Do you think perhaps Kaz's interest in GT as a game is actually waning? (TITLE EDITED

  • Thread starter Thread starter Devedander
  • 188 comments
  • 13,421 views
That is actually the description of PSN. Has nothing to do with the game.

Did we get different manuals?

B6DvF.jpg


This one I am not as sure about since I don't bspec, but are there really online bspec races?

VQfYx.jpg


Speaking of, we are still waiting for the web browser bspec thing to be turned on...

But what you said in the end is still just a story. That is all, it isnt actually based on any findings firsthand at PD. And another thing, I dont understand how you could somehow question the dedication or the influence that Kaz had over this project. And basing it on him touring the world's tracks (which is probably for the game) doesnt hold up for such a claim.

It's not even a story... it's just a possibility... I am claiming no insider knowledge or anything all I am saying is that I keep seeing people who basically say "Look at the game, look what we have and how GT has progressed, there is only one way this could have happened and the fact it can only have happened that way proves that Kaz is not loosing interest in GT as a game".

All I am saying is that from what evidence we have, you can't say that's the only way... here in fact is another completely plausible way we could end up where we are today...

Sure GT could be in the condition it's in beause he is so dedicated and can't ever get everything he wants in... but that is far from proof or irrefuteable evidence that that is how it happened... there are many possibilities, what I have laid out is only one and in no way is it meant as a "I know this happened!" statement, it is only there as a "don't be so sure that the facts you have points to only one possibility... here is another that would fit just fine with the facts you have."
 
No it isn't. It is the list of specific PSN features that this specific game is supposed to have.

Which is evidenced by the fact not all PSN games feature all those things listed... look at the back of your GT5P box... it's also about PSN but noteably different.

For instance "Messagin/Friend Invite in game"... I still haven't figured out how to invite anyone to my custom lobby yet...
 
I think if Kaz is losing interest, he's probably discouraged. From what I've heard, Sony forced him to do GTPSP so they could sell more PSP Gos, resulting in delays to the original project (console GT), as well as some content reduction to cut the delay short. Then they wanted 3D compatibility so they'd have another wow-factor feature to show off (and sell 3D TVs with). This most likely resulted in even more delays and content cuts, and I'm sure the 5 people who'll be using 3D would rather have had a more complete game with an earlier release. Then there was PSP-PS3 connectivity. More delays. More slimming. 800 worthless low-detail cars you can't completely avoid using. Finally they hold him up at the last minute because of a bueaucratic requirement for upgraded piracy protection. It took three extra days to finish and two extra weeks to release. In general, the core of the game seems to have been sacrificed so Sony could have a big list of shiny new features to show off. If I was authoring a video game, and a console manufacturer was constantly messing with (and messing up) my work, I'd get discouraged and lose interest pretty quickly too.

Whoa I wouldn't call those standards worthless, but if it wasn't for the side trips to make games and additions that WE SURE AS HELL COULD HAVE LIVED WITHOUT. GT5 would have probably had ~350 premiums and possibly no standards at all. Then the game would have launched earlier than it did, they'd be at work on updates for GT5, while just streamlining the engine for GT6. But we have this instead, I'm happy for what I have, but we all know that this game could have made every other console driving game developer crawl back into their little caves and cry. Oh well at least a GT is better than no GT, back to collecting standards lol.
 
I dont since he said claimed that most people do which is something he cant prove.

Oh and BTW if you read my post:

I keep looking at GT5 and while I know many want to look only at it's positives over it's negatives I think we must agree that the game seems unfinished and that is surprising after so long...

I said I think. It's my opinion that we must. I honestly don't see how somene can rationally NOT agree with the evidence staring us in the face...
 
Kaz is no angel..he's a business man with the bottom line. He used misleading terms to suck us in. He announced features before being finalised on purpose. He knew 1000 cars would mean a two tier system FROM THE START. It wasnt due to 'time constraint'. If you follow the mgs series, you would know the game, before going gold has to pass a quality assurance test to make sure its well and does what it claims to do. Because if it doesnt, its a bad image on Sony as a brand. We were mislead on purpose, they always intended to babble on with updates and patches. This game bug testing stopped in March (original japanese release date) and Nascars and other late arrivals were made. Oh, and Trial Mountain was ported from GT4 in the last few months, proof is that we only knew it was in in the last few months prior to release.
 
