DFGT issues?

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BHRxRacer

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I decided to re-visit GT5 after years but this time, I got a wheel.

1) I tried to gold the eiger nordwand special event and I'm no where near my DS3 times. I'm just as fast in other tracks/cars but whenever I encounter a hairpin I get frustrated because I have to rotate the damn wheel at least twice to get the same angle I'd normally get just by flicking the analog stick. Is there a fix for that?
2) does the FFB motor wear out after a while?
3) I seem to get better feedback from the DS3 via vibration than the DFGT when it comes to wheelspin. I could be turning normally with the DFGT and all of a sudden I find myself sideways. With the DS3 it starts to shake a little right before it slips allowing me to correct. Fix?

Cheers
 
The dfgt is a good wheel, I play plenty of games and sims on pc with it, and have very few complaints. I've had one for a while, but every time I hook it up to gt5 I remind myself why it's a rare occurrence.

The big issue is a small but significant force feedback "deadzone" (not the wheel, no problem with other software). This makes direction changes sloppy and vague. It makes you want to grip the wheel tightly and ignore the feedback you can feel for a more linear transfer from one side to the other, which is just absurd, with a good sim you can drive with your finger tips.

Maybe that wouldn't be such a big problem if we could adjust the rotation lock to lock, but if they're going to add proper wheel settings they might as well add the lot so we can adjust dead zones too.

To be honest this wheel would be better with this game if it had 300 degrees of lock range. Its other major flaw with gt5 is that it doesn't turn quickly enough on its own. Catching slides once they get past the minor stage takes practice and is nowhere near as natural as it is in real life, or as easy.

They wanted to keep it plug and play for novices and people who don't know a deadzone from an ozone. And imho that has left it compromised and unsatisfactory.
 
I decided to re-visit GT5 after years but this time, I got a wheel.

1) I tried to gold the eiger nordwand special event and I'm no where near my DS3 times. I'm just as fast in other tracks/cars but whenever I encounter a hairpin I get frustrated because I have to rotate the damn wheel at least twice to get the same angle I'd normally get just by flicking the analog stick. Is there a fix for that?
2) does the FFB motor wear out after a while?
3) I seem to get better feedback from the DS3 via vibration than the DFGT when it comes to wheelspin. I could be turning normally with the DFGT and all of a sudden I find myself sideways. With the DS3 it starts to shake a little right before it slips allowing me to correct. Fix?

Cheers
Just got a dfgt this week and I've spun myself out more in two days than I did in two years with a stick. There seems to be much more forgiveness with the stick.
Getting a wheel in the grass, for instance, is easily driven through with hardly an issue with the stick.
I started with the force feedback setting at 7. I'm down to 1 now and it's getting better. I assume the more and more practice I get, the more and more I can bump up the ffb.

Any other suggestions and helps would be appreciated.
 
Just practice. A lot. After a few weeks you will get it. And 1 is way too low for FFB. I would even call 7 too low.
 
The DS3 is definitely more forgiving than the DFGT. When I first started using the DFGT with GT5, I would spin out many times.
There's not much you can do but practice, practice, practice.
After almost two years of use, the DS3 feels very weird to me.

And for tips, you should learn to gauge how much you steer vs. how much you step on the pedals. If you can learn to do this, spinning out becomes much less likely.
 
You'll have the feedback back up in no time. I use 7 fb on my DFGT and love the feel it gives. At first I was really struggling, like you, with spinning out but now I rarely spin out and hairpins are fine, even with a lot of twiddling on the wheel. :cheers:
 
Right now I'm "thinking" too much. But there are those sublime moments when it all clicks and I just drive. It is amazing. Once those moments become laps and series of laps, I'll be thrilled.

One thing....those who say a wheel is the equivalent to SRF on with a ds3 are full of crap.
 
I am only 14, never driven a real car in my life. But I can say this. The 900 degree rotation is way too much for most cars in this game, I just did the karting special event and to me, it was easier than the DS3 but I didn't even need 180 degrees of total rotation, you need to know where the wheels of the car stop turning in accordance to the DFGT wheel. I don't use it often, but I recently got a stand and can say that it takes practice. Just a heads up, because it doesn't have a clutch and real stick shift, I use the paddles and on the sequential shift I changed it from shift up (+) to handbrake and shift down (-) to reverse. I use anywhere between 4-9 FB depending of what I'm trying to do. It's all preference. I also know that the Lexus LFA in first gear, cannot make it around the tight right angle bend in London, its absolutely impossible.
 
It depends what you are doing "saxplayer". If you are racing then you don't need 900 degree; well you would need it if you spin out a lot but 900 degree is useful if you like drifting a lot, I certainly do like drifting and I always use all of the 900 degree available.
 
It depends what you are doing "saxplayer". If you are racing then you don't need 900 degree; well you would need it if you spin out a lot but 900 degree is useful if you like drifting a lot, I certainly do like drifting and I always use all of the 900 degree available.

I do racing and try to drift, still practicing drifting on the wheel, my problem is that even if I use less than 300 degrees, I still spin while drifting, it doesn't spin back fast enough. There needs to be adjustable lock so you can choose between multiple race wheel lock settings.
 
