Confused with yourself for loving GT5?

  • Thread starter Thread starter KnuckleDuster
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WOW, I'f you don't call it a sim, then that's just you. Because so many other people agree and call it a sim. And no no one told any one to like GT. You may think it like that because it has a lot of fans. The reason why it has a lot of fans is because it is a good racing game. And NFS SHIF 2'S tracks are not even that realistic or precise, shift 2 doesn't even come close to what a sim does.And no in GT5 your speed does get affected in gravel and sand. So, NO GT5 does act like a driving simulator. For a game that has formula 1 cars, rally cars, le mans cars, GT1 cars etc all put together in ONE game is astonishing. I'd like to see codemasters and EA make a game like that. Also do you really expect a game would have 1000 fully detailed cockpit views ? BTW I do play games like dirt, F1 2010, grid etc.Like other people I just play GT5 more because it's a better game .

When a game tries to CRAM all that into 1 package...jack of all trades, master of none. So I take you play S2 AND GT5, right? Can I add you on ib_96 and check out your autolog in Shift2 since you played it? Sending a friends request soon!
 
WOW, I'f you don't call it a sim, then that's just you. Because so many other people agree and call it a sim. And no no one told any one to like GT. You may think it like that because it has a lot of fans. The reason why it has a lot of fans is because it is a good racing game. And NFS SHIF 2'S tracks are not even that realistic or precise, shift 2 doesn't even come close to what a sim does.And no in GT5 your speed does get affected in gravel and sand. So, NO GT5 does act like a driving simulator. For a game that has formula 1 cars, rally cars, le mans cars, GT1 cars etc all put together in ONE game is astonishing. I'd like to see codemasters and EA make a game like that. Also do you really expect a game would have 1000 fully detailed cockpit views ? BTW I do play games like dirt, F1 2010, grid etc.Like other people I just play GT5 more because it's a better game .

Funny, according our trophy comparison, you even dont HAVE Shift2 OR F1 2010. So I assume you are going off just what you "hear". Good job. If you play those games on a different account, let me know.... :indiff:
 
I just dislike the Asian bias in the game.

Theres HOW many premium Mx-5's, Integras, and even TWO Suzuki Swifts! Who would use one of those!?!?!

But there is only one Aston Martin, Limited 'Benzs (No premium SLK55? :( ) and Definaltey a lack of Audi S series cars. I could continue on this for a few more brands aswell.
 
is unleashed any good i was considering getting it

Shift Unleashed IMO is a mixed bag at the moment. As mentioned by another member there is certainly a learning curve. Be prepared to do some SERIOUS tweaking. You'll have to spend a considerable amount of time trying to find a good balance between vehicle tuning and the controller settings.

Currently the default vehicle set ups are absolute and utter rubbish. Many of the vehicles will require suspension upgrades (with the exception of a few higher end vehicles).., that will then require you to go further in to adjust the spring rates and sway bars.

Just be prepared to put in a lot of work getting the game to fit your style of driving. Currently there have only been a few patches. One reduced the input lag (which was a HUGE problem).., but it didn't completely remove it. It's still there.., and their is rumor of another patch to be released soon. What that addresses is really anyones guess at the moment.
 
For example, who wants EVERY SINGLE model of the Mitsubishi 3000GT and GTO which are the same exact car or EVERY SINGLE model of the Mazda MX5

I agree with this to the point I think I'll buy every single one and delete all but one each.
I also have a complaint; I don't think it is possible to save 20million. I got as far as 12mil.:dunce: Then some car comes up for sale I have to have. 262 cars so far. Al most all modified somehow.

Ichwille
 
Why would NOT play another game? Thats pretty silly. Your missing on a ton. F1 2010 and 2011 soon, Shift2, Dirt1-3, come on now!

I personally have found way more cons than pros. Thats why I play GT5 for B-spec when I am doing other things. A Spec? No thanks. Collecting cars is fun. Playing dress up with your drivers is fun...for a few minutes.

