Community thoughts about GT5

  • Thread starter Thread starter eraserke
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Hi,

Just wondering what the community really thinks about GT5.
Not wanting to make a fight about it just in general the thoughts.
Maybe as a community we could send a mail concerning our thoughts to Kazunori Yamauchi.

For me I've been playing GT till GT5 now...and GT5 is by far the worst ever.
I agree there are also plenty cool things in it but in general this game really completely dissapointed me, for the first time in the franchise it let me down.
Some things that really bother me:
Why cant I buy my paint in a paintstore (like before)
Why cant I choose the rimms I want to put...(like before there was a **** rimstore with millions of them to choose from)
Why cant we buy like 3 cars at the same time, or just like flag the cars u want to buy and buy them together.
X% of premium cars...c'mon dude get real.
X% of being able to optical tune the cars > makes me wanne cry...
Before we had even more options in mechanical tuning then now???
Why bother to make the premium cars so nicely detailed if I cant enjoy customizing them because as a real car freak you always want to customize your car to make it more personal...
For me in replays cars seem to be like floating over the track something that was different for me in GT since GT1 was released the cars seemed like to be touching the ground for real also suspenion job was great...that optical sight is gone now why it should be the best from all previous games?
Endurances before we had the option to let the computer drive if I remember correct.
Rain only on certain tracks, idem about day/night...its such a shame :(
Ok now we have the online part but somehow they seem to take advantage and charge euro's for everything they make as an extra...

All I want to say by my message to this community is:
Before GT always put the first step in almost every aspect.
Now GT5 in my opinion comes behind if u compare it to other games.
I agree the online part in GT5 rocks but I'm really just talking about the game itself.
Why are we so restricted in almost everything, prem cars, 2nd hand shop, wheels, paint etc.
Tinting the windows, making decals, optical tuning,leds etc for the real tuners that would be such a great surplus...and I kinda was expecting those things to be in GT5...

So just wondering if there where other veterans like me thinking the same way as I am.
 
Last edited:
What do you mean by painting windows?

He said tinting the windows. That means making them darker.


And my opinion about GT5. It is absolutely amazing. Much larger step from GT4, and I see it as a stepping stone for GT6, with all premium cars, all customizations, and weather/time on all tracks being GT6. I feel like GT5 is just a 'prologue' of GT6 in a way.
 
Shoe67
He said tinting the windows. That means making them darker.

And my opinion about GT5. It is absolutely amazing. Much larger step from GT4, and I see it as a stepping stone for GT6, with all premium cars, all customizations, and weather/time on all tracks being GT6. I feel like GT5 is just a 'prologue' of GT6 in a way.

Must have edited it because it said painting thats why I asked what he meant. I thought he might have meant tinting.
 
I don't feel that way at all...
Though I really like GT5, there are some downsides for me:
-The AI and the fact that their cars are made of concrete; you hit them > you spin, they don't;
They hit you > you spin, they don't. AI is so frustrating that I always choose a higher pp car, not making races very exiting.
-Saturation. The game looks too clean in my opinion, it needs to be toned down a bit.
-Standard cars.

I'm with you on the buying cars, that should be much easier/quicker.
Just like painting: you should see a preview of your new paint on your car.
Tuningwise there is nothing missing for me, I always use stock cars; that's what I like most :)
 
Personally I like having the standards in the game. Because it means weird and obscure cars that people are more likely to own in their early years of driving are represented.

Having lower quality models is fine as long as the driving physics are there in my book. It beats just having Ferraris or (Insert highly desirable car brand here with large price tag) that the general population won't own.

Sure it would be nice if they were premium. But it's better than the alternative of just having a few select models that look pretty.
Quantity over (visual) Quality for me.

The AI is bollocks. You can't really dispute that. But at least they're predictable, unlike in another game which I won't mention the name of.. where the AI has a passionate hatred for me and constantly uses the P.I.T maneuver on me..

Before I end up just repeating and elaborating what the OP said with my own opinion. I'm just going to say I agree with you Eraserke, but I love the game to death regardless :)
 
I like GT5 & I've played since GT1 was released. Granted it has it's flaws, but so does every game. GT5 may be lacking in tracks & the AI & B-spec are poor but, I think those were not Kaz's main objective. The online GT5 is absolutely brilliant & growing that aspect of the game is PD's main focus. The track editor, though not ideal, has given us the opportunity to create our own masterpieces & share them with our friends. I race with my friends every chance I get & the competition is fierce & that's what I enjoy most. 👍:) What you get out of GT5 is up to you, just have fun. :)
 
Personally I like having the standards in the game.


