Cities: Skylines II

  • Thread starter Thread starter PJTierney
  • 309 comments
  • 56,724 views
I don't understand that. The dev diary announced that bridges and piers is just around the corner, that bikes are coming soon and talked about some of the bugs that they are working to fix. They didn't specify any dates, but frankly I believe it's better that way because we've seen in the past that things don't go so well when they release content prematurely. Better to take their time and do proper quality assurance and release whenever it's finished, even if that means that they can't announce any dates.
I think the lack of a timeline was the main disappointment. I understand not being tied down dates you may not hit them, but you just use very conservative dates that you will definitely be able to hit, and if you can deliver early, do it.

And every time I open the game having large sections of the map waiting for hearses when I should have more than enough crematoriums. :banghead: It would be nice if that was fixed.

I'm very happy that there have been no negative effects of the new Netherlands Pack. :)
 
I Think I'll nickname this the "Van Der Valk" pack.
It's frustrating that this still hasn't got anywhere near consoles.
I can't see it ever working on consoles. Hope I am wrong, but I don't think the hardware will be up to it, and changing the interface for a controller seems a big job. I doubt they will able to get mods and assets to consoles. They are having enough of trouble getting assets to PCs. For me, CSII without mods is not that attractive.
 
Last edited:
Ffs
IMG_20251007_103918.webp


How has this broken. My laptop is completely fine
IMG_20251007_104017.webp
 
Started on a new residential area, mixing low density and low rent buildings. Tons of parking but also quite a lot of green space. The terrain is a little challenging but with some trees and bushes I think I'll be able to cover up the worst bits.

07-oktober-20-05-37-02.webp
07-oktober-20-01-21-01.webp
07-oktober-19-59-49-00.webp
 
Back