The fact people really deep down think this is a simulator freaks me out. 1, The lack of real damage 2, the ease of driving over rumble strips AND grass...and sand 3, and the funny dukes of hazard jumps landing from 30 feet in the air with no problems 4, the lack of cockpit views (how can you be a sim when you are driving like wonder woman in her invisable jet?) 5, and finally the lack of real world tracks with all their configurations. Its call a sim, but it sure dont act like one.

PD did do a good job in some areas though. The brainwashing of people to think GT5 is the must have game if you like car games. People end up close-minded and are not willing to trek out into other games because heaven forbid they like something else. Why do you think people have huge flame wars over GT5 vs or Forza? Because people have been TOLD to like this or that....not both or all. Its pathetic.

I prefer the racing, sense of speed, real tracks, and ability to customize my cars, visually and performance wise, so my main racing game is Shift2. I like the fun style of rally, so I also play Dirt. I like the practice/qualify/race of F1 cars so I play F1. I like to make an ugly, outlandish lowrider with daytons and neon, so I play Midnight Club. I like to play pokemon with cars, so I play GT5. Why cornhole yourself???

It's the closest we're ever going to get to a simulator for consoles in this day and age. At least until GT6 comes out or Turn 10 decides to make Forza realistic enough.

There's been at least 1 situation (it's the only 1 I've heard of and I don't really pay attention) where some guy had played GT5 A LOT. So they made him do a lap on the 'Ring in a stock E92 M3. Then they made him do it in real life. And I'm pretty sure he had never driven an E92 M3 in real life before. He set a time similar to his GT5 time and the only reason it was slower was because of traffic. And you'll actually see that, temporarily, he was actually quicker in real life.

Here's the video:

http://www.topgear.com/uk/car-news/gran-turismo-5-vs-real-nurburgring-bmw-m3-2010-12-03

Sorry. but tell me how it's not good enough to be called a sim?

Now yes there are better, more realistic racing sims you can get like iRacing I think it's called for the computer, but I couldn't care much less for PC gaming. Almost everyone I know uses a console anyways. And the few I know that are PC gamers have consoles as well.

And I was never told to like Gran Turismo. I've just always been a PS guy and Gran Turismo was/is it's flagship racing game so I got GT3 way back when. I liked it because it was just a good game. And I've played some NFS and FM games and I actually own TDU2 (just because it has the Ascari A10 and it was cheap) and the previous F1 game. The F1 game was pretty good realistic wise but the rest were terrible, especially TDU2. Don't even get me started on how terrible the driving physics are, how stupid the "racing" is, etc.

Forza is never AS bad as I've sometimes commented on YouTube, but it isn't good either. For example, one of my friends has an Xbox360 and Forza 3. He claims he's good at it. One time he came over and he wanted to play GT5. So we did. I let him get used to the different controls a bit by himself (I had to take a dump) and then we did a 2-player race. We both agreed to choose the same car, with the same settings, and do the same full-throttle starts. I chose an easy track, the High Speed Ring and 5 laps. Stock Ferrari 458s with TC on 5, ABS on 1, Skid Recovery Force on, all other assists off, and in manual. Very easy car to drive right? Put it this way, I'm FAR from the best of drivers, but that race I felt like I was Ayrton Senna and he was somebody who just got their license with the way he drove. He tried changing down to slow down instead of braking the whole time. I stopped counting the number of times he spun and hit the wall at 10. After I lapped him he said this game was stupid, so we quit and just messed around with the game after that. I'm not the best at Forza 3, but I sure didn't spin and crash on nearly every corner.

Then NFS, for whatever reason, I've always affiliated with the crappy-ness of the Fast and Furious series which I always affiliate with ricers.
 
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I think you need to think harder. There are way more pros than cons, you just don't realize it because it's easier to notice and point out the things that disappoint you.

If you really thought there were more cons than pros you probably wouldn't like the game.

The good outweighing the bad is why the game holds an average rating of 84.4% instead of something much lower. If it was equal parts good and bad, it would be around 50%.

Honestly, I don't know if anybody can say the game is bad with a straight face (unless they're just a troll that's never even played the game). Sure, it's not perfect. It has several flaws, shortcomings, and some poor or questionable design choices, and I've always been fully vocal about them, but that has never made the game bad. It's still been fully enjoyable, but with plenty of room for improvement.
 
