Christmas Team Cup Down Under (CTCDU) ResultsOpen 

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Gadget333
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The 'Christmas Team Cup Down Under' is a one off fun event run for the VLN community during the Xmas break. It is not mandatory and has no effect on the VLN series point or entry to the GTPN24.

https://www.gtplanet.net/forum/threads/2014-nurburgring-24-hour.293764/

It was intended as a competitive shakedown for the newly chosen GT6 cars competing in the GTPN24 and VLN Series.

This thread is closed but will come back to life next Christmas if we decide to make this an annual event

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When? - Saturday 28th December 2130 GMT

Format - 2 back to back sprint races, 25 laps each around the new Mount Panorama circuit (should take under an hour each race). Races are exclusively open to VLN Pro and Am teams using the cars they selected for VLN with the VLN specs.

Each VLN team interested in participating must provide TWO drivers for race 1. The race is open to the first 7 VLN teams to register interest as this is a SINGLE lobby event for a maximum of 7 x 2 = 14 drivers which will leave two spare spots in case we can get Livestream coverage. If interest warrants it, or the CORE boys are unable to provide Livestream, then we could stretch this to accommodate 8 teams of 2 drivers.

1st : 25 points
2nd : 18 points
3rd : 15 points
4th : 12 points
5th : 10 points
6th : 8 points
7th : 6 points
8th : 4 points
9th : 2 points
10th : 1 point


Drivers Briefing

A specification check will be conducted before qualifying commences. If a driver returns to the settings menu after their car has been checked they will be disqualified from qualifying and sent to the back of the grid. Their car will then be rechecked once qualifying has finished and if they enter the settings menu a second time they will be disqualified from the race.

Basic Settings:
**Room Mode:- P Q R (Race With Qualifier) Race 1
**Room Mode:- P R (Practise With Qualifier) Race 2
Room Privacy:- Friends Only*

*i-was-ere Friends Room - ensure all drivers have him as a PSN Friend at least 2 hours before Race Start

Basic Settings:
Room Comment - CTCDU - Private
Race Type - Race for Real
Fixed Room Ownership
Maximum Number of Participants - 16
Race Quality - Very High
Voice Chat Quality - Standard


Track Settings:

Track - Mount Panorama Motor Racing Circuit
Weather At Race Start - 0%
**Time (Race 1) - 1130
**Time (Race 2) - 2330
Time Progression - 13
No.Of Laps - 26 (25 + Pace Lap)
Weather Changeability - Fixed
Surface Water At Race Start - 0%

Qualifier Settings:
Race Format - Race Alone
Time Limit - 15 mins

Race Settings:
Hold Race Automatically - Disabled
Start Type - Grid Start
**Grid Order - Fastest First (Race 1)
**Grid Order - Reverse Grid based on Previous Results (Race 2)
Boost - Off
Penalty - None
Tyre/Fuel Wear - Normal
Grip Reduction on Wet Track / Track Edge - Real
Minimum Number of Pit Stops - 0
Require Tyre Type Change - Off
Race Finish Delay - 180 secs
Visible Damage - Off
Mechanical Damage - Heavy
Slipstream Strength - Weak

** Settings that need to be adjusted between Race 1 and Race 2

Pit Lines:

Pit In: While autopilot takes over before the first pit chicane, a penalty will still be given if a drivers causes the autopilot to lose control and run into the gravel, so control your entry speed.

Pit Out: Crossing the white line will result in a post race time penalty in accordance with standard CORE penalties

Track Limits: Are defined under the ‘corner cutting’ section of the ‘rules and regulations’ section on the OP (permissible curbing colour is yellow and blue in this case), with no exceptions

Please note that the track limits through the Esses and The Chase, and adhere to the white line/yellow and blue curbing rule.


Event Information:

The Race Room will be opened 30 minutes BEFORE the published time for the spec check. Use this time to ensure you arrive early, have some free practise, and do not miss the Spec Check

Schedule:

21h00 GMT – Room opens for Free Practice.
21h30 GMT – Specification Check will commence, all drivers are expected to be in the room with cars ready, any driver arriving after spec check has commenced will be penalised.
21h40 GMT - 5 mins comofort break. There will be no gap between Qually and Race Start
21h15 GMT - The track will be reset after Specification Check is completed. Qualifying opens once this is complete. All headsets turned off and drivers must not use the text box.