Me too. Shuffle racing in GT5 has been a great addition to the series & pleasent supprise, thanks largely to the huge selection of standard cars. Sure I'd like 1,000 or more cars all premium, but if that's not possible then having all those standards is good.
 
I also see GT5 as a stepping stone, a damn good stepping stone!
It's not perfect and not like the other GT games but it's still a hell of a game:tup:
 
I would much rather the 1000 car list with standards and premiums, over 300 premium cars alone.

@zuperkiwi
The game looking 'clean' is what makes it playable! Most other so called 'sims' make you rely on the map to tell where the next corner is due to it's fuzzy distance and lack of detail (shift 2 + project cars), never mind the physics of shift!!
 
I personally love GT5. It hasn't let my PS3 from the day I got it. I got a HDMI cable and that helped make it look a lot better, and then this Christmas I got a G27 which made it a lot more fun.
 
I've often found it at least a little amusing how when people claim GT5 to be "the worst in the series," they very often bring up things that aren't any different from the earlier games. I've only played the main numbered titles but things like horrible AI, only buying one car at a time, limited used car lists making you wait for the specific car you want(you know, like an actual used car dealer) and so on have always been that way.

Maybe they should have improved some of those things or added some things that others are doing, but being like the other games shouldn't make GT5 worse than those other games that are just like it.

GT5 isn't perfect, but none of the GT games have been. They've always been a grind-fest with tons of boring repeated races of wildly variable difficulty and atrocious AI. The constant recycling of events, pathetic AI(that they continually refuse to improve in a substantial way or to make properly customizable), and "chase the rabbit" races are why I was very hesitant to buy GT5 in the first place.

Yes, the A-Spec career is as stale as it's ever been, and patching out standing starts while patching in the AI's new "parking" behaviour are very questionable decisions, among others. But while it is still flawed, driving a car in GT5 still feels better than in any other GT game both in the way the cars behave and in the feedback to a wheel. And now people who don't have a large collection of nearby friends with the time and resources to set up frequent LAN parties can race with real people anytime they want with a lot of very useful(though imperfect and incomplete) options. These two things alone make GT5 a contender for one of the best of the very very imperfect Gran Turismo series of games for me even if I do wish for some of the things the older games had or that other games have now, or that things like day/night/weather were applied to every track... or that a wet track actually looked wet.

The older games tend to seem better because we remember them fondly from our youth and because there weren't many other games that did things much better - particularly early in the series and particularly on consoles. But despite it's many, many faults, GT5 does do a lot of things right. Yet I find myself once again wondering if it will be worth buying the next installment since I know they'll continue to repeat a lot of the same inexplicable decision-making they've become so [in]famous for.
 
If 800 out of 1000 cars look like complete (expletive) and are direct copy and pastes from GT4/GTPSP, WHY. DID. YOU. BOTHER. MAKING. THE. GAME?! Honestly! It's rediculous! Why?! Who in their right minds thought "Blocky and pixelated looks fine."?! It boggles my mind.

GT5 is a case where it's quantity over quality. Forza 4 is the complete opposite. They have around 700+ cars that LOOK better, SOUND better, and are better in general. Forza has variety. According to GT5, variety is 30 versions of the Mazda Miata/MX-5, the Nissan Skyline/GT-R, and the Toyota Yaris/Vitz (I'm pretty sure I'm missing several other cars).

If GT6 isn't any better than GT5, then I'm abandoning this series completely. Mr. Kazunori Yamauchi, please dismount your high horse.
 
I think Gran Turismo 5 is a great game the only bad things are physics and Sony rushed them so that's why the game has a unfinished fell
 
The game looking 'clean' is what makes it playable! Most other so called 'sims' make you rely on the map to tell where the next corner is due to it's fuzzy distance and lack of detail (shift 2 + project cars), never mind the physics of shift!!

GT5 is quite a disappointment in my view but I agree with this. The game's graphics is clean and most of the time I can clearly see the next corner approaching unlike some other games where you can't really see into the distance.
 