It's the closest we're ever going to get to a simulator for consoles in this day and age. At least until GT6 comes out or Turn 10 decides to make Forza realistic enough.

There's been at least 1 situation (it's the only 1 I've heard of and I don't really pay attention) where some guy had played GT5 A LOT. So they made him do a lap on the 'Ring in a stock E92 M3. Then they made him do it in real life. And I'm pretty sure he had never driven an E92 M3 in real life before. He set a time similar to his GT5 time and the only reason it was slower was because of traffic. And you'll actually see that, temporarily, he was actually quicker in real life.

Here's the video:

http://www.topgear.com/uk/car-news/gran-turismo-5-vs-real-nurburgring-bmw-m3-2010-12-03

Sorry. but tell me how it's not good enough to be called a sim?

Now yes there are better, more realistic racing sims you can get like iRacing I think it's called for the computer, but I couldn't care much less for PC gaming. Almost everyone I know uses a console anyways. And the few I know that are PC gamers have consoles as well.

And I was never told to like Gran Turismo. I've just always been a PS guy and Gran Turismo was/is it's flagship racing game so I got GT3 way back when. I liked it because it was just a good game. And I've played some NFS and FM games and I actually own TDU2 (just because it has the Ascari A10 and it was cheap) and the previous F1 game. The F1 game was pretty good realistic wise but the rest were terrible, especially TDU2. Don't even get me started on how terrible the driving physics are, how stupid the "racing" is, etc.

Forza is never AS bad as I've sometimes commented on YouTube, but it isn't good either. For example, one of my friends has an Xbox360 and Forza 3. He claims he's good at it. One time he came over and he wanted to play GT5. So we did. I let him get used to the different controls a bit by himself (I had to take a dump) and then we did a 2-player race. We both agreed to choose the same car, with the same settings, and do the same full-throttle starts. I chose an easy track, the High Speed Ring and 5 laps. Stock Ferrari 458s with TC on 5, ABS on 1, Skid Recovery Force on, all other assists off, and in manual. Very easy car to drive right? Put it this way, I'm FAR from the best of drivers, but that race I felt like I was Ayrton Senna and he was somebody who just got their license with the way he drove. He tried changing down to slow down instead of braking the whole time. I stopped counting the number of times he spun and hit the wall at 10. After I lapped him he said this game was stupid, so we quit and just messed around with the game after that. I'm not the best at Forza 3, but I sure didn't spin and crash on nearly every corner.

Then NFS, for whatever reason, I've always affiliated with the crappy-ness of the Fast and Furious series which I always affiliate with ricers.

I have already stated why I dont consider GT5 a sim. It isnt. When you can jump 30 feet in the air and land with no issues, and RAM into another car at 100mph and just get a generic "thud", its not very realistic. But to be fair, I dont think there are any "sims" on consoles period, just games with realstic aspects.

You just proved my point about "having to have GT". You werent TOLD to like it, but got it because its the PS's flagship game. LOL point proven. Good game or not you got it because marketing works.

And just like the poster above who said how un-sim like Shift2 is, he doesnt even HAVE the game, and you are in the same boat. A racing game comes along and instead keeping an open mind to enjoy more than ONE game you blow it off, and defend GT5 without even knowing what you are talking about.

Again to be fair, I hate most NFS titles. But this isnt NFS, its Shift2. Its not an arcade run from the cops game. Its a racing game with real world tracks (more than GT5) and real damage, detailed cars, and customization. Is it perfect? No. But personally its gets more playtime because I find exciting, and not dull like I find GT5. So, to each his own, right?

I just find it funny that with all the racing games out people think they only need one, and talk crap about other games...THEY have not even played. ITs silly.
 
Funny, according our trophy comparison, you even dont HAVE Shift2 OR F1 2010. So I assume you are going off just what you "hear". Good job. If you play those games on a different account, let me know.... :indiff:

No mate in my comment I didn't mention that I own Shift 2 but I have played it at my friends house, READ PROPERLY NEXT TIME. BTW I HAVE PLAYED f1 2010 AND IN MY COMMENT I DIDN'T CRITICIZE IT. And F1 2010 is not a simulator.
 
