Drifting.. Steering options?

  • Thread starter Falconair
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ive been strictly ds2 driftin for over a year now and its ok but not smooth like the DF in gt3. my DFpro is at home and my setup is gonna be kinda poopy with an elevated tv and a desk lip thats a bit too small for the attachments. should i even bring the dfpro back to school after spring break?? i havent used it yet at all really. any ideas?
 
I feel very comfortable drifting with the DFP now... after a lot of practicing, it is really obvious how much improved the physics engine is. I was never able to drift well with the ds2 controller or on GT3 itself, and while it takes some really intense efforts to control the drift with DFP :scared: , it just works! and it is much more realistic in every way....btw,steering assist always off.










bmw5150.
 
bmw5150
I feel very comfortable drifting with the DFP now... after a lot of practicing, it is really obvious how much improved the physics engine is. I was never able to drift well with the ds2 controller or on GT3 itself, and while it takes some really intense efforts to control the drift with DFP :scared: , it just works! and it is much more realistic in every way.

I'm afraid of PRACTICING in the first place:scared:!!! It just feels too agresive/wrong, turning lightning fast and almost ripping my DFP-wheel off!! That's why I don't even BEGIN practicing with the DFP and mostly FR cars (they need the most countesteering) I just keep it to AWD drifting:indiff: And it's just nothing like: "now don't be a wuss, just turn that thing" But more like it's just too harsh for my little DFP:guilty::lol:
 
G-T-4-Fan
I'm afraid of PRACTICING in the first place:scared:!!! It just feels too agresive/wrong, turning lightning fast and almost ripping my DFP-wheel off!! That's why I don't even BEGIN practicing with the DFP and mostly FR cars (they need the most countesteering) I just keep it to AWD drifting:indiff: And it's just nothing like: "now don't be a wuss, just turn that thing" But more like it's just too harsh for my little DFP:guilty::lol:
[font=&quot]It gets smoother with practice, believe me, and no you won't damage the DFP. You can also select the weaker force feedback setting. I think the key is to have a car properly setup. [/font]
 
bmw5150
[font=&quot]It gets smoother with practice, believe me, and no you won't damage the DFP. You can also select the weaker force feedback setting. I think the key is to have a car properly setup. [/font]

Well, the only thing that can be the problem, is that I haven't changed anything with the wheel options, like all the asists and the force feedback, but can they really make any difference?
 
Mkay and I owe you people an apology for being a bit of a sore, I'm starting to learn how to drift again (AWD that is). Nothing wrong with the game, just the cars, setup, getting used to new countersteer behaviour etc. Still nice to have this somewhat cleared up guys. I was just a bit frustrated with it is all. Thanks guys 👍
 
Falconair
Mkay and I owe you people an apology for being a bit of a sore, I'm starting to learn how to drift again (AWD that is). Nothing wrong with the game, just the cars, setup, getting used to new countersteer behaviour etc. Still nice to have this somewhat cleared up guys. I was just a bit frustrated with it is all. Thanks guys 👍

Your welcome, it's always good to help out people that have problems with drifting. It's already kind of rewarding somehow, just to see the newbie's send a great vid. or something after they're helped out by other members:tup::sly: It's cool to help out:tup:

I think many would agree on this, I think:)
 
G-T-4-Fan
Well, the only thing that can be the problem, is that I haven't changed anything with the wheel options, like all the asists and the force feedback, but can they really make any difference?

yes, it can make a big difference!!! turn assist off and turn the force feedback down if you want it to have less resistance. I started to play GT4 with the force feedback set to high and before I was playing Toca 2 and CM3 all on high force feedback settings, so yeah, when the force feedback is set on the lower setting in GT4 It feels way too weak for my taste!
 
bmw5150
yes, it can make a big difference!!! turn assist off and turn the force feedback down if you want it to have less resistance. I started to play GT4 with the force feedback set to high and before I was playing Toca 2 and CM3 all on high force feedback settings, so yeah, when the force feedback is set on the lower setting in GT4 It feels way too weak for my taste!

