Decal becomes distorted after uploading it into the game / SOLVED

2
Juliusz1997
//EDIT: saving the graphic as svg instead of exporting it as a svg in adobe ilustrator resolved that issue. Thread can be locked now/archied or whatever.




Hey,
I'm having an issue with uploaded decals and I'm not sure if it is a bug or my fault. Searched the web and the forums but couldn't find any help.
Anyways, I'm trying to replicate itasha livery from GTA V and I've come to a dead end really. After hours spent in corel draw I've finally managed to get a vector replica of some parts of the livery. I thought that I've succed with the hardest part of the task but it turned out to be just the begining.

Here is what I'm miserably trying to replicate:

Z4R5iIP.jpg


Now, the issue is following: I've uploaded several different svg files through the web page and on the decal list all of them are looking just fine. But when I switch to the PS4 and go to my decals, almost all of them are broken in one way or another. The propotions are messed up, components of the deacals are out of place, some vectors are missing or replaced by some others. All sort of random stuff. I was trying many different approaches and generated dozens of svg files but none of them worked. Now I'm not sure if it is game related problem or is it me doing something wrong. I have very little expirience with vector graphics. I'm creating graphics in corel draw and then copy them to adobe ilustrator to extract them as svg since I get a much better results in terms of file size with the ilustrator. At this point I have no clue what I might be doing wrong. On the PC side file seems to be fine in every field, both before the upload and after when graphics are shown on the decal list on the web page. Here is what I'm talking about:

Graphic before uploading:
Ll9GG5T.jpg

As seen on the decal list on the GT page:
pOLItLU.png

Same decal seen in game:
26JNXAO.jpg

SKux2F5.jpg


I would apreciete any help, I want to at least know if it is a bug or is it my fault.
 
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