No mate in my comment I didn't mention that I own Shift 2 but I have played it at my friends house, READ PROPERLY NEXT TIME.

Of course you did! And you played F1 at a friends house too? :indiff:

I love the BS.
 
Of course you did! And you played F1 at a friends house too? :indiff:

I love the BS.

I have played NFS SHIFT 2 in elite settings in a Fanatec gt2 steering wheel @ zolder and Monza in a Ford GT. And I am 100% HAPPY to say that the physics suck. Things are too exaggerated like you are watching a fast n furious movie, the tyre telemetry, autolog and customization feature is nice, but nothing more convinces me to buy it. :ouch:
 
I think the biggest thing PD missed was not making the car slow down when you downshift.
The cars just coast, it's super annoying. And also the rpms shoot up way too fast; they should build up much slower than they do.
 
I think the biggest thing PD missed was not making the car slow down when you downshift.
The cars just coast, it's super annoying. And also the rpms shoot up way too fast; they should build up much slower than they do.

In a way your correct actually.
 
In real life that all depends on how fast you release the clutch. When I downshift in GT it feels like I'm dumping the clutch every time...no slow release at all. From my experience it does help slow the car...watch your speed and you should notice it slowly decline when you downshift...it does for me anyway.
 
You also have to consider major automobile manufacturers not wanting to see their cars looking like they were just crushed by a Mack truck. If I designed the vette or some major car like that I would be mad if I saw it getting destroyed in a game...my OPINION. I think thats why damage isn't realistic at all. If you hit a wall at 100 mph and just stopped immediately like in GT, your life is over.
 
In real life that all depends on how fast you release the clutch. When I downshift in GT it feels like I'm dumping the clutch every time...no slow release at all. From my experience it does help slow the car...watch your speed and you should notice it slowly decline when you downshift...it does for me anyway.

Yeah, the cars do slow down a little faster than just coasting alone, but they still should down faster. You should be able to feel the gearing help you slow down along with the brakes. Maybe just slowing the speed at which the RPMs climb when downshifting would imitate the sensation.
The perfect example of how I think all the cars in GT5 should be is the Formula GT. I understand that if has a much higher compression ratio, and that in turn will make it slow down even faster than street or sports car, but I'm just using that car as an example.
Or a stock IS F for instance; The RPMs climb slow enough when downshifting to make it feel like the gearing is help slow the car.

I don't know, I just wish the PD would add and/or fix so many features. They didn't need to include a car description of every car; or even that whole "museum" thing. Those two things would make (a) perfect DLC package(s).
They could have used that time to do better things with the game.
 
I have played NFS SHIFT 2 in elite settings in a Fanatec gt2 steering wheel @ zolder and Monza in a Ford GT. And I am 100% HAPPY to say that the physics suck. Things are too exaggerated like you are watching a fast n furious movie, the tyre telemetry, autolog and customization feature is nice, but nothing more convinces me to buy it. :ouch:

Not trying to convince anyone to buy a particular game, but your 2 tracks with one car and you are an expert on physics? Too exaggerated? Right, because driving 160mph should feel as stiff and lifeless as GT5...

Of course its hard to get a real "feel" for a car when its invisable (like the cockpits of 80% of cars in GT5.

Again another closed minded GT5 zombie thats scared to branch out, so they say they played everything and when caught, they use the "I played it at a friends house" line. *yawn*
 
Don´t know about the rest but i really do have this feeling.:scared:
When you think of something, on how good or bad it is, you usually take in consideration the Pros an Cons. I did that with GT5 and got scared...

Pros
Car physics/handling
Premium cars
Realistic sense of speed

Cons

Car sounds
Standard cars
Slipstreaming
AI
Online options and online issues
Poor career
Not enough new tracks (real circuits)
Premium/standard ratio ridiculous
Important recent cars missing

Obviously much more, but those listed to me are important and...the bad are more than double in number :sick:

Don´t get me wrong, i bought PS3 just because of GT5 and i would do it again, i won´t sell the game nor play another car racing game and i still love GT5...but...they have taken 5 years to do this...and they got me to love it...:eek: God i think i need help :banghead:


Ok. You love it because all of the bad points are insignificant, they are nothing, compared to the sheer magic that has been achieved to create a wholly fulfilling illusion that you are driving something real. It's almost an alchemy that is in place here.

