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This is a bit old, but it looks promising.
It naturally is not a solid confirmation, but when you place it in combination with this bit of news from June....http://www.eurogamer.net/articles/2011-06-13-ea-criterion-wont-make-a-game-a-year
Of course, with Criterion stating that Burnout is far from dead, there is always that possibility.
http://www.eurogamer.net/articles/2011-08-05-criterion-hiring-for-open-world-racerNeed for Speed: Hot Pursuit developer Criterion Games is looking for staff to work on an open world racing game.
Given EA's Call of Duty-style strategy to alternate Need for Speed development duties between Criterion and EA Black Box, which is making this November's game, the job ad suggests November 2012's NFS will be an open world game.
It naturally is not a solid confirmation, but when you place it in combination with this bit of news from June....http://www.eurogamer.net/articles/2011-06-13-ea-criterion-wont-make-a-game-a-year
...it certainly looks like Criterion may very well be taking their 2nd shot at NFS. Add in Criterion's latest Burnout being a Download-only & it looks to be a recipe for greatness after Hot Pursuit's successful return to classic NFS gameplay.EA has promised it won't force Need for Speed: Hot Pursuit developer Criterion Games to make a game every year.
Instead, with its Need for Speed franchise EA is employing a two-pronged development strategy, alternating between games made by Guildford-based Criterion and Canadian studio Black Box.
Last November's superb entry in the series was Hot Pursuit. This year's entry is Need for Speed: The Run.
This gives Criterion the time to craft November 2012's entry in the racing series.
Of course, with Criterion stating that Burnout is far from dead, there is always that possibility.