I think Gran Turismo 5 is a good driving simulator , but wee need more variety on cars , not only japanese cars , put more europeans cars like ; Porsche 911 GT3 , the new alfa's , Bmw , Audi , Aston , Gumpert Apollo ..... and better sound. Thank you Kazunory for making GT5 a good simulator.
 
Lol, this thread is 2 years too late. I've actively playing for all this time so for me, it's not a flop at all. Sure it has it's falls but for me, the good outweighs them!
 
I've often found it at least a little amusing how when people claim GT5 to be "the worst in the series," they very often bring up things that aren't any different from the earlier games. I've only played the main numbered titles but things like horrible AI, only buying one car at a time, limited used car lists making you wait for the specific car you want(you know, like an actual used car dealer) and so on have always been that way.

Maybe they should have improved some of those things or added some things that others are doing, but being like the other games shouldn't make GT5 worse than those other games that are just like it.

GT5 isn't perfect, but none of the GT games have been. They've always been a grind-fest with tons of boring repeated races of wildly variable difficulty and atrocious AI. The constant recycling of events, pathetic AI(that they continually refuse to improve in a substantial way or to make properly customizable), and "chase the rabbit" races are why I was very hesitant to buy GT5 in the first place.

Yes, the A-Spec career is as stale as it's ever been, and patching out standing starts while patching in the AI's new "parking" behaviour are very questionable decisions, among others. But while it is still flawed, driving a car in GT5 still feels better than in any other GT game both in the way the cars behave and in the feedback to a wheel. And now people who don't have a large collection of nearby friends with the time and resources to set up frequent LAN parties can race with real people anytime they want with a lot of very useful(though imperfect and incomplete) options. These two things alone make GT5 a contender for one of the best of the very very imperfect Gran Turismo series of games for me even if I do wish for some of the things the older games had or that other games have now, or that things like day/night/weather were applied to every track... or that a wet track actually looked wet.

The older games tend to seem better because we remember them fondly from our youth and because there weren't many other games that did things much better - particularly early in the series and particularly on consoles. But despite it's many, many faults, GT5 does do a lot of things right. Yet I find myself once again wondering if it will be worth buying the next installment since I know they'll continue to repeat a lot of the same inexplicable decision-making they've become so [in]famous for.

I can find myself also in the things u said...as if for myself I also dont know if I will be buying the GT6 (special limited edition etc)...if I will buy it at all...
Yes I agree about the previous games not being perfect...but GT2 was great in that time and GT4 came pretty damn close to perfection...
And as I said before the games were ahead of their time...nothing on consoles could even come close...and now GT5 is far from being the leader.
thats what makes me so dissapointed I guess I was expecting much more different "new/solved" things in the game (AI,damage modelling)but they made a copy of GT4 just with some extra premium **** and idd if you compare the options/possibilities/gadgets with a forza, GT6 for sure needs to be damn much better then GT5...
for me GT5 was overcalled/priced and a non finished game sold for gold...for me that is showing no respect to ppl.

thx all for reply now I know the community shares about the same thoughts after all.
 
Why cant I buy my paint in a paintstore (like before)

Before GT always put the first step in almost every aspect.
Now GT5 in my opinion comes behind if u compare it to other games.

So just wondering if there where other veterans like me thinking the same way as I am.

When before? I do not recall we ever had a "paint shop" in GT games. Heck, as far as I remember, GT5 is the first game that allows you to paint your car.

And as for "veterans", no, I do not agree with you. GT is still the leading racing franchise on consoles (and overall TBH) and it has options and features that no other game has in one complete package. It would be great if other games would tackle the challenges in the same way GT does, but unfortunately that is not the case.

GT5 is the great showcase of great foundation and I can't wait to see what will GT6 deliver on that foundation. In the same time other games (on consoles at least) have some serious catching to do IMO. And I hope they will do it soon.

:cheers:
 
amar212
When before? I do not recall we ever had a "paint shop" in GT games. Heck, as far as I remember, GT5 is the first game that allows you to paint your car.

And as for "veterans", no, I do not agree with you. GT is still the leading franchise on consoles and it has options and features that no other game has in one complete package. It would be great if other games would tackle the challenges in the same way GT does, but unfortunately that is not the case.
:cheers:

Can you say that without any doubts? Ill agree that gt does have some features other games dont but do you think that it isnt lacking anything in any way?
 
