Difference in physics: online vs offline.

  • Thread starter Thread starter Jimmy_Pop
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Minne-snow-ta
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Nukedogger86
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nukedogger
Kaz, I love gt6. I have one small annoyance, physics are different between online and offline, and even online during a race.

Is there a special reason, or is it possible to give us consistent physics throughout?

Grip is noticably different, as well as top speeds attained in a straight.

I am good with an explanation, but it would be really nice to have consistency for tuning.

Thank you,

Jimmy Pop
 
Last edited:
I think it has to do with the PS3 having to process ai and car physics versus just car physics alone. Im sure someone else might have better insight on the reasons for the difference....
 
Are question marks going out of fashion? :sly:
 
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