Don't you think it would be interesting if only X% of GT5 players could own a car?

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Please no, I agree in MMO's some super rare items are just pain the in the butt, especially where a person plays 24/7 and takes it in front of your very eyes..


That is why you play Online with group of friend, set up some kind of rules, like only 2 SLS, 3 Corvettes, 2 Mustangs, can be used during a race.
 
It's a good idea in Theory - have a limited number of special cars - but in practice, Epic Fails will ensue.
But, the auction houses would be good (ha! Rhyme). And even the "exclusive" GT-PSP cars is alright as well. Then you transfer PSP car to PS3. Then sell it. Then get lots of money :D.
 
That isn't exactly the same, as those who paid extra for the VIP pack got those cars. Others were also entitled to them, but they didn't put their money where their mouths were. Unless of course the petition was to make them available for purchase ala DLC or something.

Its the same principle though.

I've seen this idea many times.

It's the worst thing that could possibly ever happen. I vote against it completely. There is no good reason to restrict content.

👍

I don't mean to sound close minded or argumentative, but from my point of view, there are no benefits at all.

If I got one of the exclusive cars, it would be exactly the same as owning the car if everyone had access.

If I didn't get an exclusive car, then I would never get it, and I would be missing out forever.

It's all drawbacks, in my opinion.

Exactly.

Some cars are very difficult to obtain in the first place, that is where cars become exclusive. But for some people to obtain them and others unable to, just seems pointless to me. If you want to make a car exclusive, make it harder to obtain, and then add an online marketplace so if people can't obtain them through regular means, front up the cash for one online.
 
All of those crazy black LM cars cost boatloads of credits for a reason. If you're hardcore enough to earn a special vehicle, that should be all the exclusivity you need.
 
No offense, but that is almost as bad as an idea as the on in the OP. If there is a paint editor you can bet I will be expecting to make a profit on that car, not break even. An auction House setup would take care of this problem since the winner can't complain about the price.
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I'd sell livery's separately or as an optional extra with the vehicle itself.
 
Someone suggested making cars more expensive in GT5 than previous games. I think this is a horrible idea, Forza 3 is a prime example, unless you are an abslute diehard you'll never own over half the cars in the game and some like the 1960's Ferrari's, which cost 20 million, actually cost more than I have earn't in total from the day I bought the game and I think I play fairly often. I'm saving for the Stirling Moss Mercedes at 1.2 million but because of the low race prize money in Forza it's going to take me about 2 months of buying no new cars and saving, considering the actual time I have to play Forza once I get home from work and do everything else.

And saying that Forza has 400 cars GT is expected to have 1000! I think keep the cars at real world values and keep the prize money at current GT5P sort of levels. Why punish people for not being able to buy the cars. If I pay $100 for a game that advertises it has the Veyron or SLS, why should I have to play online for 5 hours everyday for 6 months to afford one. Sure you shouldn't get it after 1 race, but it should be realistically possible. Gift cars are good, but I agree Forza gave them out too quick I was up to level 50 within 1 or 2 weeks, would have been better to spread them out so I was still receiving the gift cars at this stage from the initial 50.

If they were to do that I'll just play GT PSP earn $100,000 on S class LeMans for every 1 lap race and transfer my credits.

Be interesting to see the price comparisons between GT5P, GT PSP and GT5. Already the Ferrari F2007 is 2 million in GT5P but 8 million in GT PSP, glad I already bought them in GT5P.

Likewise I am buying up Veyrons in GT PSP and already have 6 and hope to have all 16 colour variations or whatever there is by GT5 release.
 
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This may actually happen. Just do the math.

GT4= 700 cars
GT PSP= 800 cars
GT5 to have 1000 cars

Because we where told almost all cars from GT4 are going to be in GT5, and you'll be able to transfer all your GT PSP cars to GT5, it would total to about 1850ish.

So, because not all cars in GT PSP will be in GT5, when you transfer your PSP collection to GT5, you will have cars that weren't normally available in GT5.

Example: Lets say the Audi R10 TDI is in GT PSP, and you decide to transfer it to GT5. However, GT5 does not include the Audi R10 TDI (for the sake of this example). So now you have an car exclusive to (your) GT5.

