You mean like the bugs transferred from GT4, to GTPSP, and then to GT5? There are a couple dating back to GT3 as well.
Like what? I've heard a few from posters in the past but they weren't what I considered huge errors.
Like I've never race modded a Ford GT in GT2 and had the nose vane appear on only the left side. I've never dealt with a livery editor in a GT game, so I can't compare that, but I haven't been trying to paint a car and have the vinyls behave as if they're in a higher dimension when they cross a certain boundary on the car's surface, or get wonky because I bought a certain bodykit and have to change it because the one I chose just won't behave with vinyls.
I won't bother mentioning how much glossing over any of those problems would have if they were in GT5, but will get straight to the point, I don't defend Forza as being perfect by a long shot and never have... although I don't expect that to sink in to you this time since it hasn't the many times I have told you that in the past.
The point though is whatever the problems with Forza's modeling, you keep bringing up Viet Nam specifically as if that has somethign to do with it... as if Vietnamese outsourcing specifically was the problem... I am going to ask flat out, what is your point and problem with the Vietnamese? Because you make it a point to say Vietname so often when bringing up the subject it can't just be in passing.
My point and problem is that something is obviously wrong with the stuff that Turn 10 has been peddling. Note my examples above. Now Vietnam may be coming along as a developing country, but one thing it is
not is a burgeoning field of high technology prowess like Korea, Taiwan and Japan are. I looked, dude, and when I searched for Vietnamese game developers, I found a few little listings for browsers based MMOs. Maybe they're there, maybe you know of some, but evidently even sites devoted to pushing Vietnamese business don't know a thing about them.
If you do, I'm obviously not a bigot against Orientals or I'd be the biggest MS fanboy around. Tell me about these amazing Vietnamese developers, I'm teachable.
Why, was your response going to be some kind of racism?
I don't know, you like to assume a lot of things in my posts, have at it.
Somehow I fail to see how product outsourcing changes the fact that every car in Forza 3, no matter how some are more detailed than others, have interior views. I don't see how you can even mention bugs and flaws in another game when you've got entire surrounding environments disappearing in GT5 - yes, disappearing. While we're on that subject why even praise the superiority of GT5's interior views when 9 out of 10 times it's too dark in the cabin to see anything, and when you do see things they're either: A. Wrong. or, B. Too dark to really see anything despite transient light seemingly glaring right through the driver's side window; even when there aren't any obstructions to light....you still can see anything as you should.
Also, while you mention flaws in a game, let's discuss the R8 5.2 having a V8 in it's engine bay despite explicitly claiming (as it should be) a V10 badge on the right and left fenders. What about the (I forget the year) NSX that has taillights that aren't even from it's generation? What about the fact headlights serve little to absolutely no purpose for nighttime driving? How about the fact that both the LP640 and the LP670-4 handle nothing like 4WD vehicles?
The flaws are a mile long, and only seem to be lengthening as time goes on. Now, FM3 isn't perfect, no, far from it...but compared to what GT5 brought to the table (and the lack thereof) Forza has darted ahead of GT in more aspects now that what it originally excelled in.
I could also go on and on about how many of the so-called "features" are broken, awkward, half-assed, skewed, and nonsensical, but I'm sure you're already aware of those, aren't you?
Interior views: if you like them, you should love GT5's Standard cars. There's a whole thread devoted to them in the Photo Mode section, and they look incredible save for a couple of examples. Frankly I find Forza 3's interiors to be wretched. I would point out that since all the cars are essentially ported from Forza 1 on up, T10 has taken six years to model 500 cars, along with outsourcing to other countries to assist at an unspecified cost to MS.
Disappearing surfaces: I've seen them in PS1 games. And PS2 games. And XBox games. And 360 games. And PC games. I guess you haven't been into games much the past decade.
Interiors too dark in GT5 90% of the time to see anything, or if visible, are wrong: citation needed.
Headlights having little to no use in darkness: not my experience, sorry. Your experience may vary.
LP640 and the LP670-4 handle nothing like 4WD vehicles: I have no personal experience with them, please tell me how they should perform, with examples.
Forza 3 excelling over GT5: perhaps, but the only thing I see excelling is that you can sure make every car a monster by adding 4WD to it. The things I personally would like to do in Forza are crippled by file handling issues and a broken online system. I have noticed that the Forza section in GT Planet isn't exactly a bonfire of activity these days. I haven't explored GT5's online system but I don't expect a lot there to be frank, because SONY just doesn't seem to have the infrastructure in place to handle it, and all the other PSN traffic.
Irony much? Saying in another thread that I for example make up things in my debates? When you say something like that about someone else? Really?
Have you no shame? Are you that hypocritical? Don't bother to reply if you don't answer the following (or better yet, DO reply, just because I want to see your answer to my entire post): When has Deve ever said or implied Forza is a perfect car game? And I want quoted posts. Irrefutable proof that, Devedander, member of GTPlanet, surely presents Forza Motorsport 3 as some perfect car game.
Take your time. If you do, I'm sure you won't be posting in this thread for a long while.
1. I have every right to be as ridiculous as the person I'm debating with.
2. An understanding of sarcasm will go a long way to furthering your career as a self-appointed mod here.
3. I would also recommend you ask for a sense of humor for Christmas.