Consider the supreme combination of lights and sounds and vibrations which are stuck together to fool your being sufficiently and long enough to transport you (no pun intended) "elsewhere" for a few minutes at a time - ie into the driving seats of hundreds of different cars with infinite combinations of setups to toy with at the click of a button.

So... the reason you love it is summed up in your one line...

"Car physics/handling". But this just does not do it justice.

The literal thrill of optimising a setup and guiding it joyfully round a track, pushing its envelope with each lap until you push too hard, and spin off with a grin.

I would love this game if I had one car and one track. As it is it's a masterpiece; it just gives and gives and gives. The more you drive , the better you get and the more you get out of it, even the "worst/undrivable" cars become a joy to tame.

I have never ever spent so much quality time with a game. I have over 350 cars and am level 36 or something, but each time I approach this game it feels fresh. I often spend days toying with lower spec cars, or tweaking and rating personally the Race cars I own.

And each time there's some fresh fun to be had :-)

Its not even about racing or improving lap times for me, at all, its about getting the most "feel" and joy out of guiding a car around the track. Getting the rear to slide just enough so I can handle it and I dont spin out. Holding a drift and powering out of a bend is just a sublime experience. I thank Polyphony for allowing me to savour this when I know it's just a dream to ever do it for real.

Right thats my 2 penneth worth... now... what shall I drive tonight... Ahhh my lovely Scudera... :-)
 
Wel some good points have been made here, even the ones that contradicts themselves i found to be true-ish occasionally. Speeking of Top gear: i vind that video hard to believe (or atleast the story that accompanied it) If that guy only drives the bus from home to work where he plays GT5 (at home & on the job) and he does that on the track! Wel the poor lad is missing a well paid racing career -LOL-
But i -kinda- sympathise with the op (a.o.) My strongest cons: do we realy need 50 gtr skylines, 20 MX5's and how about the 4! fiat 500's. Thing is -imo- if you've started to drive car, it's hard to go back to crawling. I like the cockpit view (since prologue) so much, on the other hand i find the 20 year and older cars the best thing of GT (since GT3), that i have to switch view point now & then.
That's not all, but it is for to night.
Ps GT still the best racer i know, 3rd best game franchise ever in my book :)
Greetings stano(goodnight)666
 
For a game that has formula 1 cars, rally cars, le mans cars, GT1 cars etc all put together in ONE game is astonishing. I'd like to see codemasters and EA make a game like that....BTW I do play games like dirt, F1 2010, grid etc.Like other people I just play GT5 more because it's a better game .

I really have to disagree with you on that. GT5 may have all of those cars but IMO those racing disciplines are not represented well in GT5. For example, PD has the NASCAR license, but there's not even a Daytona 500 race in the game. But yet, they put in an Indy endurance race instead and there's not even any Indy cars. That just doesn't make sense to me at all.

I would have a much more enjoyable time playing a racing game that's dedicated to one type of racing than one like GT5 that tries to have a little of everything. So if I feel like doing rally racing, I would definitely choose Dirt 3 over GT5 any day.
 
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Every race game is compared with the GT series, over 14 years. It meens something, no matter someone don't like something in the game.
 
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Not trying to convince anyone to buy a particular game, but your 2 tracks with one car and you are an expert on physics? Too exaggerated? Right, because driving 160mph should feel as stiff and lifeless as GT5...

Of course its hard to get a real "feel" for a car when its invisable (like the cockpits of 80% of cars in GT5.

