Did Gran Turismo 4 produce the amount of negative threads 5 does?

  • Thread starter Thread starter machschnel
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GT4 was nowhere near as bad as GT5. No there were not nearly as many negative threads at all. Mainly because GT4 did not have standard and premium cars and did not take 6 years to produce (well kinda produce). We could actually change the wheels on all our cars in GT4. ;)
 
At the time when GT4 was released Forza fans were a minority, now is a much different history and most complainers were expecting an idealized Forza 4 in GT5. Every time any of them claim they will back to Forza after playing GT5 confirms that.

Only with the online GT5 has more replay value than any other GT game in history and now is a much better simulator than ever. Two of the main things that people were demanding forever in GT series.
 
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The other reason why there little or no criticism of GT4 was because we were too busy playing it. There was so much to do and so many ways to get great replay value with no major roadblocks to a good game progression.

👍!

GT4 was nowhere near as bad as GT5. No there were not nearly as many negative threads at all. Mainly because GT4 did not have standard and premium cars and did not take 6 years to produce (well kinda produce). We could actually change the wheels on all our cars in GT4. ;)

And from a huge selection as well 👍
 
... I think getting GT running on PSP would have taken quite a lot of resources.
Why do you think development for the PSP version didn't lengthen GT5's development time?
I'm having a hard time believing that GTPSP took any large number of time because cut down ports of PS2 games are something that the PSP has literally had since the launch of the system.
And GTPSP isn't even a particularly impressive PS2 port to begin with, despite being released 4 years into the handheld's life.

Besides the game engine technicalities, I don't believe cars and tracks are added to the PSP version at the touch of a button.
What cars and tracks? There were less than 10 cars added to GTPSP over GT4, and there was only one track added to GTPSP that GT4 didn't have (Valencia), which was ported straight from Tourist Trophy anyways.
 
One of the big differences was that GT4 was released by PD in the knowledge that they COULDN'T patch it. Q&A was taken FAR more seriously, and playtesting seems to have been complete before release.

GT5 was released DELIBERATELY early, in the knowledge that it COULD be patched.

So, on the old GT4 forum, there really wasn't much POINT in complaining, because nothing could be done about it, and it was far better playtested in the first place.

So, a large part of the 'complaints' (and boy, I just LOVE it when legitimate complaints are dismissed as 'whining' by fanboys content with mediocrity) is because we KNOW that these issues (or many of them, at least) COULD be fixed by PD. And, as Kaz doesn't exactly answer my emails, THIS is the place to come to voice our needs.

To annswer the OP...

NO, it didn't. Because it didn't NEED to.
 
To be fair, though, we knew about that a little bit in advance. PD didn't just dump GT4 on our laps without telling us that the online mode wasn't going to be in the game.
 
yes it was. Online was cancelled. GT4 launch was bittersweet..

That is a bummer, and is worthy of a negative thread or two, but not nearly as much as GT5 has gotten. There just isn't as much wrong with GT4. I'd go back if they released GT4+.

Back in the real GT4 days though, I was a huge forza fan. Had the xbox1 fanatec wheel and everything. I really liked the paint system, damage modelling, and racing classes. It wasn't until I got my G25 (long after ps3 was out) that I made it anywhere in GT4. A helluva nice game though.
 

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