22h00 GMT - Qualifying closes, race starts automatically immediately afterwards.



Start Procedure:

The race will start automatically immediately after Qualifying. Please ensure that any restroom breaks, prepared drinks etc are attended to in the free practise before qually.

The race will start as a rolling start after a pace lap. So the game will start us as a Grid Start, but please drive away slowly and smoothly from the line and fall into single file behind the Pole sitting car. The Pole sitter will be required to hold a steady pace of 80-100 mph (130-160 kph) and all competitors are asked not to accelerate or brake suddenly in a way that could cause an incident with cars around them.


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As the cars approach the ‘Armourall Pedestrian Bridge’ just before the final corner, the pole sitter should reduce speed to 50 mph (80 kph) and the field will form into staggered double file and continue at this speed.



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Once the leader passes under the ‘Supercheap Bridge’ on the start/finish straight, he can accelerate to start the race whenever he wants up until the start/finish line.
A t this point the race is green (a steward will also call green via headset once he sees this to improve clarity).


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If the lead car fails to go green before the start/finish line, or exceeds 65 mph (105 kph), the race is green and other cars may pass.



Stewards: Gadget333, i-was-ere

After the event the stewards will review the race replay and provide judgements according to the rules stated below. This ruling will be published within one week after the event in the thread and on the OP. If you wish to appeal a ruling, please PM one of the stewards on GTP providing the reason for your appeal as well as video or photo justification where appropriate (especially if you suspect a lag incident). Appeals must be logged within five days of the Steward’s Report being posted, once a verdict has been logged over the appeal, this decision is final and cannot be contested.


Rules and Regulations:

In order to provide clarity over how the stewards will take action having reviewed a race, this list of driving rules has been produced to explain the criteria by which the stewards will judge. The maximum penalty for an infraction is stated within the square brackets, however the stewards can simply produce a warning to a driver. Any incident that requires the stewards discretion to apportion responsibility will be scrutinised by at least two stewards and the verdict will be a consensus view between them.

If drivers can provide us with a report after each race they compete in, this greatly speeds up the process and helps us identify incidents that might otherwise be overlooked.

Rulings can be appealed via PM on GTP, drivers may make their case, explaining their perception of events, however any ruling made after this ruling will be final.


Collisions:

Accident: A situation that results in contact in which the instigating driver loses control of their vehicle in a manner that makes avoiding the proceeding contact beyond reasonable expectation.

Racing incident: A situation where contact occurs through the action (or inaction) of at least one of the drivers involved, while maintaining in clear control of their vehicle, in which no significant damage or delay occurs to those not bearing due responsibility.

Avoidable contact [+60s]: A situation where a vehicle is damaged or delayed through the controlled actions, intentional or otherwise, of another driver, in which responsibility for the situation occurring can be clearly defined.

If a collision is deemed as Avoidable contact, penalties will be given to the parties responsible even if they allow the other cars to re-pass after.


Pit Lines [+10s]: The pit entry and exit are defined as the area between the outside edge of the circuit and the inside edge of the pit line. If any part of a driver’s car crosses the line it will result in a penalty. There will be a statement in the Driver’s Briefing before each round that identifies which lines are being regulated.

Corner Cutting [+30s]: As a generalisation, track limits are defined by the outside edge of the white line on the circuit, however they also include the red and white curbing on apexes and exits; exceptions to this rule will be included in the driver’s briefing. A car must keep two wheels within the track limits at all times. If all four wheels are no longer within the track limits on three incidences within three laps, a penalty will be incurred.

Driving Standards [+120s]: If a driver is displaying poor control of their vehicle or deemed to behave in a reckless manner they will receive a driving standards warning. If one driver collects three warnings over the course of a season a penalty will be given. Note; damage is not a defence to this rule.

Blocking [+30s]: If a driver fails to provide racing room (the width of the passing car) to a car that has committed to a passing move, or otherwise forces them from the track during an overtake a penalty will be given to the responsible party even if they allow the other driver to pass afterwards.