Again another closed minded GT5 zombie thats scared to branch out, so they say they played everything and when caught, they use the "I played it at a friends house" line. *yawn*

Call me whatever you like but know that GT5 is an awesome console driving sim. If I wanted a driving sim for a game console I'd pick GT5. Even Inside sim Racing (professionals) say that GT5s physics are awesome and very realistic(even if the damage is poor, Inside sim Racing said GT5's physics are very realistic), whilst NFS shift2 has a lot of driving physics issues. Believe me, there are lots of evidence that GT5 is a driving sim. Whilst it may not be as good as PC driving sims like rFactor or iRacing but is pretty close. Plus the sense of speed isn't lifeless, maybe to you but so many people say that its pretty realistic and you don't always need cockpit view, hood cam or bumper cam does the job. Like I said before, NFS Shift 2 is a little overexaggerative. Yawn as much as you like but Shift 2 is NOT a DRIVING SIM. There are much better sims like GT and Forza. I mean just look at Lucas Ordonez and look what GT has done to him.
 
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Every race game is compared with the GT series, over 14 years. It meen something, no matter someone don't like something in the game.

Yes, that's because GT has taken a big part in console sim racing and even sim racing in general. People know that GT is one of the best racing games ever made.
 
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I still find it laughable that the definition of some of the "standards" is so low. I've even had people trying to defend it by saying things like "they were forced to release it,,," and, even more laughable, "they were rushed,," 5 years and they couldn't even bother to up the definition of cars that are emblazened with their own name! Have a look at the definition of the Gran Turismo Nissan Skylines, I'd have thought that something with your own branding on would be the first thing that you would make sure had the highest definition possible, show some pride in your rather lucrative creation.

Also, I agree that there's far too much model repetition in the used cars. RX7's, 3000GT's, Skylines, Civics and NSX's are way over-represented in this edition. I'd have been happy with one of each noteworthy model in return for higher resolutions on these models. Perhaps not at premium levels, just less like "finished by a pre-schooler with a broken pencil"
 
Call me whatever you like but know that GT5 is an awesome console driving sim. If I wanted a driving sim for a game console I'd pick GT5. Even Inside sim Racing (professionals) say that GT5s physics are awesome and very realistic(even if the damage is poor, Inside sim Racing said GT5's physics are very realistic), whilst NFS shift2 has a lot of driving physics issues. Believe me, there are lots of evidence that GT5 is a driving sim. Whilst it may not be as good as PC driving sims like rFactor or iRacing but is pretty close. Plus the sense of speed isn't lifeless, maybe to you but so many people say that its pretty realistic and you don't always need cockpit view, hood cam or bumper cam does the job. Like I said before, NFS Shift 2 is a little overexaggerative. Yawn as much as you like but Shift 2 is NOT a DRIVING SIM. There are much better sims like GT and Forza. I mean just look at Lucas Ordonez and look what GT has done to him.

You are right, Shift2 is a RACING SIM game, not a driving one. I agree.

Ok, you are calling guys that play sim games on Inside Sim Racing "professionals"? Proessional what? They review games like everyone else so I guess professional reviewers? Also the "proffesionals" gave Shift2 a score of 84/100 and GT5 83/100, if the scores are important to you. "Professionals" say that S2 is better than GT5.

I really dont want to go down the S2 vs GT5. I like both games. I like all the games in my racing library for different reasons. The point I was making to YOU personally, is dont downtalk something you DONT know about. I can at least make a fair judgment considering I own and play the games I talk about, unlike other people.

I play GT5 for B Spec, because I cant stand the fact the cockpits are bad, or non-existant in a so called driving sim game, and cars cant be personalized (i.e. why have plates that tell you what car it is? realllly?). But thats MY reason. So I get out of GT5 my enjoyment of car collecting, and directing drivers. When I want to race and feel some speed, I pop in Shift2. When I want to rally Dirt2-3 makes the grade.

Or I could just be close minded, own 1 race game, and talk crap about all others because...well I dont want something to be better in anyway to my beloved GT5. Like you do.

Point is, if your going to downtalk something at LEAST give the game a shot, before you talk about stuff you dont even know.
 
Generally speaking all the racing games have their niche category. For me, GT5 fills the Car Collecting and Simulation Based Racing. For an arcade racing experience I use Burnout, for Circuit Racing I use Shift and for Drifting it comes back to Grid.

I've yet to find a cars based game that fills all the disciplines well, and I'll be pleasantly shocked when one finally gets to market.
 
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