You will need ALL cars in the lists scheduled to be used
for the event session you plan on racing.
Cars are assigned by finishing order of the previous race, so you will have no way of knowing in advance which cars in the list you will be racing, just that you will need all those cars ready to drive.
See rules & race procedures below.
Car Regulations
- Tuning Prohibited.
- Oil change is allowed.
- Custom wheel rims (standard, not +1 or 2 inches) are allowed.
- Painting of body is allowed.
- Brake balance adjustment is allowed.
- Tires restricted to the best tires allowed (or less), for the car list to be used.
Race Regulation Settings
- All aids off except ABS & Driving Line (driver's choice)
- Grip: Real
- Tire Wear: Very Fast
- Mechanical Damage: Light
- Penalty: Off (understanding that track boundaries & rules apply)
- Slipstream: Real
- Boost: Off
- Visible Damage: Off
- Reverse Grid Order Grid Start
- Race End Timer: 120 seconds
Event Instructions:
(YOUR RESPONSIBILITIES)
Note: This may seem confusing at first, so don't worry about being perfect your first time. Come join & ask questions if you're not sure. Fellow racers will be happy to help you sort out the process & get the hang of things. 👍
- Have ready all cars in the list(s) scheduled to be raced in the session.
- Have the list being used nearby you while racing.
- Car assignments are determined by finishing position of the previous race. (Example: 1st place will drive list car #1 in the next race, 2nd place #2, and so forth.)
- If you did not participate in the previous race, you are assigned car #3 from the list being used.
- Any finishing position at a larger number than cars on the list, will use the last car on the list. (Example: if the list only goes to 10 cars, 10th place will use #10, and so will 11th or 12th, and so forth.)
- Use the list to get in the proper car for the next race, and enter the pit quickly (before chatting, etc) so others can check your car.
- Check the car assignment of the driver who finished ahead of you in the previous race, and inform that driver if they are not in the proper car. (In the case of 1st place, that driver checks last place.)
- If you're unsure of your car assignment, or the car list being used, please ask.
- Driver is disqualified if they race in the incorrect car.
- Cars not on the list being used are prohibited. No exceptions.
RULES
Zero tolerance for B.S. or griefing behaviour
Friendly Sportsmanship to be Top Priority
All racers are expected to report & reprimand inappropriate driving & poor track etiquette.
If a collision is your fault, you are expected to make contact concession & give the spot back
You are expected to race clean & fair, and to behave like sporting gentlemen/women at all times.
- Dirty driving is absolutely forbidden.
- What is "clean" or "dirty" driving? : "Driving in an aggressive manner where your intention is tocollide or distract the opposition is considered "dirty" driving. Driving in a manner where you have respect for other drivers on the course and avoiding body contact wherever possible is considered "clean" driving." - MSTER232.
Prohibited behaviours include (but are not limited to):
On The Track
- creating 1st turn drama
- shorting the track or cutting corners with more than 2 wheels outside track boundaries or curbs
- off-roading or going wide with more than 2 wheels outside track boundaries or curbs
- re-entering the track in a way that causes a traffic obstruction
- bump passing
- retaliation, paybacks, & monkey-see-monkey-do rule flouting
- bump drafting heading into or near corners on regular tracks
- hard ram bump drafting on ovals or regular tracks
- riding another car through a turn
- using another car as a brake
- shoving another car off track
- failure to make contact concession after an accidental collision
- failure to hold line through turns when side by side overlap
- dive bombing the inside of corners
- nose clipping by diving abruptly in front of another car
- rear clipping - with or without pit maneuver
- snoot sticking - cramming into a space that does not exist to force a pass
- punting
- inappropriate blocking
- wild weaving
- brake-checking
- slamming
- ramming
- using cones, boxes, or other moveable barriers to obstruct the track or cause deliberate commotion
- riding walls, armcos, rails, or other barriers
- bouncing off walls, armcos, rails, or other barriers
- parking inside the track boundaries or near traffic during a race
- diving back onto the track into or in front of traffic after an off-road excursion
- driving backwards
- excessive use of horn beeping
- rage quitting or exiting the race on the track and/or around other cars
- sandbagging to get a particular car in the next race
- deliberately leaving the room for the purpose to better position on the starting grid in RGO
- continuing in a race where you know you're lagging excessively (ie: everyone else is lagging)
In the Race Lobby
- needless text chat during races - spectators & racers should hold comments until race end
- nasty &/or potentially rude or controversial text chat between races
- bad attitude Debbie Downer complaining or hysteria
- "making a stink" with general angry comments - report specific incidents, don't just complain
- demands for room setting changes or changes in the format
- blaming other racers or the cars for mistakes or poor performance
- whining that other drivers won or did well because they got a better car
- ignoring questions or instructions from the race host (cohosts, or race director)
- anything that is problematically disruptive to the enjoyment of fellow racers