I think that perfectionism and creeping featurism is the recipe for epic fail...

GT5 should NEVER have added 3D. It should NEVER have added face tracking. It should have left NASCAR alone. It should have left the Course Designer alone (let the pros do it and sell DLC). So much was left unfinished to add these features that DO NOT WORK.

Make GT5 (and make it perfect), THEN make GT5 3D. Make GT5 perfect, then make GT5 NASCAR. Make GT5 perfect, then sell GT5 Course Designer. Allow us to pick and choose what we NEED, but make the basic game the cornerstone of the add-ons. Right now, there is NO cornerstone. EVERYTHING is unfinished, from cars to AI to graphics to online (the core features) let alone all the extra stuff added.

Focus, Kaz-san. Focus.... Wax on, wax off. Wax on, wax off. Wax on, wax off. Wax on, wax off.:)
 
I think the problem is that Kaz has too much interest in GT5 and probably wouldn't ever have finished it had it not been for someone stepping in.

Exactly this!

I think we've seen a tug-of-war between Kaz (who would take forever to release his latest creation) and Sony (who can't wait forever for a big-money Christmas hit).

GT5 so far seems to be a story of compromise in the modern games industry.

Think back to 1997 and tell me that it wasn't a completely different time...

@Destinkeys: The course creator SHOULD be in because it allows the game to create random rally stages - for me that's a fantastic feature! The creator would always have been there regardless of whether or not the user had access to it!
 
Hello there, first post on GTP :)

I think people may be a little too focused on "Kaz". I mean, he's only a man. A man that happens to be the "father" of one of the greatest game series of all time, yes. But only a businessman, trying to do his job to the best of his abilities, hopefully.

So, I don't think the question is asked on the right terms. His interest in the series may be fading, yes, but that is not as relevant as one may think, as now PD is a 140 man company, and GT5 is the work of one huge of a team, not just "Kaz's baby".

As for why the game is so ... incomplete, and feels so disappointing. I don't know. I can't figure out how the game became like this. "This" being a awesome driving simulator inside a so poorly thought video game.

I may have many theories, some including the "Japanese development curse", some including "that other game", some including "Kaz's mindless worship", some including "Sony meddling", but none are satisfying.

In the end, we're left with Gran Turismo 5. A great game with lots of qualities, lots of shortcomings, and lots of defaults. I hope some of those will be fixed with patches and DLC, but I don't really count on it, as history has proven that games are rarely dramatically improved by patching.

Just one thing is for sure. I will not blindly buy GT6 as I blindly bought all previous iterations before (all except the first of course, because, well, it was the first of the series). With GT5, the Gran Turismo franchise surely has lost some of its might.
 
Last edited:
It's a good thing to try to put to much, you have to know when to cut the rope. Some times, enough features, is actually, enough.
 
Uhm....I hate to be the guy that slaps you in the face with a 'reality check' but GT5, in it's current form, is very much incomplete. It's not really a matter of what you're okay with and what you're not....features are missing, features are skewed, some are even half-assed....explain how it isn't incomplete.

This sums pretty well my opinion about GT5. I find it kind of ironic that most people were making fun about how Forza was so incomplete, about how many features were done wrong, about how the game seemed so rushed... yet GT5 doesn't sound too different to me.
 
Only one thing i have to say to the whining gang. Update expected in next 2 weeks, "THINGS ARE JUST GETTING STARTED"....

:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D
 
Neither a simple "yes" or "no" on it's own shows an incite or education.





Imagine this for a moment (I am not saying this is how it is or even close, just a possibility that would have the outcome we see today):

10 years ago, Kaz starts off to make a project - a car encyclopedia that lets you feel what it's like to race a broad variety of cars in a "reasistic" fashion. He and his small team go into the office every day, excited and full of ideas and vigor... the midnight oil is burned not because it has to be but because everyone (Kaz especially) has so much enthusiasm for the project no one can go to sleep because they are so fascinated with working on it.

We have all been there haven't we? 4AM and gotta work tomorrow but just going to solder this one more piece, write this one more chapter or built this one last part... becuase we are enthralled in our interest.

