- 1,106
- NC/NoVA
- dudeondacouch
Again, this does not prove that the issues were not known. If anything, the addition of special events proves that the particular issue you mention was known. How else would they know to "fix" it? On the other hand, they may have fully expected to "have to" supplement A-Spec with Seasonal Events - they probably didn't anticipate the sheer number of people who would play the **** of the game in the first few weeks of its release!
In general, knowing the problem and fixing it are two different things. Knowing PD, they maybe couldn't fix certain things to a satisfactory level before release. This may be why so much other stuff was omitted at release - it wasn't "ready". The problem is that PD are so inconsistent with what they deem to be "ready" for inclusion, and vary from feature to feature...
1. There is no way they didn't know the amount of people that would be hellbent on playing the game, forsaking all else in life. This is the way of hardcore gamers. (I'm not one, but I am not so silly as to pretend they aren't out there in numbers.)
2. If they did know prior to release that this was an issue, wouldn't they have issued a simple patch to fix it right away, before everyone knew how poorly the system was implemented? Seems logical to me, but instead we got this: "Oh, the exp thing is garbage... Hmmm... I know! We'll just give them boatloads on those seasonal A-spec events so it looks like we knew what we were doing!"
Sadly, for people without internets, there is no reprisal from the grinding that they will be FORCED to do if they want to continue to progress in the game.