Does the anticipation of the next update demonstrate overall dissapointment in GT5?

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ALP1986

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Hi all,

I've been reading this forum for some time now and finally decided to get myself an account. Mainly I find myself reading endless pages on GT5's shortcomings, and gamers seemingly eternal frustration at the lack of an imminent update; and the hope that that update it might deliver the game we had been promised for years.

Naturally I've been playing GT5 since the release date, and must confess that I would rate it a lacklustre 6/10. The graphics and physics may well be without a rival across any platform, but its limited A-spec mode, and general underutilisation of content, has made me board of the game within weeks (compared to GT4 for example, which literally had years of gameplay). As such I seem to spend most of my time running B-spec and remote races in the hope of gaining enough money to buy some of the 20m cars. When I want a real fun race I turn to F1-2010.

Naturally the anticipation with which the gaming community is waiting for update 1.1/1.10 left me to reflect on what such anticipation must mean for GT5. Surely, it means that there are an awful lot people out there (me included) who are dissatisfied with the overall experience of GT5, and want more. I wanted everything that GT4 had plus more, with updated graphics and physics. Sure we got the graphics and the physics, but the lack of content, and the game's many inconsistencies, has left so many gamers disappointed.

Furthermore, it left me thinking that PD must be aware of this. Clearly, based on the decisions they've made, they tend to ignore what fans think of their products; but surely they can't all live in a bubble completely oblivious of the mixed (and often indifferent) reviews and feelings towards GT5 that have been expressed across the net.

Was it unreasonable for us to expect more from a game with six years of development time? Was it unreasonable for us to expect more A-spec content from the series rather than less? Was it unreasonable for us to expect premium quality graphics on all the cars? Was it unreasonable for us to expect the 1000 different cars they promised, and not the 600 cars that were delivered? After all 50 skylines is still just 50 versions of 1 car, and no PD, taking a stripe of a Ford GT does not make it a complete different car! Neither does its paint scheme!

In short does the fevered and hopeful anticipation of an update show what many, including PD, seem to fear admitting: GT5 has so far been a disappointment to so many and PD have really dropped the ball?
 
Yes it does - imo. PD really need to learn communicate with the fanbase properly.
They promise things i.e. weekly seasonal updates, big monthly updates, that online at launch was at an embryonic stage, and would change and develope quickly etc etc and they don't deliver. I think these empty promises get people's hopes up, leaving them more disappointed with the game.

How hard could it be to patch in some enduro saves, and some interesting new events for my poor neglected rally cars?
 
Yes, but you can start saying goodbye to anything decent as PS3 will be sidelined in favour of NGP!
 
Wah wah wah... go play Online you'll never be bored. The game is what it is... they spent more time in certain parts than others..... and that's the way it works. and some of you statements are complete BS.... the Game is fine, and will only get better.

PS im tired of all this BS 6 years development time when they also created a PSP game and a prologue. And the expectectations of different cars in the standards... they didn't remodel standards... they imported them from the other games so of course your gunna get multiples... Gtfunkout witht that bull.
 
^Wow what a intelligent response. What I like most is your love for periods........

Short answer is yes.

I was thinking about this when I saw the update imminent thread. There are so many flaws with this game that people want fixed.
 
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Wah wah wah... go play Online you'll never be bored.
Unless you do. Online lobbies seem an awful lot less populated than they did at the start of the year.

The game is what it is... they spent more time in certain parts than others..... and that's the way it works
What we ended up with for GT5 (a few things polished to perfection, and everything else almost completely ignored) is generally not the way it works for games who's development budgets exceeded $60 million and who's development time frame exceeded 4 years.

and some of you statements are complete BS....
Everything in the OP is a perfectly valid criticism. Deal.

the Game is fine, and will only get better.
It obviously isn't, or it wouldn't be being torn apart the way it has been since launch.

PS im tired of all this BS 6 years development time when they also created a PSP game and a prologue.
Prologue was part of GT5 development, as was GT:HD.

And the expectectations of different cars in the standards... they didn't remodel standards... they imported them from the other games so of course your gunna get multiples...
Previous games in the series didn't suffer from the problems with duplicate cars anywhere near as blatantly as GT5 does. In fact, it is entirely possible that GT4 has just as many, if not more unique models as GT5 does.
 
