You do not need to maintian records nor take notes. When I race a car I change the oil when I come back to the GT menu. Simple right?
I occassionaly look at how many miles are currently on the car and how much power. The miles are a good indicator and if they are at a certian point I may consider a rebuild. It is not that hard.
Don't agree.
this is why:
- I don't have a engine wear indicator on my real life car.
- Keep an eye on the milage, after a lot of miles engine overhoul
- Keep an eye on the horse power it puts out, lost power.... engine overhoul
- If you find the physics are not as they used to be redo the chassis.
and change the oil every now and than.
Not true, my Audi even tells me when my door locks are wearing out.
Don't agree.
this is why:
- I don't have a engine wear indicator on my real life car.
- Keep an eye on the milage, after a lot of miles engine overhoul
- Keep an eye on the horse power it puts out, lost power.... engine overhoul
- If you find the physics are not as they used to be redo the chassis.
and change the oil every now and than.
Well I guess you do not drive a Murcielago in your real life as well... I don't...
This is a game afterall and we need more RPG elements with the cars to make it much more involving and personal.
If the rigidity has no effect on your lap times, we do not need to do the refresh at all. Therefore we don't need an indicator either.
I'm very sceptical about body rigidity having any noticeable in-game effects.
Of course it can vary depending on the length of the race. 2 laps at Tsukuba does not require and oil change but it will not hurt and it is not expensive. The Indy 500 definitely should change the oil afterwards. Really it is just a matter of common sense if you drive the car very far change the oil when you're done.I doubt it is right to change oil in every race.
as a general rule of thumb 5,000 miles is a pretty good number surely you can divide the milage by 5 and have some idea of when the last time you spent 500,000 credits or whatever it is on your car right?Also looking at the miles occassionaly is a good indicator of when to rebuild?? How many miles is that then and how do you know it is X miles or Y miles??
Sure it would be somewhat helpful but there are abotu 1 million things I thing would be better to spend the development time on.Sorry to keep arguing with this but I think many guys here agree it would be much helpful to have chassis/engine wear-out indicators.
Not really and even if you don't do it often enough it is not that big a deal. Rebuilding to often can cost you a lot of credits but I am sure people will learn in time.If the game gives you the option to change oil and make rebuilds it should also give you a guide on when these things need to be done
No. If you go in to have your engine rebuilt they are going to replace all the revelant parts in the engine it does not matter if they are 90% worn out or 1% worn out the cost of the new parts and the labor is the same.The severity/cost of the rebuilt should also be relevant to the miles travelled since the previous rebuilt - not at fixed costs like half the car's price etc..
Ok, so we might not need an 'indicator', but at least give us a mechanic who can tell us when we need to do these things... I have one of those in real life (although he never talked to me about redoing the engine or body of our Citroen AX....).
This would be great, perfect on the GT-auto section, "car checkup".
You guys do know that if you buy that body ridgity kit for like 20k the car will last about 2x longer before it needs a refresh right?
All you need to know is the last time you changed your oil, engine rebuild and frame rebuild. Plus if it kept track of the maximum HP your car's ever had it would be nice. Honestly though I just change the oil whenever I feel like it. It's only 250cr, the only thing stopping me from doing it every race is that I'm too lazy. I've never rebuilt a chassis or engine because I've never had a car misbehave badly handling wise nor have my cars dropped enough in power for me to care.I agree that there should be a service history. It's hard to keep track of 100's of cars. I even have this problem when buying/winning cars. Sometimes I don't want to use them right away, but then I can't remember if I changed the oil when I do want to use them.
Both should be fixed. If you're racing and your chassis is worn down a little you don't have a mechanic touch up the chassis with a little weld here and a little straightening there. When it's rebuilt, it's rebuilt completely.OK so even if indicators are not realistic (but helpful nevertheless, it's a "game" for god's shake!!) I think we all agree a service history/log and a check-up by an engineer (with a small fee) to determine the chassis/engine condition would be VERY realistic.
And while you have a valid point about engine rebuilt cost being somehow "fixed" the body damage restoration should be dependent on the damage the car has suffered and the distance it has driven. How realistic is making 10 meters after body restoration and then the car needs again repair for half the price of the car???
What good does a dyno test do? You can check your HP in the garage.How about a dyno test implemented into GT auto, say costing 100cr?
+1
Don't agree.
this is why:
- I don't have a engine wear indicator on my real life car.
- Keep an eye on the milage, after a lot of miles engine overhoul
- Keep an eye on the horse power it puts out, lost power.... engine overhoul
- If you find the physics are not as they used to be redo the chassis.
and change the oil every now and than.
BTW I have 200+ cars and 100 of which I like using and also giving to Bob. I have not needed to rebuild anything on them not because I keep track, just because I know how they should feel.
Of the cars in your garage it is quite likely that other than needing to rebuild some used cars you will need to rebuild at some point only5 or 6 of them.You must be 1 of a thousand with this ability I guess then..
Pretty sure most of us can't keep track of 4-5 car's "feeling", let alone 200+ cars...
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Also in real life it is not uncommon to change the engine in a race car after every race.
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