Rejoin Blocking [+60s]: If a car is moving at significantly lower than racing speed such as rejoining the track (from either the pit lane or from an accident), or suffering from damage and deliberately moves to prevent another car from passing them they will receive a penalty.

Blue Flags [+60s]: A car that is being pursued by a car that is about to go a lap ahead is within their rights to drive their line and attempt to stay on the lead lap and is in no way expected to pull aside to allow the pursuer to pass. However, if the pursuing car attempts to make a pass and is close enough to do so, they must not execute a defensive manoeuvre as they could legally do if they were fighting for position; nor are they allowed to attempt as re-pass that will overly hinder the lapping car’s pace. If a car has gone a lap down due to damage and is recovering and noticeably catching cars that are laps ahead, it is allowed to pass them, however the leading cars are allowed to drive defensively if they choose to do so.

Restart: If a group of drivers disconnect from a lobby in quick succession and less than 70% of the race distance has been completed, a restart may be called. A note will be taken of the order at the time of the last completed lap and the laps completed, a new race will then be set to the distance remaining (+1 pace lap) and a period of 15 minutes will be given for drivers to return to the lobby or communicate their intent to do so via the GTPlanet thread or PSN network. Upon the race being restarted, the grid will form into the order before the disconnect and the green flag procedure from the initial start will be repeated.

If three disconnects occur before 70% of the original race distance has been covered, the race may be called off and half points awarded, however this will be decided by committee of the remaining racers and the decision will be communicated on the GTPlanet thread.



Race End / Start of Race 2
At the end of the race, for any teams that are using a substitute driver for Race 2, please PM or use some other method to notify your teamate that Race 1 is over and he can join the lobby. Once you have confirmation he is on his way, you should leave the lobby to make space for him.

The track settings will then be reset to reflect the change of race start time, the change of race start order (Reverse grid on Race 1 results), the fact there is no longer Qualification.

There will be a 10 minute rest break between end of Race 1 and start of Race 2 and to allow any substitute drivers to join.

A quick spec check will be run for just the new drivers joining. All other drivers cars are considered in ‘Parc Ferme’ so cannot be adjusted (no Settings Menu) because we do not want to waste time doing another full Spec Check.
 
Race Report – CTCDU 28th December 2013 – 25+1 Laps

Race 1

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Track Dry – Tyres RM

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The Grid after 15 min Qualifying
1. Nin-Chin (THAR) – Nissan GTR GT3 (Blue #47) – ‘NIN’
2. PluxtheDuck (TMB) – Mercedes SLS AMG GT3 (Yellow/Blue) – ‘PLUX’
3. GTL_Lucas (P24)- Mercedes SLS AMG GT3 (Red) – ‘LUCAS’
4. TDZ-4-12-14-88 - (FRT) Audi R8 LMS Ultra (Silver) – ‘DAVE’
5. Gadget333 (TMB) – Mercedes SLS AMG GT3 (Yellow/Blue) – ‘STEVE’
6. T-n-T-2000 – BMW M3 GT2 (White #1) - ‘TYSON’
7. WIDFO (FRT) Audi R8 LMS Ultra (Silver) – ‘JOHAN’
8. Duke_adam46 (THAR) – Nissan GTR GT3 (Blue #46) – ‘ADAM’
9. Aachii (TOR) – BMW Z4 GT3 (White #1) – ‘AACHII’
10. GTP_Plotnik - (P24)- Mercedes SLS AMG GT3 (Red) – ‘PLOTNIK’ *
11. Play117 - BMW Z4 GT3 (White #1) – ‘PLAY’ *

* Plotnik and Play started from the back of the grid following network DC’s during qualifying.


Pace Lap
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Problems for ADAM over the top of the Mountain even before the race gets underway as what appeared to be a lagspike causes him to veer into the wall on the pace lap. He gets heavy damage and will need to pit.

Lap 2 (first racing lap)
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Confusion on the grid formation for the rolling start as LUCAS and DAVE switch positions putting 4th place man DAVE on the inside 3rd place spot.

