Dream racing setup? Money no obstacle

  • Thread starter Thread starter Conza
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I've used 120hz triple screens on iRacing and I did notice it was slightly smoother, but not a big enough difference to justify the cost. With my newest setup, I could have either went with 5x 60hz screens or 3x 120hz, I chose the 60hz. They will be here next week hopefully. :)
 
Hmmm, I like this thread... I'll play, well I think I'd just go the DYI route and evolve my cockpit. I'm already thinking of it anyways!
*So, for the chasis I'd go with a tubular frame similar to an Ariel Atom in looks and go from there. I think I'd use a 4 actuator D-Box setup and a 5 to 7 tactile element setup.
*Obviously I'd be running a monster PC that can run anything and everything on ultra high settings. Offcourse all the latest titles, iRacing/rFactor2/rFactor/P-C.A.R.S/Asseto Corza/GTR3.
*The chasis would move independently from the monitors wich would be 3 HD 32" monitors with ultra thin bezels. The center monitor beign within an arm's reach on my normal driving possition.

I'd also like to experiment with Frex's canopy screen and see how well that works, offcourse there would be a sound-proof dedicated room for this so glare would'nt be a concern.
*For the wheel I'd go with Frex.
*Shifter, for the sequential I'd go with Derek speare Designs and for the H pattern I'd go with Todd canon.
*Pedals, I'd go with a custom Tilton based load-cell design.
*I'd have my Derek Speare button box mounted to a custom carbon fiber plate in front of the shifter with maybe an additional box...
Dreaming...It don't cost a thing! Lol!

Vissually I'd be after this effect:
 
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I too would certainly go self build.

However a non limited in money cockpit would likely have idea elements of my current build. Of course a much more expensive and expansive version of what I already have been working towards for the last two years anyways. Looks and styling would play a big part, nice lighting too as would the audio and display products used.

Regards tactile, well I already have experimented quite a lot and tested a configuration that offers more immersion than any other "self build" cockpit I have yet seen on any forum. Still though improvements and upgrades could be made here with higher end components. Sticking to the same idea basing it on multiple tactile units (20) or so, all controlled independently and adaptable but working in conjunction with multiple subwoofers which further enchance the tactile sensations. The installation from an audio perspective would have to allow user control and not be a fixed solution, so it is possible to change the role of certain subs etc from LFE to typical stereo response to adapt for various games played.

Motion would have to be used for such an ultimate build, but if money was no limit then various types would of been purchased and tested to determine which one was best suited to my own taste from the leading brands available. Hard to determine which as each brand state their own is better or more realistic. I hate the chirping noise though that some actuators make and find other more motion related versions can create for me motion sickness after a few goes.

Display wise it would have to utilise various displays.
Multi screen 3D would be a must probably something like HD3D Eyefinity as dual links days seem numbered. The latest graphics cards would of course be purchased.

Currently the 7970 is the first ever card to support 4K Tv (4096x3112) via its HDMI 1.4Aa output. Also supporting 60Hz 1080p 3D via HDMI (as yet no actually sold 3DTV have this feature, only supporting 1080p 24Hz maximium). Additionally it also has Display Port but again few Tv Manufacturers have adopted this yet.

30" monitors just are not big enough but, hey money is no object so the ultimate home build for me would have to also have super high res option as well as a big screen eyefinity one. Finally having a dedicated 1080p high end single projector for single screen console games something like the new Panasonic 3D model, 150" - 200" sure what the heck. Furthermore a secondary high end home cinema speaker installation in a fully calibrated room and soundproofing.

For me the ultimate rig would have to offer the highest possible experience for both Pc and consoles yet not be tied down to just one display configuration. The whole cockpit could be on a motorised platform to rotate and screens would be on motorised install to come from either an enclosed unit or floor/ceiling. My own "money no object" rig would have to be imagitive, clever in design and truly look like something from Iron Man's basement. :)

"I like the idea where imagination would be the only real limitation"
 
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My own "money no object" rig would have to be imagitive, clever in design and truly look like something from Iron Man's basement. :)

Damn! I think that's the ultimate man cave for every DYI guy in the planet!
 
Nvidia seems to be a little better supported than AMD cards at the moment, but neither of them have an official profile for iRacing. Most people with AMD cards actually see a minor increase in FPS by disabling one card. Your GTX570's are both being utilized, but perhaps only to about 50% each.

This is a somewhat debatable subject, some they see an improvement, I saw zero improvement on single screen testing between two 560Ti's and one. But some people (like you) say they do see an improvement. I guess it's just another one of those things about PC gaming. :sick:

I know with msi afterburner it says both cards are being used usually 98-99% when I'm not running vsync. When I run vsync (which I almost always do) it's usually only around 30% or so for both cards, but that's just to hold it at 60fps. On suzuka with 1 card and everything maxed out, I was getting around 60-90 FPS, but with both cards it never drops below 90 without Vsync. One thing that did happen though is the newer Nvidia drivers have made me use Vsync with everything. If I don't enable it, I get horrible screen tearing on all games.
 
Well, sounds like you had better luck than I did, mine never went above 50% for each card with two 560Ti's. That's the thing about games without SLI specific profiles, hit or miss.
 
What was the Audi full car conversion? I want that.
 
What nVidia cards are you running? With my Asus GTX 570's in SLI I get 100-150 FPS on tracks like Spa and Susuka with triple screens. I never use vsync, I find more problems with it then without.

Are you talking about iRacing? and if so do you have your frame rate capped? I do not cap mine and have seen it go up to 180-200 in SLI for triple screens.

