But a tiptronic is a semi-auto unlike a full manual with clutch, so to fully replicate it truthfully in game you would have to distinguish between different types of transmission ( that's why I created that thread ).
You can't ( or at least that's my opinion ) make a manual act like a semi-auto if accuracy is wanted or desired.
Best way is probably reducing the time differences for none clutch users but there should still be a replicated gap to illustrate it has a clutch instead of a semi-auto/paddleshift, etc.
It's a tough one, because as you know, in-game we have all these different cars that regardless of what their transmission options are like in real life, can be driven in fully-automatic mode, manual sequential and manual with clutch. Historically, automatic cars had much slower gear changes and acceleration, but with the advent of dual-clutch systems, that's all changed. Like I said, the DSG version of my car can out-accelerate my normal manual car with clutch, so I'd expect that to be replicated in-game. When set to auto, the game should know that IRL, this car has faster gear changes than are possible with a manual clutch. Overall performance is down to whether you opt for fully automatic (auto), or squential (manual) mode. Clutch users would have to suffer in this example.
Obviously there is more to performance than just shifting speed, but I would have thought that it would be pretty easy for PD to include a variable in their physics model to control shifting speed for each car and transmission type.
Having said all that, I'm not really that consistent or fast enough for any of that to matter!
Edit: Interesting post on the whole anticipation thing, but as described it sounds counter-intuitive. If you are in identical cars, but one has a manual clutch, and the other has flappy paddles in sequential mode, why should "anticipation" have any bearing on performance? In both cases, you are accelerating, listening out for the revs, and deciding when to change gear. Once you have made that decision to change gear:
- With a manual car you have to press the clutch, select the gear, then disengage the clutch. This takes time.
- With flappy paddles, you just have to flick the paddle when you want to change gear, and depending on the car, a few milliseconds later the gear has been changed for you.
I would have though then, that from the time you decide to shift, to actually completing the process, would be quicker using the new dual-clutch systems out there. My car is certainly proof that the DSG version can hit 60mph faster than the manual, and it's all down to the speed and efficiency of the automated gear changes.
Very interesting - we should let the Mythbusters tackle this one!
