Ooh Really...?
So straight away from your assumption that I am not a avid track driver who partakes in no racing events other than my armchair fortress, I seem to have the knowledge of a flashcard for racing? Well since we are starting off by taking cheap shots at each other, I could put out some but I'd rather spend more time on the OP and this thread.
You dont understand to see that not every car is tuned for every track and its always ready to go, pedal to the medal, and drive carelessly without caution nor hesitation to damaging the car in which you drive. No, you dont get it at all... Everyone in this forum can agree that an R8 LMS doesnt come straight off of the line and then goes to Spa, Nurb, Hock, Bath, or any other track and use the exact same setup. So instantly your reply is invalidated.
Now, say you own a Ford Taurus like I do. Claimed by Ford at the time of purchase that its a "sport car" since it used the same engine as the V-6 mustang (at least from 2003) did, many would relate sport car to a "fast car" or even some as a "track car" as you assume all cars to be. Well I can tell you right now that it is no track car. That almost all FF cars are not track cars. That almost all standard cars without any OEM or ANY upgrades done to say, chassis, engine, transmission, aerodynamics, or whatnot, are not track cars. Ill throw out a more generalized car. A Lexus 250 C, or even better an Audi A4, or how about this, the best of the best, a Ford Mustang with a big 'ole v-8!! Anyone thinks they can drive real fast with a mustang, track or on the road. Yet you take a car as the ones above listed to a track, on the tires recommended for daily driving at normal road/highway speeds, and you will noticed your car handles like a stack of **** to timbuktu... That is your assumption mate, that every car handles just like a dream, that there is no mechanic work done at all, that professional race car drivers just jump in the car that ran at the last circuit, win, get out of the car, on to the next race. Thats the reason why there isnt a tuning section in GT. That's the reason why the word mechanic or engineer doesnt exist. Thats the reason why people like you actually contribute nothing to this game to help.
The rim bug, like you honestly thing that it takes a gear head to know that a car handled differently before and after a modification was added. WHAT IS THE WHOLE POINT OF MODIFYING A CAR THEN, IF YOU DONT NOTICE ANY DIFFERENCE BEFORE AND AFTER!?!?!?!? Honestly i dont understand where people like you come from. Sure I hope the bug is fixed as well, but in no way of circumstances am I as wittingly as a piece of paper... and no, Im not a brain surgeon either...
Okay, I see where you mean always as in they handle like a sack of potatoes after purchase. But the main point was to some of the high end racers that require to be tuned to perfection to achieve zero wheel spin, minimal dead zones for both under and over steer, and transmission tunes. The simple things really that cause GT to be different from NFS or any other arcade game.
I also could back this up with say Renaults such as the megane or clio, whichever it is, nurb edition in which its a bit (understatement) more stiff than the regular production version. Almost any high end luxury sport vehicle labeled "track" has had some sort of performance and stability upgrades done to magically make the price increase, but that still doesnt mean that the car handles like a dream at Nurb, or say at Le Mans... Those two are very different circuits, where one requires minimal understeer but the ability to turn in, and minimal oversteer, but the ability to maintain stability at high speeds.... That is what Im getting to. It's no different than a suit you get tailored for. Sometimes you get a dive suite for cold water dives, and sometimes you get a fire suit for racing. It all depends on the circumstances.....