Online lobbies seem perfectly fine to me... so I dunno what your talking about sorry.

Yea and everything they "perfectly polished" is the driving and graphics. The other stuff will come. They built a whole new game on a whole new system, what do you expect.

Like I said some of the statements are BS..... THE CARS WERE NOT REMODELED... just brought over... how are you not gunna have duplicates. It is what it is... they make it seem as if they spent time with duplicates, when in fact its just brought over like every other standard. sorry.

For me I just needed a game I can Drive fast in with a proper physics and graphical prowess that works..... everything else is an addon.

Especially WHEN not Understanding the process of creating a game and the different aspects that going into the decision making of time spent on different parts of the game... THATS WHY YOU ARE NOT THE PRODUCER OF THIS GAME
 
GT HD was a seperate FIRST project. And it was cancelled to focus on GT5.

I'm completely with MoGoSpeed.

I definitely didn't enjoy the other GT's as much as GT5 because there is definitely more content that's replayable in GT5. Before GT5 was even released, I was only looking forward to the graphics, physics, and new cars and most of all, online. New cars, I was let down, but what can you do? We have to wait. Online, really could be better and I'm waiting for that, too.

There are A LOT of faults with GT5, but I really just don't care. More content has been/is going to be added in the future so I, for one, think we should just stop worrying about the flaws because they've been pointed out in this forum far too many times to even care any more.

People keep saying, "Well, PD needs feedback from its fans," or something that counteracts that, "PD doesn't even listen to its fans." Those are the same kinds of people who don't know when they should give it (thinking and GT5) up.

Definitely not talking about you Toronado, because I never see you talking legitimate smack about PD and GT5. You really just point out the flaws. There are just so many people that just don't get it. Like JohnnyMaPang, who is a Forza fanboy that talks smack in the GT5 section. They think it's (GT5 and GT) over with. But, it really is just starting. Remember it.

And really, compared to other games (which I don't like labeling GT5), GT5 has much more replayability than they do. Even more than my favorites, including exclusives.
 
Yea and everything they "perfectly polished" is the driving and graphics. The other stuff will come. They built a whole new game on a whole new system, what do you expect.
This is an argument that only applies to games that come out around the system's launch. GT5 came out 4 years after the PS3 launched. As a result, PD had far more than enough time to get acquainted with the system.

Like I said some of the statements are BS..... THE CARS WERE NOT REMODELED... just brought over... how are you not gunna have duplicates. It is what it is... they make it seem as if they spent time with duplicates, when in fact its just brought over like every other standard. sorry.
Again, the problem with duplicates is exclusive to GT5, and stems directly from laziness on PD's part for not doing the incredibly easy tasks that would be required to make the cars accurate to real life.

Especially WHEN not Understanding the process of creating a game and the different aspects that going into the decision making of time spent on different parts of the game... THATS WHY YOU ARE NOT THE PRODUCER OF THIS GAME
This sounds an awful lot like a "let's see you do better" argument, and I hope it isn't. Please explain.

GT HD was a seperate FIRST project. And it was cancelled to focus on GT5.
Regardless of if it was intended to be a separate game, all of the content from GT:HD was slipstreamed directly into GT5 development and built off of.
 
No it's the idea that people belittle the games creation without actual knowledge of the video game pipeline. Something I'm aware of, as I do it for a living. sorry.

No it applies to any company that has to completely rebuild a new engine for a new system. sorry.

Making any car accurate to real life would result in premiums.... thats why standards are standards.
 
No it's the idea that people belittle the games creation without actual knowledge of the video game pipeline. Something I'm aware of, as I do it for a living. sorry.
I see that sooooo much it makes me want to smack my balls off.

But, a standard car isn't some 5 year old and his coloring book. Physics are still there.

No it applies to any company that has to completely rebuild a new engine for a new system. sorry.
Something Forza (I'm not afraid to mention its name someone who shall not be named) doesn't and can't do. Turn 10's too scared to. They haven't thought ahead like PD. Forza and it's "physics". I really can't understand how people think those physics are better.

