- 40
- United States
I was getting really frustrated with the brake in GTS (That's my only sim ATM) seemed like the brake was never the same twice and at times I was pressing with massive force and getting maybe 70-80% brake, and sometimes much less. Why GTS doesn't have wheel calibration is beyond me, why would a game that touts itself as "The REAL driving simulator" NOT have that? Especially with online competition & prizes now?
A glaring oversight that really needs to be addressed!!
Anyhow, I did some reading and found that GTS constantly recalibrates your pedals so if you need to do some really hard braking during a race that becomes the new 100%
Not very helpful for consistency. So I decided 'what could it hurt?' and repaced the conical mod with a standard bolt as a hard stop point. And the difference was immediate. My braking was more consistent through a race and I KNEW when I was at 100% and got that amount of braking! Every time.
The thing is though I miss the feel of the mod just not the inconsistency. So I was wondering if any of you have ditched the conical mod and if so did you find any method for mimicking a bit of that progressive feel? I am thinking of some soft rubbery material (squash ball?) or spring but it would have to be something that does not interfere with the hard stop point.
Anyone have any ideas? Thanks!
A glaring oversight that really needs to be addressed!!
Anyhow, I did some reading and found that GTS constantly recalibrates your pedals so if you need to do some really hard braking during a race that becomes the new 100%
The thing is though I miss the feel of the mod just not the inconsistency. So I was wondering if any of you have ditched the conical mod and if so did you find any method for mimicking a bit of that progressive feel? I am thinking of some soft rubbery material (squash ball?) or spring but it would have to be something that does not interfere with the hard stop point.
Anyone have any ideas? Thanks!