I do racing and try to drift, still practicing drifting on the wheel, my problem is that even if I use less than 300 degrees, I still spin while drifting, it doesn't spin back fast enough. There needs to be adjustable lock so you can choose between multiple race wheel lock settings.

I use to have the Logitech Driving Force Pro which has 2 wheel lock settings; one was 180 lock to lock and 900 lock to lock. Same reason I sold my old wheel because it doesn't spin back fast enough and it's really noisy. I use 900 degrees for drifting it took me 2-3 weeks to finally get it, it all comes down to your skills and tuning skills
 
The dfgt is a good wheel, I play plenty of games and sims on pc with it, and have very few complaints. I've had one for a while, but every time I hook it up to gt5 I remind myself why it's a rare occurrence.

The big issue is a small but significant force feedback "deadzone" (not the wheel, no problem with other software). This makes direction changes sloppy and vague. It makes you want to grip the wheel tightly and ignore the feedback you can feel for a more linear transfer from one side to the other, which is just absurd, with a good sim you can drive with your finger tips.

Maybe that wouldn't be such a big problem if we could adjust the rotation lock to lock, but if they're going to add proper wheel settings they might as well add the lot so we can adjust dead zones too.

To be honest this wheel would be better with this game if it had 300 degrees of lock range. Its other major flaw with gt5 is that it doesn't turn quickly enough on its own. Catching slides once they get past the minor stage takes practice and is nowhere near as natural as it is in real life, or as easy.

They wanted to keep it plug and play for novices and people who don't know a deadzone from an ozone. And imho that has left it compromised and unsatisfactory.
Agreed.
Just practice. A lot. After a few weeks you will get it. And 1 is way too low for FFB. I would even call 7 too low.
I'm using 10 with no power steering. Tried everything to get any feedback for wheelspin and nothing works.

You'll have the feedback back up in no time. I use 7 fb on my DFGT and love the feel it gives. At first I was really struggling, like you, with spinning out but now I rarely spin out and hairpins are fine, even with a lot of twiddling on the wheel. :cheers:
I don't mind turning the wheel 180 degrees but more than that isn't even realistic. I don't know how I could get used to that.

Right now I'm "thinking" too much. But there are those sublime moments when it all clicks and I just drive. It is amazing. Once those moments become laps and series of laps, I'll be thrilled.

One thing....those who say a wheel is the equivalent to SRF on with a ds3 are full of crap.
It's the other way around for me.

DS3 without SRF = DFGT with SRF.

I'm 3 seconds faster with the DS3 than the DFGT around low speed tracks.

It depends what you are doing "saxplayer". If you are racing then you don't need 900 degree; well you would need it if you spin out a lot but 900 degree is useful if you like drifting a lot, I certainly do like drifting and I always use all of the 900 degree available.
Its worse. I like drifting, in real life and the game. The wheel doesn't spin back fast enough to catch the slide. As a matter of fact it doesn't even spin until you're 90 degrees already with no warning. That's my concern and why I made the thread.


I use to have the Logitech Driving Force Pro which has 2 wheel lock settings; one was 180 lock to lock and 900 lock to lock. Same reason I sold my old wheel because it doesn't spin back fast enough and it's really noisy. I use 900 degrees for drifting it took me 2-3 weeks to finally get it, it all comes down to your skills and tuning skills
I wish we had that :(


So guys, is the G27 better in that regard? Should I return the DFGT and get one instead? Also no one answered. Does the FFB wear off?
 
Also no one answered. Does the FFB wear off?

I can't speak for the DFGT since mine is still new. I did notice a slight drop-off in the DF Pro over a 3 year period. However, that wheel is gear-driven as opposed to the belt-driven DFGT, so I don't really know. Anyone?
 
So guys, is the G27 better in that regard? Should I return the DFGT and get one instead?

Honestly if you can afford it hold out for a ThrustMaster.. If not yes the G27 performs better but mine did not last near as long as my DFGT has, that's from my personal experience.
 
Actually, the FFB on mine I think has gone yesterday, as it suddenly got quieter? But mine is turning 3 years old tomorrow so.. >_<

Anyway getting the G27 soon if the G29 doesnt come out so soon!
 
I decided to re-visit GT5 after years but this time, I got a wheel.

1) I tried to gold the eiger nordwand special event and I'm no where near my DS3 times. I'm just as fast in other tracks/cars but whenever I encounter a hairpin I get frustrated because I have to rotate the damn wheel at least twice to get the same angle I'd normally get just by flicking the analog stick. Is there a fix for that?
2) does the FFB motor wear out after a while?
3) I seem to get better feedback from the DS3 via vibration than the DFGT when it comes to wheelspin. I could be turning normally with the DFGT and all of a sudden I find myself sideways. With the DS3 it starts to shake a little right before it slips allowing me to correct. Fix?

Cheers

Thats what driving real cars are like so get used to it lol.
 
Steering wheels seem to have steeper learning curves than DS3.
My DFGT 'FFB' hasn't worn out, but the 'resistance' of the wheel has, if that makes sense.
I use Simulation Mode, no power assist, FFB at 10.
I found that the higher the FFB, the more I feel wheel spin or sliding, because the wheel becomes 'light' just like it does in a real car.
 
