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And still, BF2042 didn't even released as a working, functional gameEA announced last March that the next, yet-to-be-named Need for Speed title would fall short of its 2021 release window, as Criterion was occupied with other duties within the company: assisting DICE on the development of Battlefield 2042.
I am part of the 10% who like both versions. I think with Heat if they continued to support it would have been great. I agree about the street racing in an empty world again. We are at the point where that shouldn't be an issue with having empty cities. It looks like it might be out later this year so we will see what all this brainpower that they have gathered comes up withAnd still, BF2042 didn't even released as a working, functional game
I wonder what they're going to do now. Back to Hot Pusuit/High Stakes? Same drift handling? I know many dislike the drift, but at least it's fun in both HP 2010 and Rivals.
I really don't want another street racing NFS set in a empty open world. Ghost tried to create a world for both HP/Tuners players with Payback and Heat having highways and a city, but it seemed a little "off", like something was missing.
At the end it's always the same question: is NFS Underground 3 needed? another High Stakes? what about a sequel to Pro Street? (no, that is not PCARS 3 )
NFS has so many types of games that now it's hard to say what exactly is NFS. If 45% of the players want a new NFS like Hot Pursuit, another 45% want a new street racing NFS and the 10% left is happy to play both versions, what the hell you do then?
Yes I agree NFS:UG2 was the summit of the NFS Series.Idk. NFSU 2 hit the spot for me. I liked the sound. The music is still added to my playlist to this day. It leaned more towards the racing than some or other cheesy story that they try to force in there. It went downhill from there. Even Most Wanted with the live acting was to much cheese for me to handle. Took away some of my enjoyment. My opinion…
Me be like - NFSU2 meeting Tokyo Extreme Racer Zero and having a baby. Yes please!!
100%. No one ever mentions the importance of mappable buttons. The last few NFS games have been borderline unplayable because of the awful controls. Something so basic, yet tarnishes the entire experience.We Need FULL Controller Support every Button and Axis Mappable. No, we don't need another burnout style game.
Different Codemasters studio. And with them having the WRC license from 2023, wouldn't bank on a DR3 coming anytime soon. Would love to be proved wrong, DR2 is my most played Xbox game of all time.The only acceptable game for code masters to create next is Dirt Rally 3.0. I will be taking no questions.
I guess it depends on what your expectations are with physics and gameplay, but Burnout Paradise and NFS Hot Pursuit can hardly be considering critical failures or games lacking in fun gameplay for the majority. Codemasters Cheshire has its roots in Evo Studios who did DriveClub and Motorstorm, again not games typically looked back on as bad. Dirt 5 actually seemed to borrow quite a lot of ideas from DriveClub and Motorstorm, could definitley feel the old Evo Studios influence in that game. Dirt 5 for me only really lacked in difficulty, the AI, and therefore the game, was quite easy to beat. But I found it good fun.Not happy with how either have done gameplay/physics in the past decade or more. They need to figure out a good driving model.
They did create a new Shift game it was called Project Cars 3 !I would LOVE if they created a new Shift game. I loved the adrenaline the game had on hardmode!
I agree 100% that is the one thing I really hate about NFS:Heat I can't map the buttons on my PS5We Need FULL Controller Support every Button and Axis Mappable. No, we don't need another burnout style game.
You're not wrong.Eh, Warwickshire is just Birmingham with trees.
That's the lineage, yes.Isn't Codemasters Cheshire like Evolution Studio? Your reply doesn't make much sense.
Funny you omit Hot Pursuit and Hot Pursuit 2 which were my favourite arcade racing games of all time. Allthough Underground 2 and Most Wanted are pretty high up there alsoYes I agree NFS:UG2 was the summit of the NFS Series.
These are the best of the series;
The Need for Speed (1994)
Need for Speed II (1997)
Need for Speed: High Stakes (1999)
Need for Speed: Porsche Unleashed (2000)
Need for Speed: Underground (2003)
Need for Speed: Underground 2 (2004)
Need for Speed: Most Wanted (2005)
Need for Speed: ProStreet (2007)
Need for Speed: Shift (2009)
Shift 2: Unleashed (2011)
with that said.
We Need FULL Controller Support every Button and Axis Mappable. No, we don't need another burnout style game.
I played them all I dont think Mw and UG are bad eventhough im a big time fan of the old school nfs era.I doubt we'll see much improvement tbh. Like others have said, the NFS franchise has been on s steep downhill spiral for the last 15 years or so. Actually, ever since they cut cockpit view altogether and focused on street racing, tuning, rude boii crap etc. Redeemed themselves briefly with Shift and that's it.
The original, II, III, High Stakes and Porsche Unleashed were 👌
It is probably just a further updated version of Heat, Criterion was supposed to release it last year until it got push back for BF2042. I think it will be fine if it is just more NFS Heat with a new art style, considering the game support ended early and it had decent potential.Well, from what I've seen from those "leaks" (definetly not intentional) and overlyexcited BlackPanthaa (definetly not paid) you can expect the new NFS to be an Asphalt 9 + NFS Heat game, possibly releasing even on mobile phones.
I'd love to be wrong but I haven't played a solid NFS game since 2010...and every time when people get excited, hoping that this time it's going to be something new and cool, and this time they will definetly make a great game, they fail to deliver...