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Out of Hell Corner (T1) Nin leads from DAVE, PLUX, LUCAS and TYSON (who passed STEVE) around the outside.

In the drafting battle down the Mountain Straight DAVE takes the lead from Nin, followed by PLUX, then TYSON, who made up another spot by passing LUCAS. Next up is STEVE, followed by JOHAN and PLOTNIK who has dispatched Aaachii’s Z4.

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PLUX runs wide at Griffin’s bend allowing TYSON to pass him on the exit


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As the pack heads up towards Reid Park, TYSON gets out of shape and Plux hits him in the rear. Both cars go off into the Armco and suffer damage which will result in a trip to the pits as the pack all pass them.


PLOTNIK drafts STEVE along the Mountain Straight at the start of the second lap.


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Position at end of Lap 2




Lap 3
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PLOTNIK drafts past JOHAN on Conrod Straight for 5th place

Lap 4
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As twighlight turns to darkness, DAVE has been having a great battle up front with Nin, but exiting the Dipper has a big moment and hits the wall sustaining some damage

Lap 5
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DAVE continues to push but loses it again at Griffins sustaining much worse damage

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LUCAS and PLOTNIK have buttock clenching moments passing DAVE’s wildly swerving car over the top of the Mountain, and STEVE has a similar scary moment when it’s his turn to pass the stricken car on the Conrod Straight.

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JOHAN runs wide at The Chase allowing the recovering PLAY to get a run on him into Murrays Corner. JOHAN calls into the piuts for a damage repair and PLAY eases up to 5th.

Lap 6
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ADAM is into the wall at Griffins allows PLUX’s recovery to continue. He is now up to 6th.

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DAVE is repaired and back running. He’s closed up on FRT teammate JOHAN and would pass him for 7th when on the run to Murrays corner.

Lap 10
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Nin passes teammate ADAM on the Mountain Straight to go a lap ahead.

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The P24 drivers are also in tight formation, running 2nd and 3rd along Mountain Straight


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Position at end of Lap 9


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Series debutant AACHII has had a torrid first 9 laps in the other Team Octane Racing BMW Z4. Here he is passed for 10th by ADAM.

Lap 11
PLOTNIK DC’s moving everyone up a place.

Lap 12
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DAVE passes TYSON into Griffins for 7th then DC’s a few corners later.

Lap 14
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Leader Nin makes his scheduled pitstop

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The P24 Merc of LUCAS stays out and he moves into the lead of the race.


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Position at end of Lap 17

Lap 18
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On fresher rubber Nin has quickly reeled in leader LUCAS and going into Murrays makes the pass around the outside.

Lap 19
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The TMB cars get cosy as PLUX passes Gadget for 3rd into The Chase but this will be short lived as PLUX will stops for tyres at the end of the lap.

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Position at end of Lap 23

PLUX is charging and has just set what would turn out to be the fastest lap of the race. In contrast LUCAS appears to be running the whole race on the original tyres. This strategy is really hurting him now with his last 11 seconds slower than PLUX

Lap 24
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TYSON was catching ADAM for 5th, but loses it coming over the Mountain sustaining heavy damage

Lap 25
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PLUX passes teammate STEVE to for a podium position

Lap 26
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PLAY has hit the wall and ADAM takes advantage to steal 5th from the wounded Z4 along Conrod. Up ahead STEVE motors on to 4th place, a lap ahead of this battle.


Final Results after 26 Laps
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Textbook drive from Nin, and LUCAS just holds on in 2nd on a set of tyres that were literally worn down to the rims by the last lap. Plux rounds off the podium with a good recovery from last after his lap 2 brushes with the wall.
 
