Does the bumber cam include driver head bobbing?

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I had always thought of bumper cam being connected very sturdily to the cars chassis, but I just realised, how come when you are in a X1, when you brake and accelerate the whole car leans like a boat? Its incredible the amount the camera moves.

Surely the fastest, lowest, most insanly precise handling car in the game does not have this much body roll?

So what is goin on with the bumper cam?
 
Negative - no "head bobble." Has the car been crashed heavily? If so, the chassis may be damaged and flexing. I have found that the bumper cam begins to shake violently after heavy impacts - or multiple minor impacts. I can't say that I recall the X2010 "pitching" more than either of the Ferrari F1 cars - but double check the setup on the car to make sure the suspension settings hasn't been modified? I haven't logged many miles on the X2010 as I found the car way beyond "fun" and let Bspec Bob drive it primarily.. I could just not remember what the car's attitude is like under braking.
 
you guys clearly dont seem to realise what I mean about how much the camera pitches on the x1 when you go on accell and brake.

Do you guys even know what pitch is?
 
Perhaps it's just due to the greater speeds the X2010 can get to, and thus have to stop from? Stopping from 260 to zero that quick is going to create some dive unless your suspension is a steel girder.

Maybe they added more movement to make the car feel even faster?
 
they copied the X2010 out of Wipeout (just that you can not see the invisible air brakes). Its crystal clear that its bobby wobbly :)
 
Perhaps it's the Negative G-Force(Stopping force) that is generated from a car of it's type, instead of the suspension compressing.
 
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