There will be as many Audi R10 TDI's in GT5 as there are people who transfered it to GT5 from GT PSP, creating a limited number of them if and when PD includes an auction house or used car dealership online.

Do you follow?


This makes absolutely no sense, your logic is flawed. How did you come up with 1850 cars? thats more than adding GT4 + GTPSP together, and you havnt taken into account probably 90% of the cars in that game are the same.

Your example of the Audo R10 makes even less sense, you cant transfer a car from GTPSP into GT5 if GT5 doesn't offer the car, so every car that is in GTPSP will be available in GT5, end of story.
 
This makes absolutely no sense, your logic is flawed. How did you come up with 1850 cars? thats more than adding GT4 + GTPSP together, and you havnt taken into account probably 90% of the cars in that game are the same.

Your example of the Audo R10 makes even less sense, you cant transfer a car from GTPSP into GT5 if GT5 doesn't offer the car, so every car that is in GTPSP will be available in GT5, end of story.

I didn't mention GT HD nor GT5 Prologue, but added them anyway. That's where I got 1850ish. GT4= 700, GT HD= 91, GT5P= 70, this leaves room for an extra 140 new cars for GT5, however I don't think they'll include all cars from GT4. GT PSP has 800 cars, but because we don't know which ones made it to GT5, including GT4, I estimated about 1850.

About the transferring of cars that aren't included in GT5, PD hasn't actually told us exactly how that will work. Most would assume you can only transfer cars that are in GT5, but until PD themselves tell me how it will work, I'll still assume all cars in GT PSP will be transferable to GT5.
 
I didn't mention GT HD nor GT5 Prologue, but added them anyway. That's where I got 1850ish. GT4= 700, GT HD= 91, GT5P= 70, this leaves room for an extra 140 new cars for GT5, however I don't think they'll include all cars from GT4. GT PSP has 800 cars, but because we don't know which ones made it to GT5, including GT4, I estimated about 1850.

About the transferring of cars that aren't included in GT5, PD hasn't actually told us exactly how that will work. Most would assume you can only transfer cars that are in GT5, but until PD themselves tell me how it will work, I'll still assume all cars in GT PSP will be transferable to GT5.

Haha, if you assume that... then you are a bit coo-coo!

Cars just dont appear ingame, they take 6 months to be built by modellers-skinners etc. So please tell me how you can transfer scaled models of cars that are not in GT5 but only PSP to GT5 on the PS3... it simply wont happen that way, and if you believe/assume otherwise you've got a couple of screws loose!
 
This may actually happen. Just do the math.

GT4= 700 cars
GT PSP= 800 cars
GT5 to have 1000 cars

Because we where told almost all cars from GT4 are going to be in GT5, and you'll be able to transfer all your GT PSP cars to GT5, it would total to about 1850ish.

...

Do you follow?
Er, no, I don't actually...

Using the numbers above as a rough guide, 80% of the cars in GT5 were in GT PSP. That's a huge overlap. So, how on Earth can you say the number of cars in GT5 would add up to 1850ish? Let's say you unlocked all 800 cars in GT PSP and transferred them to GT5. Guess what? That's means you have 80% of the cars available immediately, with 200 remaining for you to unlock. 800 + 200 = 1000, which is the number of cars available on GT5.

The garage will be able to hold way more than that when you take into account colour variations you might buy, but that doesn't change the fact that no matter how you cut it, there are 1000 different cars in GT5 (again, just using the numbers above). How many of those cars were available previously is totally irrelevant.
 
Er, no, I don't actually...

Using the numbers above as a rough guide, 80% of the cars in GT5 were in GT PSP. That's a huge overlap. So, how on Earth can you say the number of cars in GT5 would add up to 1850ish? Let's say you unlocked all 800 cars in GT PSP and transferred them to GT5. Guess what? That's means you have 80% of the cars available immediately, with 200 remaining for you to unlock. 800 + 200 = 1000, which is the number of cars available on GT5.

The garage will be able to hold way more than that when you take into account colour variations you might buy, but that doesn't change the fact that no matter how you cut it, there are 1000 different cars in GT5 (again, just using the numbers above). How many of those cars were available previously is totally irrelevant.

But this would mean that GT5 would have no new cars, just a collection of GT PSP and GT4 cars.
 
