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So the logical thing to do is jump to conclusions, then. I've certainly done my fair share of noting problems with GT5, but I'm unaware of any time that I outright said "there is no value to be had in GT5." Those things I said were observations. Nothing more, and nothing less.Referring to something as "ignored", "sabotaged", and "bare-bones" and saying the developer "completely ignore the single player component" is not typically the language of someone that finds value in something.
But you weren't interested in hearing the reasons behind those observations. You instead felt it more prudent to play the "some people like it (or, more honestly, don't care), so that is your problem" card.
And that is all well and good. Explain how that counteracts, say, the problems with the linearity of the game when at best it only sidesteps them.My point was that online content is part of the game and it creates an open ended experience that drastically helps reduce the need to repeat offline races.
Because many others, such as brambos, have already explained why it wasn't.You responded to my points in 3 ways. Trying to dismiss it by saying that point wasn't a "relevant rebuttal",
Because, if we are talking about the feature set it has, it is. Even compared to GT5: Prologue of all things.trying to diminish it by calling online play "bare bones",
Of course. Because with such courteous responses to things that I said as "If you're concerned about that sort of obsolescence, I suggest you stick with GT2 (or avoid electronics all together)," it seemed like it was absolutely the best way to continue the discussion.and then trying to distract from it by going after me personally.
In my first post, I expressed criticism of the single-player as it is now because it meant a lack of longevity when the multiplayer goes away. Your acknowledged, objective response was to suggest that I shut up and go play GT2.So, it seems you're able to acknowledge a point enough to dance around it but not able to actually formulate an objective response.
Because the overwhelming majority of it is either user-created (and thus unrelated to the topic) or simply not comparable to the single-player game (because good luck finding a clean race first time out).Why is online play, with all of the tournaments, leagues, races, credits and XP it brings with it, not worth being considered as part of the game content?
So, again, why does having a multiplayer mode preclude having a balanced, well-designed single-player mode?This is first time it's been included in a full release of Gran Turismo and it's something that provides a massive amount of gameplay for many people.
Perhaps because this isn't Gran Turismo: Online. It is Gran Turismo 5, and thus is expected to carry most of the things seen in Gran Turismo 4. And Gran Turismo 3. And Gran Turismo 2.The only answers I've seen are that people don't want to use it, don't have the capability to use it, or that it may not be there indefinitely if PD decides to take the servers down. That's not answering why online play shouldn't be considered content, that's only telling me why individuals won't/can't take advantage of it. That's an excuse, not an answer.
Not to just say screw it to some of the expectations of the GT series single player mode, sometimes intentionally, and then hope that "well, there is an online mode" is enough to stifle any of the criticisms; and to hell with those who don't agree or can't comply.
*sigh*I'm not trying to play victim or show anyone as silly. You seem unable to respond objectively to the points of others, so I thought maybe you could respond to your own. Obviously not.
I have no problem with having an intelligent conversation, but when you avoiding addressing points by trying to denigrate the poster, I lose interest.
I hope you have met the kettle before you labeled the pot. He's located in your nearest mirror.
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