Years go by and the team marvels at it's completed product... they have put blood and sweat into it and it's come out to be excellent.

So goes GT1... GT2 they get back together and start adding things they would loved to have seen in GT1 and fleshing it out even more... they are now on their second wind hot on the success of GT1 and the vigor is still strong.

Then comes GT3... a new challenge! New much more powerful hardware! They are working to do on the PS2 what they did on the PS1 but bigger and better... this is a new challenge... they have built it once but they will build it better now! Like someone who has built an engine in their garage and now has access to a real professional garage and machining tools!

Now it's less the product that's the focus but the challenge of the new level of doing it!

And so goes GT3...

The challenge and the thrill of accomplishing something new (adapting to a new level of hardware) is keeping the team focused.

GT is big... it's making money and now people in the business world are paying attention... Kaz is getting to realize his dreams of car love with racing and the GT name is turning into a franchise with potential marketing and business ties coming up left and right!

Then GT4... still loving his success, the profits pouring in, the new opportunities tied in with potential racing schools, business ties and franchise benefits on the horizon Kaz is hitting it big...

He's out doing, experiencing, building... still back at the office leading and feeding off his new experiences and oportunities to keep enthusiasm high on GT4... which turns out to be arguably one of the best GTs yet...

Now we move on to GT5 on PS3... GT has become more than a racing game... it has become a means to an end... a racing school and business are big and Kaz is out working them... and still working on GT5... but now what's the next challenge? They have already improved on his dream product once, they have already conqured new hardware once... the novelty of the challenge has worn off... he is in the office less and less because he is on the road more and more... all the parts of GT are pulling hiim in different directions and unlike coding another game these new facets have their novelty and new challenge.

Less and less is his dedication and pure focus on the game and more and more it's spread to the next challenge, the next step forward for the GT franchise... meanwhile back at the office workers toil hard at GT5 but with less leadership and enthusiasm to push them, less novelty of the challenge and with focus on so many other areas Kaz is being less of an influence directly on the game.

Now he is stopping in and giving input and testing and seeing how the game is coming but he is more like a boss and less like a team leader... he is getting info and seeing features he likes but he isn't in on the ground floor so his info is a little less accurate than it used to be... what his team tells him he goes and runs with telling the public about awesome new damage, new racing styles etc... he is essentially being marketed to by his own dev house and then passing it on...

Think Dan Greenwalt telling everyone "those cars you see in the showroom, those are the same models you will see during the race!".

Maybe he was stupidly trying to lie to the crowds and hoping not to get caught or maybe he had misunderstood some guy on the team explaining what the game was and went forth to pass on this missinformation.

Could this be what's happened with Kaz now? Is he less in touch and less involved and that's why the info is so strangely ambiguous and seemingly missleading?

Is that twitter answered solely by him? And if it is is he really behind the answers or is he fed info from his dev team and trying to answer as best he can one step away from the real info?

Again, not saying that's how it is by any means, but I think many of us here have it set in our minds how it's been and can't fathom there is another logical possibility... just tossing it out there as one that seems possible and would result in what we have seen...


Totally wrong again.... GRRRRRRRRRR I hate it when you start imagining... When there is a truth out there we all know, at least the ones following this from GT1.

Because 2 games made history in racegameworld: GT1 and GPlegends. If you're not from that time, or don't know what i'm talking about, listen very carefully.

KY is a big car freak, very big!!
One day he made with some friends a litle looney tune style kinda game. Wich was rather already somewhere ahead in physics compared to other same style kind off games. KY himself started to fantasize with the knowledge he gained personally what he might could pull off for himself as a recreation in spare time.
It started to look like that, as he just tried regular real cars in a virtual world with some tracks, with very basic polygons, he liked it himself and that was his whole point. Make a game for himself, with a vision what for him would be perfect spare time filler as a carnutter. Some good friends who worked with him on the last "looney" style game came to play in the first stadiums off the build, and became sorta hooked to it. And then it all became clear, KY made a game according and FOR his own vision/self, but it looked like the whole carnut world was thinking a bit the same, and everybody loved it.

That is still the case today.
KY lives and breeds GT, you can't compare that to anyone without a vision. And there aren't much in the gameworld...