I have a suggestion which is similar to real life, the Enzo and probably also the Reventon were only sold IRL to loyal lifelong customers who would be sent an invite to offer them the opportunity to purchase them.

If you were a first time buyer you couldn't even buy them even if you had the money, it was a privilege granted only to a selected few.

Why not, if it is even desirable in the first place to make some models in the game harder to get than others, only offer cars like the Enzo and Reventon after you purchased all or a certain amount of both Ferrari's and Lamborghini's.
 
But this would mean that GT5 would have no new cars, just a collection of GT PSP and GT4 cars.

Bingo.

Did you expect them to scrap every car from GT4? PD have already made that mistake, they got backlash about it after GT2, for basically removing 3/4 of the cars that were in GT2 for GT3.

This time they went to the effort of including most, if not all of the cars from GT4.

Cars that were in GTPSP that were not in GT4, are downscaled models from GT5, so they will definitely be in GT5.

So since GT4, they've not only re-modelled and re-tested most/all of the cars from GT4 (Which is a huge undertaking in itself), they have added almost 300 new models, some of which we have already seen in Prologue, PSP, various trailers etc.

Don't tell me you are going to be disappointed with 1000 cars? If anything, its the tracks you should be concerned about, the word is theres only ~20 of them (depending on how you interpret the various sources, with the 20/70 locations/variations debate).
 
But this would mean that GT5 would have no new cars, just a collection of GT PSP and GT4 cars.
Are you for real?! Let's assume these numbers are fact:

GT4= 700 cars
GT PSP= 800 cars
GT5 to have 1000 cars

If GT5 has all 800 cars from GTPSP, which itself had all 700 cars from GT4, that means there are still 200 new cars in GT5. That's a lot of new cars, certainly way more than I'll ever routinely play.
 
^You forgot to add GT HD and GT5P.

Bingo.

Did you expect them to scrap every car from GT4? PD have already made that mistake, they got backlash about it after GT2, for basically removing 3/4 of the cars that were in GT2 for GT3.

This time they went to the effort of including most, if not all of the cars from GT4.

Cars that were in GTPSP that were not in GT4, are downscaled models from GT5, so they will definitely be in GT5.

So since GT4, they've not only re-modelled and re-tested most/all of the cars from GT4 (Which is a huge undertaking in itself), they have added almost 300 new models, some of which we have already seen in Prologue, PSP, various trailers etc.

Don't tell me you are going to be disappointed with 1000 cars? If anything, its the tracks you should be concerned about, the word is theres only ~20 of them (depending on how you interpret the various sources, with the 20/70 locations/variations debate).

Actually, SRD Racing (GTP member) dug up a TGS interview with Kaz. In the interview, he called them "20 different TYPES of locations", which led us to believe there where 70 tracks and an unknown amount of variations. So to make sure, I counted the number of revealed tracks myself, and it added up to 22.
 
^You forgot to add GT HD and GT5P.



Actually, SRD Racing (GTP member) dug up a TGS interview with Kaz. In the interview, he called them "20 different TYPES of locations", which led us to believe there where 70 tracks and an unknown amount of variations. So to make sure, I counted the number of revealed tracks myself, and it added up to 22.

Yes, I did :)

http://ps3.ign.com/dor/objects/857126/gran-turismo-5/videos/tgs09sny_gt5_int_092709_wmvhd.html

It's the IGN interview from TGS 2009 (and the best interview in my opinion). As the interview goes:

IGN: How many different locations will we see in the game?

Yamauchi- There's 20 locations and there's going to be 70 different types of courses that are going to be in those locations.
 
Yeah bad idea, why forkout money for a game where I can't necessarily have the same as others who've paid the same amount
 
But wouldn't it be cool to know your owning something that's actually limited? It would almost be as if you where buying a real car.

Sure... if you're lucky/diehard/hardcore enough to be one of the ultra rare few.

If you want that exclusivity, those cars exist in real life, in those rare numbers. Go buy one, and get that feeling. GT is a video game, where the express purpose is to enjoy cars and tracks that a lot of us may never even get to see in real life.

Having the game limit the number of cars available accomplishes what, exactly? Creating an air of exclusivity for a select few, and removing gameplay for MILLIONS of other people. Not exactly a huge selling feature.

A special paint scheme (or just colour, a la GTPSP preoders), sure. But that's about it.
 
