Corvette Grand Sport for drifting

  • Thread starter Thread starter kuba.g
  • 5 comments
  • 762 views
Messages
5
Is this car any good for drifting? I'm a beginner and I just CAN'T get it to drift! I've been trying lots and it just wont!! It's got 600hp.

Is it because I need to practise or do I need to tune or change my car?
Apart from the Corvette Grand Sport I only got a Chrysler PT Cruiser and a Mini Cooper. Which would be the best?
 
kuba.g
Is this car any good for drifting? I'm a beginner and I just CAN'T get it to drift! I've been trying lots and it just wont!! It's got 600hp.

Is it because I need to practise or do I need to tune or change my car?
Apart from the Corvette Grand Sport I only got a Chrysler PT Cruiser and a Mini Cooper. Which would be the best?


I wish I could make this long and worthwhile but time loves to work against me. But let me get to the point.

I'm sure this is going to be said, if not, then sorry, but the search button is a good thing, plus the Grand Sport is a good car for drifting, least in my opinion. A key thing though to why or why not it drifts is laregly aside from your ability, how you'ev tuned it and just what else you've got about this car aside from the power output.

I had a 385BHP Grand Sport on sims that drifted well and also a 450+ one, both on stock weight and mods in other areas, it is possible, it's possible with just about EVERY other, I'll even be crazy enough (or stupid or something) to try with even the Escudo if I ever get the time for it, or not...

Point is, it is, time is the only way you can learn how to do certain things, time, technique, concentration, etc. Just how is the Grand Sport modded? I could be of some help here, and what tracks do you try it on?

That's about it, till later.
 
R_Riders
I wish I could make this long and worthwhile but time loves to work against me. But let me get to the point.

I'm sure this is going to be said, if not, then sorry, but the search button is a good thing, plus the Grand Sport is a good car for drifting, least in my opinion. A key thing though to why or why not it drifts is laregly aside from your ability, how you'ev tuned it and just what else you've got about this car aside from the power output.

I had a 385BHP Grand Sport on sims that drifted well and also a 450+ one, both on stock weight and mods in other areas, it is possible, it's possible with just about EVERY other, I'll even be crazy enough (or stupid or something) to try with even the Escudo if I ever get the time for it, or not...

Point is, it is, time is the only way you can learn how to do certain things, time, technique, concentration, etc. Just how is the Grand Sport modded? I could be of some help here, and what tracks do you try it on?

That's about it, till later.

Thanks for the reply.
It's got every part @ max. Apart from NA3 and the seccond best (grip) tires.
Maybe I should switch off my ASM?
I try it on the midfield track.
I'd like to see the video of drifting, but I can't download it anymore.
 
kuba.g
Thanks for the reply.
It's got every part @ max. Apart from NA3 and the seccond best (grip) tires.
Maybe I should switch off my ASM?
I try it on the midfield track.
I'd like to see the video of drifting, but I can't download it anymore.


---
So let me make sure I've got this right? Your car is just about maxed out in mods aside from a few things and you'got perhaps medium soft if not soft tires? With ASM on midfield?

I can't upload any of my drift replays because I have neither a sharkport, nor a video capture card :(... there are some videos around by others that show cars like the Grand Sport and then some are driftable.
Here are a few suggestions I'd like to give though.

First off, make sure ASM and TCS are both off. Second, I'd suggest if you have money in your account on GT3 to get another bone stock Grand Sport, and get that on simulation tires. Try a track out like midfield, or Trial mountain or some course, why?
A thing at the least I do to try and get a car to drift is not to mod it hell off the line, but first try and see if I can drift it stock on simulation tires and see how it behaves. Once I can get it to drift and understand it, then I start either peice by peice or all at once given mods. Excluding my Camaro, I've left the weight stock and left no changes I could not undo including port polishing and weight reduction to name two.

I would not try and get the car to be too big on power to begin with, I'd try and work with the stock power of a given car best you can less it's that difficult to drift with, less you either try and learn how to get a said car sideways well and also if you do have stuff like a full racing suspesnion, to tinker around with the car to see how you can get it so it can react more to what you want it to do.