If 800 out of 1000 cars look like complete (expletive) and are direct copy and pastes from GT4/GTPSP, WHY. DID. YOU. BOTHER. MAKING. THE. GAME?! Honestly! It's rediculous! Why?! Who in their right minds thought "Blocky and pixelated looks fine."?! It boggles my mind.

GT5 is a case where it's quantity over quality. Forza 4 is the complete opposite. They have around 700+ cars that LOOK better, SOUND better, and are better in general. Forza has variety. According to GT5, variety is 30 versions of the Mazda Miata/MX-5, the Nissan Skyline/GT-R, and the Toyota Yaris/Vitz (I'm pretty sure I'm missing several other cars).

If GT6 isn't any better than GT5, then I'm abandoning this series completely. Mr. Kazunori Yamauchi, please dismount your high horse.

As far as I know, Standard cars were neccessary for GTPsP to be compatible with GT5.
GT5 is okay. I like it but it got boring a bit quicker for some reason.
 
If you have a "mission" on GT5, then it never gets boring...

I was kind of bored of GT5, until i created my own team, which makes alot of fun though.

And I started testing ALL my cars in my garage (650+ cars)...
I think I'll never finish that game....

I LOVE IT!!!
 
Eks
As far as I know, Standard cars were neccessary for GTPsP to be compatible with GT5.
GT5 is okay. I like it but it got boring a bit quicker for some reason.

If that is true about the PSP compatibility, that means PD needs to get some priorities straight.
 
If that is true about the PSP compatibility, that means PD needs to get some priorities straight.

GTPSP sold at 3,8 million. Many of those players - myself included - were very happy that PD kept their promise about allowing us to share parts of our garages early into GT5.

Also, I will always welcome 1000 cars instead of 300 and I really fail to see the problem of having Standard cars as core content of GT5.

IMO It is very nice example of getting their priorities straight, but hey - it is just me.
 
Right, opinions huh? Here we go then;


Lets start with the A.I, it's crap, end of that one.

Standard cars, although I understand people's disbelief that there even is such a thing, I understand also the need for them in the game. If the cars that are in the game as standard cars weren't there in standard form, they wouldn't be there at all. So it just comes down to do you want to choose from 300 cars or a 1000? Me? I choose driving a 1000, because I play in bumper cam, so it matters none to me what they look like.

The online section, although its enjoyable, it's riddled with faults. For example, the "bug" that was found where the lap time clocks didn't match up for certain people in lobby's, actually making people with worse connections go faster in slower cars. This may have been fixed since, but that is a matter I will attend to later.

The lack of a decent career mode. We have A-Spec, and it's rubbish. It's nowhere near as in depth as past titles, I personally loved the manufacturer races of GT2, and would have been happy if they would have made a return.

The B-Spec mode..........

The endurance races, on release we couldn't save half way through, why not? I would have loved to have been a fly on the wall at that meeting. That has since been fixed.

The damage model, it's non-existent.

There are also many, many different things wrong with GT5, the lack of a livery editor, event creator, league and competition creator, not being able to see the car painted in new paint before painting it, the massive amount of space it takes up on my HDD if I choose to install, and the massive amount of loading times that it takes should I choose not too.


As for GT5 being a "prologue" to GT6, that could be said for any game in any series. If it were a prologue, then it would be called that. As it is, it isn't, so it cannot be classed as such, if PD thought it was finished enough to be released as a stand alone game, then it should be judged as such.

The thing that has killed gaming for me is the ability to release fix's (or patches). More and more games are being released "unfinished", for want of a better word, and we are only getting what we actually pay for quite a while after the initial release. Look at how the game you put into your system differs from the game you put in in November 2010? It's almost indistinguishable.

But, even with all these faults, it still remains one of the best games you can buy on the PS3. Ignore Forza, because that's a different system, and for those of us not able to have two systems Forza is out of the question. If you have a PS3 and like racing games, there is only one viable option, GT5.

I am not a game critic, I can just see products for what they are, GT5 has some of the worst and best qualities ever seen in a game. Truth is, it's an unbelievably good racing sim. The physics are second to none, IMO, and yes I have played Forza. The fact that when racing in the wet, your tyres seem to cool a lot quicker when not on the racing line is testament to that fact. There will always be the people who pick up on the little things, the things we can actually see, it's the work that goes on underneath the visuals that interests me.
 
Great post Neal, I agree 100%. I'm also ambivalent about GT5!


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