Regardless of if it was intended to be a separate game, all of the content from GT:HD was slipstreamed directly into GT5 development and built off of.

If they did, it's not like they borrowed it from somebody. It's theirs.
 
No it's the idea that people belittle the games creation without actual knowledge of the video game pipeline. Something I'm aware of, as I do it for a living. sorry.
So it is a "let's see you do better" argument.

No it applies to any company that has to completely rebuild a new engine for a new system. sorry.
Again, the PS3 is not a new system. It hadn't been a new system for several years before GT5 actually came out. So that excuse stopped being valid by the time the system got its first price drop. Just because it was the first full game PD released doesn't mean everyone should act like they are completely new to the hardware when they were working on said game on said system for 4 years.

Making any car accurate to real life would result in premiums.... thats why standards are standards.
There is a middle ground between "nothing at all like the real life car" and "a perfect recreation." A depressing amount of the duplicates in GT5 fit in the former category, and it would have taken a pathetically small amount of effort to swing them heavily towards the latter. And yet, PD didn't do it.
That is why the duplicates are such a problem.
 
I see that sooooo much it makes me want to smack my balls off.

But, a standard car isn't some 5 year old and his coloring book. Physics are still there.

That's kinda why I had to input in the thread :P

It's gets frustrating to me.

And I agree the standards are still a premium physics, just not visually(yet). But should be gud enough for a Driving enthusiast.
 
Again, the PS3 is not a new system. It hadn't been a new system for several years before GT5 actually came out. So that excuse stopped being valid by the time the system got its first price drop. Just because it was the first full game PD released doesn't mean everyone should act like they are completely new to the hardware when they were working on said game on said system for 4 years.
That's just ridiculous. So PD sucks for not creating GT5's graphics and physics in 2 years, plus all the content and RESEARCH needed to COMPLETE it.
 
That's kinda why I had to input in the thread :P

It's gets frustrating to me.

And I agree the standards are still a premium physics, just not visually(yet). But should be gud enough for a Driving enthusiast.

I've probably posted 300 of my posts in the past 3-5 days. I've been here since March 20 of this year.

Half of my posts are telling people they have no knowledge of the work PD has done to finish this Generation's Gran Turismo.
 
:nervous:
That's not even remotely what I said.

Explain how they used GT4's physics on a new console.

They started with physics and graphics. That is the foundation of it all.

Every developer has mentioned how difficult the PS3 was to program for, at the start. At the start, PD was working on the hardest parts. The parts that HAD to be first.
 
So it is a "let's see you do better" argument.

No it's reality.


Again, the PS3 is not a new system. It hadn't been a new system for several years before GT5 actually came out. So that excuse stopped being valid by the time the system got its first price drop. Just because it was the first full game PD released doesn't mean everyone should act like they are completely new to the hardware when they were working on said game on said system for 4 years.

Um.. yes..every developer was new to the software/and thats why you got your prologue.

There is a middle ground between "nothing at all like the real life car" and "a perfect recreation." A depressing amount of the duplicates in GT5 fit in the former category, and it would have taken a pathetically small amount of effort to swing them heavily towards the latter. And yet, PD didn't do it.
That is why the duplicates are such a problem.

I dunno what exactly your talking about with duplicates.. I thought the argument was that there are duplicates.
 
Completely agree with Tornado.

GT1 was on a new system, GT3 was on a new system, GT5 prologue has better textures and is higher resolution!

GT1, 2, 3, 4 and 5p were all polished to perfection and have a classy premium feel that is lacking in GT5.

Maybe you're new to the series and GT5 is the only one you've played, but for us who grew up with and played every one GT5 is an unfinished project.

The saving grace in the game is the truly awe inspiring races online with good clean racers!

Kaz should stop trying to be a celebrity and focus on what he was once a master at!
 
I've probably posted 300 of my posts in the past 3-5 days. I've been here since March 20 of this year.

Half of my posts are telling people they have no knowledge of the work PD has done to finish this Generation's Gran Turismo.

Gud ^ :)

I was here all last year under a different name... so I've seen the progress/ and was steady arguing people at games release... I thought people would have realized already.