Yes, that's exactly how most of us thought it would be, with some 200 new ones.

And if you only count the 200 new ones... that's more than you get in games like SHIFT... :lol:

My, how spoiled people are getting... :lol:
 
I guess that technically they will all be new cars, since the handling and other attributes will be changed with the new physics engine.
 
Not to mentioned they will be modelled on the inside too. :)
 
I guess that technically they will all be new cars, since the handling and other attributes will be changed with the new physics engine.

Jay
Not to mentioned they will be modelled on the inside too. :)
Exactly, well said! Purely in terms of looks they are all new, let alone in terms of handling and the newly modeled interiors.
 
^You forgot to add GT HD and GT5P.



Actually, SRD Racing (GTP member) dug up a TGS interview with Kaz. In the interview, he called them "20 different TYPES of locations", which led us to believe there where 70 tracks and an unknown amount of variations. So to make sure, I counted the number of revealed tracks myself, and it added up to 22.

Yes, I did :)

http://ps3.ign.com/dor/objects/857126/gran-turismo-5/videos/tgs09sny_gt5_int_092709_wmvhd.html

It's the IGN interview from TGS 2009 (and the best interview in my opinion). As the interview goes:

IGN: How many different locations will we see in the game?

Yamauchi- There's 20 locations and there's going to be 70 different types of courses that are going to be in those locations.

Indeed, but where the debate occurs is where we get several other interviews saying the contrary, that there are 20 locations and 70 variations. Even the official site stated '70 variations': http://eu.gran-turismo.com/gb/news/gt5/d10595.html

That ign interview could be a bad translation (The interview took place and was presumably translated afterwards). If it came from KY's translator's mouth then we could be a little more certain.

Sure... if you're lucky/diehard/hardcore enough to be one of the ultra rare few.

If you want that exclusivity, those cars exist in real life, in those rare numbers. Go buy one, and get that feeling. GT is a video game, where the express purpose is to enjoy cars and tracks that a lot of us may never even get to see in real life.

Having the game limit the number of cars available accomplishes what, exactly? Creating an air of exclusivity for a select few, and removing gameplay for MILLIONS of other people. Not exactly a huge selling feature.

A special paint scheme (or just colour, a la GTPSP preoders), sure. But that's about it.

People in real life will never own some cars, even if they won the lottery or something, simply because only a limited number were ever produced. The game is about giving people the experience of driving those cars that they will probably never own themselves.

Besides, the game already simulates this, with some very exclusive cars requiring difficult races to be completed, or License tests to be 'golded'. (Or simply more expensive than the car cost as new, good example being one of those pre 1980 skylines costing 320k).

And if you only count the 200 new ones... that's more than you get in games like SHIFT... :lol:

My, how spoiled people are getting... :lol:

Indeed, there is still around 100 new cars that we havn't seen yet :) Which again is more than most Need For Speed games get. Its several times more than what iRacing has.

I guess that technically they will all be new cars, since the handling and other attributes will be changed with the new physics engine.

👍

Every car will feel different because the physics have changed dramatically since GT4, and even since Prologue. The GTPSP physics were based on GT4's engine right? So when the game comes out, we will have to re-experience all those cars in the new engine :)

Jay
Not to mentioned they will be modelled on the inside too. :)

👍 And thats a lot of cars... :p
 
That ign interview could be a bad translation (The interview took place and was presumably translated afterwards). If it came from KY's translator's mouth then we could be a little more certain.

I would think the opposite. I would believe someone who sat down and translated it after wards, rather than someone who is translating on the spot into a language that isn't native to them or from a non native language.
 
I would think the opposite. I would believe someone who sat down and translated it after wards, rather than someone who is translating on the spot into a language that isn't native to them or from a non native language.

I'm fairly confident KY's Translator is briefed beforehand, so if KY says something he'll understand exactly what he means to say, thats all I meant by it. With languages that differ so much like Japanese --> English, a lot can easily be lost in translation. Which is why we can't be certain as of yet.

(I also tend to agree with what it says in the interview, but we can't be sure there will be 70 seperate tracks... It will become clear over time)
 
Have any of you watched the movie "Lost in translation" with Bill Murray?

If that movie is accurate to the real situation Kaz's translator could have said almost anything. ;)
 
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