually driving them. Very very few will ever actually need to do it as miles in online races do not seem to count.

Fair enough but again I have to repeat.... How do you maintain records for each of your car if you have 20-30 cars you are using?? It's practically impossible unless you take handnotes - that's my point.
 
Fair enough but again I have to repeat.... How do you maintain records for each of your car if you have 20-30 cars you are using?? It's practically impossible unless you take handnotes - that's my point.
You do not need to maintian records nor take notes. When I race a car I change the oil when I come back to the GT menu. Simple right?

I occassionaly look at how many miles are currently on the car and how much power. The miles are a good indicator and if they are at a certian point I may consider a rebuild. It is not that hard.

Also 20-30 cars? I doubt most of use will ever put 5,000 + miles on 20-30 cars in career mode and even if we did most cars can still win the races even when the engine starts to wear so it is not that important to rebuild them unless they are in a very tight race and even then look at the miles on it and rebuild based on a figure like say every 5k miles or every 10k miles you will actually drop more horsepower by not changing your oil often enough than you will by driving 10,000 miles without a rebuild.
 
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