I know with msi afterburner it says both cards are being used usually 98-99% when I'm not running vsync. When I run vsync (which I almost always do) it's usually only around 30% or so for both cards, but that's just to hold it at 60fps. On suzuka with 1 card and everything maxed out, I was getting around 60-90 FPS, but with both cards it never drops below 90 without Vsync. One thing that did happen though is the newer Nvidia drivers have made me use Vsync with everything. If I don't enable it, I get horrible screen tearing on all games.

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I saw an earlier post of yours, you have 2 570's and that's all you get for FPS in SLI? My Asus GTX 570's are the ones that take up 3 PCIe slots, so you need 6 PCIe slots on the mobo, they are massive. I have seen other 570's that are not that size in which only take 2 PCIe slots and I wonder if they effect performance over the bigger ones.
 
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What nVidia cards are you running? With my Asus GTX 570's in SLI I get 100-150 FPS on tracks like Spa and Susuka with triple screens. I never use vsync, I find more problems with it then without.

Are you talking about iRacing? and if so do you have your frame rate capped? I do not cap mine and have seen it go up to 180-200 in SLI for triple screens.



**edit**

I saw an earlier post of yours, you have 2 570's and that's all you get for FPS in SLI? My Asus GTX 570's are the ones that take up 3 PCIe slots, so you need 6 PCIe slots on the mobo, they are massive. I have seen other 570's that are not that size in which only take 2 PCIe slots and I wonder if they effect performance over the bigger ones.

I was just using suzuka as the example track. It seems to be the most demanding one to run, and I'm running it with everything maxed, including the high detail in the mirrors, which seems to be the most demanding setting. If I turn it off then my fps goes up to the mid to low 100s on suzuka. On other tracks I get clear up into the 300s, and on most it's over 200.
 
I was just using suzuka as the example track. It seems to be the most demanding one to run, and I'm running it with everything maxed, including the high detail in the mirrors, which seems to be the most demanding setting. If I turn it off then my fps goes up to the mid to low 100s on suzuka. On other tracks I get clear up into the 300s, and on most it's over 200.

I max everything except 2 pass and more shadows. Suzuka and Spa are demanding courses for sure. If you have everything maxed out and it runs ok then there is no problem. :)
 
^^^I like the rigs themselves but to honest my triple projection screens slaughters those displays. Would be great to have the rig though, awesome.
 
Hmm... If I had virtually unlimited money, I would pay NASA guys to build me a centrifuge with a real car's front end on it to simulate all the G's. Then again pay a team of computer programmers to write software to control it. The cockpit would have 4 or 5 32"-40" screens and an additional screen between the seats so the driver would see it in the mirror. Oh, and everything in 3D.


And at the end I race with a controller on a couch because I'm too rich and lazy to fire up the big machine.


:)
 
If money was no obstacle, I would build a futuristic looking cube that is a glossy satin white. Under ground there would be motion hydraulics, I would own a frex wheel with shifter and cst pedals. I would also build a computer once all of that goes horribly wrong I will sell it and buy a supercharger for my car :D
 
Shame their hard work is spoiled by basing their software on rFactor :indiff:

Yeah, just like the majority of the F1 teams... There must be something wrong with them right? They should use GT5!!? Lol!!
 
Shame their hard work is spoiled by basing their software on rFactor :indiff:

There is nothing wrong with rFactor. If you have had problems with it before, it's either from a poorly made mod, or it's a setup problem on your end. The core sim rFactor is excellent, but the difference between an excellent mod and the average mod is huge.
 
Yes ofcourse, iRacing and LFS are, imo, a much better base.

They only use rFactor since ISI are willing to put in the extra effort to work alongside F1 teams and simulator creators.

Test them out yourself, compare them with open minds. You will discover it's inferior to the rest.
 
Test it? I've been playing rFactor since it was new. Same with Grand Prix Legends, LFS, and several other games like them.

There are things I can do in a well organized rFactor league that I cannot get in iRacing, LFS or anywhere else really. Like, for example, a full 24hr race with the cars that actually participate in the real LeMans races. Instead of being limited to a single car in each class. I can race classic DTM cars, etc, etc. I know that the overall package of iRacing is better (I still play it regularly), but I would not call rFactor inferior, it's just community driven and less controlled. It has it's place too.
 
All I'm saying is an excellent mod in rFactor rivals the quality and the physics of iRacing (which are nowhere near perfect) and offers you content that will never be available in iRacing (Monaco, Nurburgring, etc)

But, that's another topic, back to dream setups.
 
step 1: buy a panoz DP01 monocoque

step 2: build 5x50 inch screen cockpit running various PC sims with a fanatec CSW wheel (formula rim), clubsport pedals and a digital tachometer.

step 3: buy a ferrari F430 GTC

step 4: build proprietary televisions into windscreenss

step 5: replace original digital gauges with digital tachometer that works with the various sims, replace original buttons with button boxes, ensuring that each switch and button still does the function it was intended to and build in aforementioned fanatec clubsport wheel (this time with the BMW GT wheel) and pedals, along with (assuming it can run in a sequential mode) a fanatec clubsport shifter with a proper GT style shifting knob.

there you go, two cockpits. one for GT racing, one for open wheel racing. plus, you've got one of the best looking race cars of recent memory and a nice ferrari to look at to boot. not exactly the eyesore that many sim rigs are!
 
If money wasn't an obstacle then I probably wouldn't be playing a video game...I'd enjoy my driving experience behind the wheel of an actual Ferrari.
 
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