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Race Report – CTCDU 28th Race 2 December 2013 – 25+1 Laps

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Track Dry – Tyres RS


The Grid (Reverse of Race 1 Results)

1. Memto89 – (CCR) Audi R8 Team Phoenix (Yellow/Blue) – ‘MATT’
2. Cobani – (FRT) Audi R8 LMS Ultra (Silver) – ‘Bo’
3. GTP_Plotnik - (P24)- Mercedes SLS AMG GT3 (Red) – ‘SEB’
4. Aachii (TOR) – BMW Z4 GT3 (White #1) – ‘AACHII’
5. WIDFO (FRT) Audi R8 LMS Ultra (Silver) – ‘JOHAN’
6. Play117 - BMW Z4 GT3 (White #1) – ‘PLAY’
7. duke_adam46 (THAR) – Nissan GTR GT3 (Blue #46) – ‘ADAM’
8. i-was-ere (TMB) – Mercedes SLS AMG GT3 (Yellow/Blue) – ‘SCOTT’
9. PluxtheDuck (TMB) – Mercedes SLS AMG GT3 (Yellow/Blue) – ‘PLUX’
10. GTL_Lucas (P24)- Mercedes SLS AMG GT3 (Red) – ‘LUCAS’
11. Nin-Chin (THAR) – Nissan GTR GT3 (Blue #47) – ‘NIN’
12. GTP_RACECAR (THAR) – Nissan GTR GT3 (Blue #47) – ‘RACECAR’

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Lap 1 (Pace Lap)

RACECAR did not make it off the grid from the green light and wisely leaves the room before the pack completes the formation lap.


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Problems also for PLAY after a collision with JOHAN due to a lag spike results in the unfortunate Swede having to peel off not the pits for a damage repair as the rest of the runners form up for the rolling start.


Lap 2 (first racing lap)


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As the lights go green MATT gets a good start maintaining his lead but BO gets jumped by SEB’s SLS into Hell Corner (T1).


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All action down the Mountain Straight with AACHII, PLUX, NIN and ADAM all contesting 5th place.


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PLUX had made an excellent start moving up from 9th to 5th, but over the top of the Mountain his SLS gets away from him and he spins into the wall, and is collected by NIN. Both get heavy damage. SEB slips by unscathed but SCOTT spins off in avoidance. Both TMB cars and NIN’s GTR would require a pitstop for damage repair at the end of the lap.

Lap 3

MATT, pushing hard to try and shake SEB’s SLS, loses it out of The Dipper and picks up damage. The SLS clips him but only suffers light damage.



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But it’s enough to allow BO to catch and take the lead into Murrays Corner at the end of the lap. MATT has to pit and drops to 6th with JOHAN, LUCAS and PLAY all moving up a spot.


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PLUX is having a torrid time of it have been off again and making his second damage stop in as many laps. He would retire a few laps later after sustaining wrist damage in his third and final accident of the race.


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POSITIONS END LAP 3



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POSITIONS END LAP 9

Lap 13


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The sun is now up and SCOTT passes ADAM along the Conrod Straight for 6th with MATT in the background.

Lap 15


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NIN has made steady progress up the field with some brisk driving and capitalising on others mistakes. At almost 2/3 distance he is in 3rd place.

Lap 16


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LUCAS is running well in the second P24 Mercedes, not far behind NIN in 4th.


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NIN Laps PLAY along Conrod


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JOHAN makes his first pitstop.


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AACHII is running in a steady 10th.

Lap 18


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LUCAS (4th) laps ACHII with MATT (5th) and SCOTT (6th) in hot pursuit.


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POSITIONS END LAP 18

Lap 21


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After 20 laps of racing the fight up front is as close as ever with SEB holding a 3 second advantage over BO's Audi R8?


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LUCAS has made a mistake and Matt and SCOTT slip past, but at the end of the lap MATT also outbrakes himself into Murrays Corner allowing SCOTT to move past and up into 4th with 5 laps to go.

Lap 26


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It’s a great win for SEB in the P24 Mercedes, chased all the way by FRT ‘stand in driver’ BO, and Race 1 winner NIN completing the podium.


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Further back MATT makes a big mistake on the final lap taking heavy damage which allows LUCAS to pass the CCR R8 as it limps along Conrod to the flag., and in the end only JUST holds off ADAM who finishes 6 seconds further back in 8th. MATT's only consolation is that he set fastest lap of the race.

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Final Results after 26 Laps

OVERALL CTCDU POINTS STANDINGS FOR 2014 TO FOLLOW
 
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Congratulations to THAR for winning the 2013 CTCDU. Bad luck P24 who wewre pipped to the title by a single point.

TMB complete the podium in 3rd place.
 

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