But working with a car bone stock before moding it, though a long process is a better one. Having a fully moded car in even one direction could be in one sense good, but if one only can drift with a fully moded car, I think something has to be said about that said driver. In short, before you go for the full mods, just go and see how the car works bone stock on a said track (Midfield is good I guess, but I lean more for Trial mountain, also Laguna Seca, Grand Valley, and Seattle, also Tokyo RT 246 and Speical Stage Route 5, also 11) on sims with no TCS or ASM, why?

TCS and ASM try to have your car regain traction by reducing throttle input and other things, they can be a hinderance, also, the high grip tires, though would be good for the higher bhp cars, espically with lower weight, at times can run a double edge, though guys like DR and Swift know more on that subject better than me, you could ask them thru a PM or use the search button for a thread on tires and such.

That's about it, dunno what else to say, on end I would be surpsied no one else is replying to this (least when I wrote this down), then again, GT4 is out so GT4 is as will Smith (agent J) from MiB said... 'the new hotness'... (dang that was lame...)...

Till later.
 
R_Riders
---
So let me make sure I've got this right? Your car is just about maxed out in mods aside from a few things and you'got perhaps medium soft if not soft tires? With ASM on midfield?

I can't upload any of my drift replays because I have neither a sharkport, nor a video capture card :(... there are some videos around by others that show cars like the Grand Sport and then some are driftable.
Here are a few suggestions I'd like to give though.

First off, make sure ASM and TCS are both off. Second, I'd suggest if you have money in your account on GT3 to get another bone stock Grand Sport, and get that on simulation tires. Try a track out like midfield, or Trial mountain or some course, why?
A thing at the least I do to try and get a car to drift is not to mod it hell off the line, but first try and see if I can drift it stock on simulation tires and see how it behaves. Once I can get it to drift and understand it, then I start either peice by peice or all at once given mods. Excluding my Camaro, I've left the weight stock and left no changes I could not undo including port polishing and weight reduction to name two.

I would not try and get the car to be too big on power to begin with, I'd try and work with the stock power of a given car best you can less it's that difficult to drift with, less you either try and learn how to get a said car sideways well and also if you do have stuff like a full racing suspesnion, to tinker around with the car to see how you can get it so it can react more to what you want it to do.

But working with a car bone stock before moding it, though a long process is a better one. Having a fully moded car in even one direction could be in one sense good, but if one only can drift with a fully moded car, I think something has to be said about that said driver. In short, before you go for the full mods, just go and see how the car works bone stock on a said track (Midfield is good I guess, but I lean more for Trial mountain, also Laguna Seca, Grand Valley, and Seattle, also Tokyo RT 246 and Speical Stage Route 5, also 11) on sims with no TCS or ASM, why?

TCS and ASM try to have your car regain traction by reducing throttle input and other things, they can be a hinderance, also, the high grip tires, though would be good for the higher bhp cars, espically with lower weight, at times can run a double edge, though guys like DR and Swift know more on that subject better than me, you could ask them thru a PM or use the search button for a thread on tires and such.

That's about it, dunno what else to say, on end I would be surpsied no one else is replying to this (least when I wrote this down), then again, GT4 is out so GT4 is as will Smith (agent J) from MiB said... 'the new hotness'... (dang that was lame...)...

Till later.
Thanks a whole lot... That is almost a tutorial ;)
Well... in the time I managed to mod my corvetter to full (now it's 800hp) and best tirers. So that'll not be the best option.
Is there somthing cheaper that I can buy for drifting brand new + simulation? I currently have 150000, but I'm saving for a new car for racing aswell...

Could I buy a good drifting car for -30000? (excluding sim. tires)
 
First thing I'd suggest is to read the stickies at the top of the GT3 drifiting forum. In particular, I'd suggest the In-Depth GT3 Drifting Guide, and the DRIFTING 4 DUMMIES threads. Those two will put you well on your way toward drifting.

As for personal suggestions...here goes. I'd say taking the vette down to pretty much stock hp. 350 should be plenty to drift on. I usually use a chip and exhause first, then maybe a na1 if it still needs it.
Then...put it on sim tires and turn off both asm and tcs. If it's too slidey for you, take out some hp or bump up to normal or sport tires.
Throw on sport or racing suspension, stiffen up the rear end.
Then....read those stickied guides and go practice

Have fun :)
 
Back