I can name only 1 other who works with his heart...
Hideo Kojima from the Metal Gear Solid series...

And to be honest it kinda shows through in their games. They just spread and share what they think is amazing. With a red line through their whole work. These 2 are not PM's for me, no not producers, or...

They, are artists!

But yeah, if you are even a slight nationalist or have racist problems then i understand it is difficult to say this from somebody coming from "over the ocean"...

Luckily i havent't got that.
 
Last edited:
Only one thing i have to say to the whining gang. Update expected in next 2 weeks, "THINGS ARE JUST GETTING STARTED"....

:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D
I'm sorry to be so blunt, but the only thing that crosses my mind when I see these kind of comments is:

Fool me once, shame on you.

Fool me twice ...
 
Well, let's hope he doesn't fool you again heh...
I surely hope so :scared:

Edit : Let me rephrase that. I sincerely hope that patches are coming. And that they will greatly improve Gran Turismo 5. I just tend to be a tad pessimistic on such subjects.
 
Last edited:
HBK
I surely hope so :scared:

Edit : Let me rephrase that. I sincerely hope that patches are coming. And that they will greatly improve Gran Turismo 5. I just tend to be a tad pessimistic on such subjects.
well patch are coming for sure.... it's when they are coming the real problem, let's hope they don't delay them just like they did with the game or will get gt6 before gt5 reaches version 1.1 .... XD
 
HBK
In the end, we're left with Gran Turismo 5. A great game with lots of qualities, lots of shortcomings, and lots of defaults. I hope some of those will be fixed with patches and DLC, but I don't really count on it, as history has proven that games are rarely dramatically improved by patching.
Spot on.

HBK
Just one thing is for sure. I will not blindly buy GT6 as I blindly bought all previous iterations before (all except the first of course, because, well, it was the first of the series). With GT5, the Gran Turismo franchise surely has lost some of its might.
And again spot on. I believe Sony is going to have to learn this the hard way.
 
This is the greatest game ever. The AI is so freaking spectacular it baffles me every time I play, anyone that disagrees need to try to drive better. The cars are awesome. The tracks are awesome. Online is way better than I imagined. GT5 is the best entertainment for one enjoys driving for $60.
 
As consumers, we need to speak up and not believe PR. GT...I know we've been friends since I was 11. Im 24 now, and you threw my trust away with just one game. You need to earn my trust now. You took from our friendship for 5 years, and what you gave back is two years worth of labor. Tough love, so go to hell and dont come back with cliches like 'Its only the begining' , We'll be drinking apple juice in retirment homes before a fully completed GT releases with an attitude like that! Especially if its taken 5 years for the begining!
 
Totally wrong again.... GRRRRRRRRRR I hate it when you start imagining... When there is a truth out there we all know, at least the ones following this from GT1.

Did you read the post at all where I didn't claim to be right at all, just plausible?

Because 2 games made history in racegameworld: GT1 and GPlegends. If you're not from that time, or don't know what i'm talking about, listen very carefully.

KY is a big car freak, very big!!

...

That is still the case today.
KY lives and breeds GT, you can't compare that to anyone without a vision. And there aren't much in the gameworld...

This is exactly the kind of thing I was addressing... you have taken history and applied it like some kind of unchangeable rule for today and the future... for instance if you are going to say simply my story is flat out wrong, how do you know yours is right? If all you are going to point to is his past performance and then GT5 in it's current state, then that was the very point of my post. That's not proof that what you said is right at all... it's only a possilibity.

No one would argue that Kaz wasn't a car freak when he made GT1 and that GT1 wasn't revolutionary... and he obviously is still a car freak. But is he still a GT GAME freak? You can't just say "he's the same today"... I think you believe that logically to be an obvious and only result of his past but that's why I made that huge long post... to show that it's not the only logical result...

But yeah, if you are even a slight nationalist or have racist problems then i understand it is difficult to say this from somebody coming from "over the ocean"...

Luckily i havent't got that.

Where did this even come from? I don't appreciate the racist implications (especially on a board where a regularly poster LOVES to berate T10 shipping out jobs to Vietnam as if they are somehow second rate people over there).

BTW I am Chinese so... :dunce:

I think that perfectionism and creeping featurism is the recipe for epic fail...

