- 518
- Draith
I'm reading on various threads here and elsewhere that what people don't really want is an exact simulation of driving?
Last week I went to a trackday, I drove a Lotus Exige, I got some instruction and I tried to improve my time around the track, keeping as far away from other vehicles as possible.
I left no skidmarks, did not damage the car, and definitely did not paint the car with my favourite character from some other game.
I discussed what pressure the tyres were set to, what tuning had been done to the car, and how the suspension was setup, but as I don't know any better I didn't make any changes to any of these things.
This I would like to learn, preferably in a situation where if I make a detrimental change no one gets hurt and the car isn't damaged.
This is all I wanted from Gran Turismo since day one, it had lots of information about the history of various vehicles and I could make adjustments and see how they affected the car.
In real life, instead of upgrading the engine with turbo's or increasing the bore like the rest of my friends, I upgraded the tyres and suspension first, because that seemed to be the best bang for my buck.
I find the GT5 TT to be a huge improvement in realism in the way the car reacts, but a lot of people seem unhappy with this.
Do you want GT to simulate the response of the steering wheel and your inputs to visually recreate 100% of what would happen in real life, or are you wanting something totally different, and if so, why, and what brings you to GT instead of the many other racing games?
Last week I went to a trackday, I drove a Lotus Exige, I got some instruction and I tried to improve my time around the track, keeping as far away from other vehicles as possible.
I left no skidmarks, did not damage the car, and definitely did not paint the car with my favourite character from some other game.
I discussed what pressure the tyres were set to, what tuning had been done to the car, and how the suspension was setup, but as I don't know any better I didn't make any changes to any of these things.
This I would like to learn, preferably in a situation where if I make a detrimental change no one gets hurt and the car isn't damaged.
This is all I wanted from Gran Turismo since day one, it had lots of information about the history of various vehicles and I could make adjustments and see how they affected the car.
In real life, instead of upgrading the engine with turbo's or increasing the bore like the rest of my friends, I upgraded the tyres and suspension first, because that seemed to be the best bang for my buck.
I find the GT5 TT to be a huge improvement in realism in the way the car reacts, but a lot of people seem unhappy with this.
Do you want GT to simulate the response of the steering wheel and your inputs to visually recreate 100% of what would happen in real life, or are you wanting something totally different, and if so, why, and what brings you to GT instead of the many other racing games?
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