Now I don't mind criticism, but you see a lot of belittling and condescending remarks of the creation of GT5, which is like... really.
 
Prologue isn't even half of GT5. And the condescending remarks are ok because PD "didn't finish GT5". They're overlooked now because people think GT5 is unfinished for 5 years of development. What racing game on a game console has ever had the trouble PD had to go through to even contemplate doing GT5? All the research. Apparently, no one knows what it takes to even program. Programming a simulation on the most difficult console of this generation. A simulation. Not CoD. Where arcade features are what sells the game.
 
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Every developer has mentioned how difficult the PS3 was to program for, at the start. At the start, PD was working on the hardest parts. The parts that HAD to be first.
Yes. And they did all of that, successfully, way back in 2007 when Prologue first came out. So using "PD was new to the hardware" as a reason to excuse GT5 final for its failings doesn't hold up.

And the condescending remarks are ok because PD "didn't finish GT5". They're overlooked now because people think GT5 is unfinished for 5 years of development.
PD didn't finish GT5. That's not an arguable point. There are features that are still being advertised for the game that aren't actually in the game yet.
 
Prologue may have less content than GT5, but many people will claim that it is a more polished product with a more solid overall feel than GT5. That said, there is room to ask how PD managed to make GT5 feel less polished when all they basically had to do is fill Prologue with the content they created between the release of the two games.
 
Polished?

What racing modes did GT5 Prologue have? How many cars? Tracks? Time-change? 24 hour time-change? Weather? "Cheap" Course Maker that's wayyyyyy better than nothing. I love course maker. GT PSP. Photomode awesomeness? Entirely new types of cars through new never before done research? Not to mention the features not in GT5 because of the unexpected early time of release. Yes I said early. I don't think it's early, but it is for PD when they had more stuff to put in the finished GT5. It's not unfinished when we have so much.

Next time you see Kaz, tell him, "Thanks for trying, but I like GT5 Prologue more because it's polished."

Oh yeah, all the information that goes with every single car in the game. And other information we don't care about because GT5 isn't polished.
 
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Prologue may have less content than GT5, but many people will claim that it is a more polished product with a more solid overall feel than GT5. That said, there is room to ask how PD managed to make GT5 feel less polished when all they basically had to do is fill Prologue with the content they created between the release of the two games.

But many more people will claim no.
 
Btw PD was the first dev to get devolpment kits for PS3!

The exact same cars and tracks look worse in GT5 than Prologue!
 
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Polished?

What racing modes did GT5 Prologue have? How many cars? Tracks? Time-change? 24 hour time-change? Weather? "Cheap" Course Maker that's wayyyyyy better than nothing. I love course maker. GT PSP. Photomode awesomeness?
Polishing has nothing to do with content. It is a measure of how solid, how finished and well thought-out a product comes across at the user end.

But many more people will claim no.
Please take a look at the figures this poll created: https://www.gtplanet.net/forum/showthread.php?t=173677

Note that this is on a GT5 fan forum. Less than 40% of voters are fully satisfied with the game. More than 60% have either stopped playing, only play it once in a while or are beginning to feel bored with it. And this was roughly three months after release, when the game was still fresh.
 
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But many more people will claim no.
I'd be surprised if that was actually the case. More people would probably say GT5 is better than Prologue, but it is pretty obvious that the standard of quality is nowhere near as consistent for the final game. Not even with Standard cars taken out of consideration.

GTHD 1920 x 1080

GT5p 1440 x 1080

GT5 1280 x 1080!!!
No. GTHD ran at 1440x1080.

Prologue and GT5 both run at 1280x1080.
 
Polishing has nothing to do with content. It is a measure of how solid, how finished and well thought-out a product comes across at the user end.

Please take a look at the figures this poll created: https://www.gtplanet.net/forum/showthread.php?t=173677

Note that this is on a GT5 fan forum. Less than 40% of voters are fully satisfied with the game. More than 60% have either stopped playing, only play it once in a while or are beginning to feel bored with it. And this was roughly three months after release, when the game was still fresh.


The majority still play it.
What other games puts up polls like this.
 
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