GT5 should NEVER have added 3D. It should NEVER have added face tracking. It should have left NASCAR alone. It should have left the Course Designer alone (let the pros do it and sell DLC). So much was left unfinished to add these features that DO NOT WORK.

Make GT5 (and make it perfect), THEN make GT5 3D. Make GT5 perfect, then make GT5 NASCAR. Make GT5 perfect, then sell GT5 Course Designer. Allow us to pick and choose what we NEED, but make the basic game the cornerstone of the add-ons. Right now, there is NO cornerstone. EVERYTHING is unfinished, from cars to AI to graphics to online (the core features) let alone all the extra stuff added.

Focus, Kaz-san. Focus.... Wax on, wax off. Wax on, wax off. Wax on, wax off. Wax on, wax off.:)

No.

I think Kaz is succumbing to the corporate influence of Soony.

This is definitely also a possibility... I am not sure which would be worse... Kaz just loosing interest or Sony meddling too much... because I doubt Sony meddling is going to let up any time soon if it's the case :(
 
Last edited:
GT5 is guilty of trying to not make the same mistakes GT3 was more or less disliked for. Remember GT3's car list? Oh yea, it was about as large as the premium car list. But there were no extras, nothing. You all would have flipped like a bunch of loonies if there were only 200 or so cars - and you all know it.

Most of the complaints seem focused on Standard Cars, Sound, AI and a host of niggly naggly issues - such as Formula GT's "odd" requirements of a Lv23 event, but a 24 Car - not a serious issue, but just odd. Newsflash, sound has always sucked. Even if you only use the premiums, that is still 200+ cars to have sounds for. Wrangling all these cars together and getting per car sounds is never going to happen - and you shouldn't expect it. Yea, the AI should ve improved, but it's been this bad for 4 prior games - did that stop you then?

If you followed any previous release, you should have expected the end product. PD has always made products that simply do not live up to what they can do. Remember Damage? When did we start getting told that it was coming, GT2? Wait, no. GT3? No. GT4? No. Yet, even way back in GT2 it was one of the things we heard about. Likely for obvious reasons, it didn't happen. Remember the CLK DTM Car that was shown but never seen in a stock game? How about the 97.6% completion due to the fact they had pulled Drag Racing?

Remember how chronic the delays were for GT4? If the PS2 wasn't at the near end of it's lifecycle, the delays would have continued there as well.

Come on people. This is nothing new at all. It's easy to say now, but even before hand you should have realized that there will be things missing or poorly done. Atleast in this era games on consoles can be fixed, and can be added too.

GT5 certainly lays a great framework for future tweaks, or GT6.
 
Well, tiger, first you say this,
And I've been to Japan 25+ times for work and fun and seen how fanatical perfection and devotion can be a hindrance to creativity and originality. I've worked side-by-side with multiple Japanese corporate and government institutions on major engineering programs and seen their inefficiencies and aversion to risk. Some of the strengths of the Japanese culture are also their weaknesses (same can be said for any culture).
Then you say this.
Sorry to break it to you, but even corporate Japan has one thing in mind - bottom line profit. They aren't in the business to lose money. That's left for the Japanese government, which by the way is an excellent example for the US in terms of what a high debt to GDP ratio can do for you...
So I have to disagree with you about profit being the "one thing in mind." While you can accuse a number of western companies of just thinking of the dollar, Hollywood and Microsoft come to mind, even in the west there are quite a few who don't. Thank God some western game companies like Insomniac, Sucker Punch and Naughty Dog don't.

Maybe SONY promoted Kaz in order to be able to leverage more pressure on the poor guy. I hope not. Since the PS2 came along, SONY Computer Entertainment has had flashes of being an actual fun game company like Nintendo and SEGA used to be. I hope this continues, but with the world seeming to try and come unglued, Thank you China, Iran and N Korea, we all have to start praying more.

Again, people do that because Kaz ran his mouth saying we'll have 'track days' in GT5, Where is it? I bet a freaking patch, or they pulled it without telling us, like Youtube uploading.
You should know about YouTube uploading by now, and unfortunately SONY doesn't have a solid online structure in place yet to handle GT5. Have you forgotten that on release, we were told to pull our network cables if we were having issues? MS has been laying the foundation for an online service since the 90s. It's going to take a while yet for SONY to give us all gigabit bandwidth, which gaming at that level really needs.

