A´hermmmm..... Back to the topic for a second ...
Just my 2 cents (or credits) worth:
A virtual clutch? Eh?
I drive various cars all week, used to drive motorbikes (had to stop that - naughty, very naughty) and they all have clutches. A car clutch is not an ON/OFF thang, it´s not even a 3 or 4 point thang (how many pressure points do the buttons have anyway?) You ask any learner driver... how many sections are there to the movement of the clutch? I drove (ONCE) a TVR with an uprated engine (dunno how) with a tripple plate clutch. NOw you wanna try that. When I got back into the other car (normal Civic) I nearly got my left foot on the tarmac outside after getting used to such a heavy unassisted clutch (gave me back ache the next day... ) A Virtual clutch on a button... no no no no, surely not. Needs to be another analogue stick for any level of realism (or dare I say - Simulation). Three anologue sticks on a controller? Hmmm....
That´s for the controllers, other than that, how difficult would it be for Logitech to give us some sort of force feedback third pedal? Or am I just getting too darn fussy?
Another thing, for a third cent if you don´t mind, is that on a mildy performance related motorbike, gear change speed is restricted to how fast you can operate the clutch (well, hold on a minute befor eyou all jump), and on a bike thats about as long as it takes to 'twitch´ your left index finger. You try it now, how long did it take you? 0.2 of a second maybe? In a car, for some strange reason, we use our left leg and it takes a lot longer. Yes, you are right, as you go up the scale in driving, you start to not use the clutch - but you have to get the revs right as your changing, otherwise as everyone else passes you, you´ll wonder if you found reverse (or everyone else will be wondering if you had Baked Beans for Breakfast!!) There´s another issue - getting the revs right for clutchless changes in Gran Turismo X...
I´ll stop there for a moment before I really start upsetting people!
I´m not against a virtual clutch - bring it on! But we all know Kaz Yamauchi - it has to be a perfect simulation to make it into his game (The reason for no damage engine - I believe) so... what do ya reckon?
Ta.
N.