Thanks for the reply guys. I can afford the G27/T500rs but I went to 3 separate retailers and none of them offered a warranty for longer than a week. To them it's an "accessory" thus I can only return it within a week if there's a defect :/ Pretty sure those things aren't reliable enough to keep them without a warranty.

Thats what driving real cars are like so get used to it lol.
....? I've been driving and drifting in real life for years now. It feels nothing like the DFGT. Are you high? The wheel in real life hardly reaches a 180 degree rotation when taking a U-turn at 50 km/h. In the game, with the 8C, it won't even turn halfway.


Steering wheels seem to have steeper learning curves than DS3.
My DFGT 'FFB' hasn't worn out, but the 'resistance' of the wheel has, if that makes sense.
I use Simulation Mode, no power assist, FFB at 10.
I found that the higher the FFB, the more I feel wheel spin or sliding, because the wheel becomes 'light' just like it does in a real car.

Those things make a difference? It says they only work for other wheels, DFGT not included. Are you sure they make a difference? I use FFB at 10 with no power steering too.
 
Thanks for the reply guys. I can afford the G27/T500rs but I went to 3 separate retailers and none of them offered a warranty for longer than a week. To them it's an "accessory" thus I can only return it within a week if there's a defect :/ Pretty sure those things aren't reliable enough to keep them without a warranty.


Those things make a difference? It says they only work for other wheels, DFGT not included. Are you sure they make a difference? I use FFB at 10 with no power steering too.

The wheel comes with it own manufacturer's warranty. I think it's 1 year. So if anything goes wrong with it within that year let Logitech know and they'll try and fix it or replace it.

And no Simulation mode doesn't work for DFGT's or G25/27's.
 
....? I've been driving and drifting in real life for years now. It feels nothing like the DFGT. Are you high? The wheel in real life hardly reaches a 180 degree rotation when taking a U-turn at 50 km/h. In the game, with the 8C, it won't even turn halfway.

Those things make a difference? It says they only work for other wheels, DFGT not included. Are you sure they make a difference? I use FFB at 10 with no power steering too.

Most real life cars are somewhere around 2.5 turns lock to lock or 900 degrees. I find my DFGT and G27 quite realistic in terms of relating to real life cars. On the tightest tracks like Monaco, I sometimes cross my arms over but never have to take them off the wheel, which seems pretty realistic to me.

I was conscious of using up my FFB motors in my DFGT from the beginning so I've never used any more than 3-5 FFB and it works for me. And as Iain said, the "simulation" mode etc. doesn't work with the DFGT or G27.
 
The wheel comes with it own manufacturer's warranty. I think it's 1 year. So if anything goes wrong with it within that year let Logitech know and they'll try and fix it or replace it.

And no Simulation mode doesn't work for DFGT's or G25/27's.

Nope, you can't have the 1 year warranty because he is buying a second hand G27 and second hand wheels aren't covered. Simulation does nothing I don't feel it but Power Assist and FFB obviously works. Well after 3-4 hours of using my wheel, my FFB does get weaker but only a little bit but when you give it a rest it will be back to normal. If 2 of my FFB motors break I'll be 🤬 crying, (expensive to repair).
 
Nope, you can't have the 1 year warranty because he is buying a second hand G27 and second hand wheels aren't covered.

Don't think that matters to the OP - he's not looking to buy a 2nd hand wheel. Don't know where you read that.
 
The wheel comes with it own manufacturer's warranty. I think it's 1 year. So if anything goes wrong with it within that year let Logitech know and they'll try and fix it or replace it.

And no Simulation mode doesn't work for DFGT's or G25/27's.
How do I let Logitech know? There's no Logitech in the region. I'll have to call their Swiss number then maybe ship it there, and wait ages for a replacement. Too inconvenient.

Most real life cars are somewhere around 2.5 turns lock to lock or 900 degrees. I find my DFGT and G27 quite realistic in terms of relating to real life cars. On the tightest tracks like Monaco, I sometimes cross my arms over but never have to take them off the wheel, which seems pretty realistic to me.

I was conscious of using up my FFB motors in my DFGT from the beginning so I've never used any more than 3-5 FFB and it works for me. And as Iain said, the "simulation" mode etc. doesn't work with the DFGT or G27.
Looks to me like you're the one that never drove in real life. Drive at 50 km/h an hour today and see how how many turns you get out of the wheel without flipping over or spinning out.

Don't think that matters to the OP - he's not looking to buy a 2nd hand wheel. Don't know where you read that.
Correct
 
Looks to me like you're the one that never drove in real life. Drive at 50 km/h an hour today and see how how many turns you get out of the wheel without flipping over or spinning out.

I have no idea what that means...lol.
 
Step 1: Drive your car at 50 km/h
Step 2: Rotate the steering wheel as much as you can
Step 3: Tell me how many degrees of rotation you got

What possible reason would I have for doing that?
 
What possible reason would I have for doing that?

Lol because you said that "I have no idea what that means...lol" and he is trying to show you what it means but you are going to do it not him. All I'm saying is that's suicidal.
 
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