(click on the little balloon and read the original)
(read this too)
While I disagree emphatically, that the Standard cars are definitely not worthless, the rest I do. Having day time transition is something many of us wanted, and I thought shoouuuld be doable, but loading on 3D on top of that has apparently wrecked the shader processing, making them in many cases a really ugly, flickery mess. Maybe just making variable point lighting is too much, but the 3D engine sure isn't helping.

GT5 being what it is because of Kaz is one thing. Because SONY elbowed their way in and started making decisions they shouldn't have, that's another. And I agree, I think this is where the problem lies.

Because of this, I really doubt GT6 could be made without 3D and time of day transition, so this game really needs to be held off for PS4. Keep improving GT5 and adding content and features, and that should make us all more than happy.

This game bug testing stopped in March (original japanese release date)
Where the heck do you get this??

It should have left the Course Designer alone (let the pros do it and sell DLC). So much was left unfinished to add these features that DO NOT WORK.
No, the Course Designer is cool. NASCAR isn't a big deal as far as wrecking GT5. The reason GT5 is wonky is because of SONY. GTPSP, 3D... it seems like there was more I was thinking of, but those two are the big culprits that messed up GT5. Oh yeah, the online server shortfall is another, but SONY isn't M$, made of money, and they can't wave magic wands to produce a massive online system, as much as they can pretend they can. We'll just have to wait on that.

HBK
I hope some of those will be fixed with patches and DLC, but I don't really count on it, as history has proven that games are rarely dramatically improved by patching.
If you haven't bought Prologue, this is the game which breaks the rule. It was patched to double the car count and added a new track seamlessly to the game, so even in single player offline, the game incorporated it as if it had been there all along. Prologue was done to test out many things for GT5, and I have no doubt that part of that was making it buildable through patching.

As for "blindly" buying GT6, I suppose you could accuse me of that. ;) If I had known about the weirdness which GT5 is afflicted with, I still would have plunked down for the Collector's addition. A lot of really hard work was done to lay a foundation for not just GT5, but 6, so for the sequel, they can focus much more on content and features. And proper shadows. :D
 
You all would have flipped like a bunch of loonies if there were only 200 or so cars - and you all know it.
With the current selection of 200 cars ? Maybe. With a cleverer selection of 200 cars ? Maybe-not.

There's no pleasing everyone.

Yea, the AI should ve improved, but it's been this bad for 4 prior games - did that stop you then?
It was an annoyance then. It's still an annoyance now. It's just getting harder to forgive these kind of faults over time.

If you followed any previous release, you should have expected the end product. PD has always made products that simply do not live up to what they can do.
So what ? They never lived up to the expectations, so we should have been aware beforehand ?

And maybe so, perhaps the issues plaguing GT5 right now are even more annoying than the issues plaguing previous GTs ? You know, things like having only 17 race modifiable cars over a roster of 1000 cars (even 200 Premiums) ? Or things like atrocious loading times ? Extremely inconsistent graphical quality ? Frame rate issues ?

GT5 certainly lays a great framework for future tweaks, or GT6.
Too bad for the people that bought GT5 day one then :sly:

PS: Sorry for the quote war style post btw :scared:

Edit:
If you haven't bought Prologue, this is the game which breaks the rule.
I must disagree with you there.

The game got it's car roster dramatically increased, yes. There were some nice additions if I remember correctly (performance ratings). The handling model was even tweaked. And they slightly increased the earnings to ease the grind process.

But whether or not these modifications resulted in a "dramatic improvement" is highly subjective. And I myself did not find the improvements very significant (physics engine still had lots of issues, the lack of SP events wad mind-boggling, and I won't even speak of the online department or the 15s loading times between basic menus).
 
Last edited:
No, I don't see his interest in GT5 waning at all.

With that said, I believe that the topic creator's interest in GT is.

Just saying.
 
I don't think Kaz is interested in keeping up with other games or demands of todays gamers. Like adding damage, big online storefront type function. Maybe even a Livery editor. Listening to past interviews it seems online is a burden. Looking from the outside, damage has been a problem.

