I'm not entirely sure how you managed to miss the point this badly. My point is that Three Fields Entertainment is entirely capable of creating more polished games than this, regardless of how many developers they have. They could have 150 developers and I'd call this game an overpriced asset flip, they could be one person working from home and I'd call this game an overpriced asset flip. Regardless of what you think of RoR2 or Va11 Hall-A or Undertale, the fact remains that all three games have received massive acclaim for their polish or depth, whilst DD is sorely lacking in both categories. What consequences? Either they go under and we don't get Burnout, or they continue to produce subpar games like this one and we don't get Burnout. If anything, blind praise and shouting down criticism gives us even less hope for an actual Burnout game; if we're setting the bar this low, what reason do they have to try and improve?