Kaz is oldschool. Most of Japanese devs are not up to speed really, esp damage physics engines. I feel Kaz doesn't like being forced to add stuff but the whole gaming industry has changed. His passion and vision are being out muscled by new demands he doesn't much understand so where's the fun/interest for him in just creating a game like a factory would and adding all these expected features like a laundry list.
 
Did you read the post at all where I didn't claim to be right at all, just plausible?



This is exactly the kind of thing I was addressing... you have taken history and applied it like some kind of unchangeable rule for today and the future... for instance if you are going to say simply my story is flat out wrong, how do you know yours is right? If all you are going to point to is his past performance and then GT5 in it's current state, then that was the very point of my post. That's not proof that what you said is right at all... it's only a possilibity.

No one would argue that Kaz wasn't a car freak when he made GT1 and that GT1 wasn't revolutionary... and he obviously is still a car freak. But is he still a GT GAME freak? You can't just say "he's the same today"... I think you believe that logically to be an obvious and only result of his past but that's why I made that huge long post... to show that it's not the only logical result...



Where did this even come from? I don't appreciate the racist implications (especially on a board where a regularly poster LOVES to berate T10 shipping out jobs to Vietnam as if they are somehow second rate people over there).

BTW I am Chinese so... :dunce:





This is definitely also a possibility... I am not sure which would be worse... Kaz just loosing interest or Sony meddling too much... because I doubt Sony meddling is going to let up any time soon if it's the case :(

Why i was right? I have seen all documentaries and read all the bio **** about KY, that's how it happened in his life, deal with it!
You can't just rewrite history from another person...
 
No, I don't see his interest in GT5 waning at all.

With that said, I believe that the topic creator's interest in GT is.

Just saying.

Actually you are kind of right... I am about to hit the wall of grind and I can see it coming and I don't really like what it looks like :(

I was putting in 4+ hours a day many days since I got it, which is a lot for me, but I don't know I can sustain that through the grind fest ahead.

I hope that online update is soon and big...

Why i was right? I have seen all documentaries and read all the bio **** about KY, that's how it happened in his life, deal with it!
You can't just rewrite history from another person...

I can't say I have seen them all, but I have seen a few over the years and nothing in them contradicts what I have put forth in my possibility... at best they don't show it from an angle that makes you think that possibility is true, but really when I watched them I felt like they were doing what such documentaries always do... paint the picture they want you to see and let the main guy play it up for the camera...

As I said I don't see how any of Kaz's history precludes his interest going more into the franchise portions of the GT name and less into the game portion.
 
I don't think Kaz is interested in keeping up with other games or demands of todays gamers. Like adding damage, big online storefront type function. Maybe even a Livery editor. Listening to past interviews it seems online is a burden. Looking from the outside, damage has been a problem.

Kaz is oldschool. Most of Japanese devs are not up to speed really, esp damage physics engines. I feel Kaz doesn't like being forced to add stuff but the whole gaming industry has changed. His passion and vision are being out muscled by new demands he doesn't much understand so where's the fun/interest for him in just creating a game like a factory would and adding all these expected features like a laundry list.

The people who are demanding more from the GT series, got what they were asking for. A game that is poorly designed because it is a mangled, disfigured, version of what GT truly stands for.

I would be happy if this game was GT1.5. New graphics, better physics, more tracks, new cars, built on the original idea of Gran Turismo. That would of made me (and many others) happy. This is not to say that the original GT was the best in the series, there are arguably better versions. My point is, why did he allow for the game to take this path? Why not make GTP.5, GTFINAL, or GT-basedonaknownworkingversion!?

It is evident to everyone that there have been too many hands in the pot and what we have now tastes foul. If Kaz is still interested in GT5, great. If he was forced to release GT5 (EARLY, UNFINISHED) for the Holidays and continues to improve it, great. If he plans to dump GT5 on us, lying to us all along, just so he can continue work on GT6, shame on him.

If Kaz is truly dedicated to his "pet," he will not stop working on GT5 until it is fixed (not perfect) and/or stops becoming profitable (and then he should still continue working on it.) Is that reasonable? No. I think our best case scenario is for Kaz to break away from Sony and start development with a smaller company (get back to his roots.)
 
Last edited:
Back