With assist I don't mean TCS and ASM, it looks like you thought of it that way, did you? And I already tried with the force feedback stuff, and well it doesn't feel solid to me, I think that's my personal preference so......but thanks for the help anyway:tup:
 
Reviving this old thread now cause I find myself having sort of the same problem.. with the GT force (not pro). I guess practice, trial and error is where it's at but since I have so many experienced wheel drifters here, why not ask? :P I'm doing quite good with the DS2 but I have had a GTF (DF) wheel lying around since GT3 (Never had a place to mount it really..), and I really dusted it off to have a shot at the gold licenses and some LMP action.

Now, all is well when I'm gripping.. I'm about as fast as using a DS2 on my first go, and a lot smoother. On S tires even the old powerslide/opposite lock correction is no problem, though I tend to overcorrect a tad still.

When I put on N1's and go to the beginner course to try some drifts it all falls to pieces though. I can negotiate the tight bend to an extent (I lose a LOT of speed though) now, but the longer drift boggles me (I really thought this would be where the wheel would help the most).

To the point: I feel like countersteering has no effect once you go past a certain (very low) angle, especially when trying to maintain some speed. I'll try and jerk the wheel to force a reaction, but it all floats by like I had the wheel in neutral.

Now for the really weird part: I check my replays to compare the countersteering angle with the turn radius, and I see that when I'm on full counterlock my front wheels are barely sideways at all. When I'm standing still with reverse outboard camera, I can clearly see the wheels turning to full lock, and fast too. Is this a known bug, or a physics issue that can be overcome with a bit of driving know how?

FYI: What happens when I try to drift at higher speeds (enough to clear the wide turn at beginner course), I seem to get no response to any countersteering (as if I was doing zc). There's only a very very fine angle at which my countersteering seems to have an effect, and I can at least force snapback. Go past that angle and even with the wildest attempts at weightshifting, I can't even force a snapback. The car will just very very slowly swap ends.

PS: I've tried sim, pro and amateur settings with pretty much the same results. All aids and "active steering" are always off. I'm using cars I'm very familiar with, and they seem perfectly balanced on S tires, even with the wheel.
 
Ske
Reviving this old thread now cause I find myself having sort of the same problem.. with the GT force (not pro). I guess practice, trial and error is where it's at but since I have so many experienced wheel drifters here, why not ask? :P I'm doing quite good with the DS2 but I have had a GTF (DF) wheel lying around since GT3 (Never had a place to mount it really..), and I really dusted it off to have a shot at the gold licenses and some LMP action.

Now, all is well when I'm gripping.. I'm about as fast as using a DS2 on my first go, and a lot smoother. On S tires even the old powerslide/opposite lock correction is no problem, though I tend to overcorrect a tad still.

When I put on N1's and go to the beginner course to try some drifts it all falls to pieces though. I can negotiate the tight bend to an extent (I lose a LOT of speed though) now, but the longer drift boggles me (I really thought this would be where the wheel would help the most).

To the point: I feel like countersteering has no effect once you go past a certain (very low) angle, especially when trying to maintain some speed. I'll try and jerk the wheel to force a reaction, but it all floats by like I had the wheel in neutral.

Now for the really weird part: I check my replays to compare the countersteering angle with the turn radius, and I see that when I'm on full counterlock my front wheels are barely sideways at all. When I'm standing still with reverse outboard camera, I can clearly see the wheels turning to full lock, and fast too. Is this a known bug, or a physics issue that can be overcome with a bit of driving know how?

FYI: What happens when I try to drift at higher speeds (enough to clear the wide turn at beginner course), I seem to get no response to any countersteering (as if I was doing zc). There's only a very very fine angle at which my countersteering seems to have an effect, and I can at least force snapback. Go past that angle and even with the wildest attempts at weightshifting, I can't even force a snapback. The car will just very very slowly swap ends.

PS: I've tried sim, pro and amateur settings with pretty much the same results. All aids and "active steering" are always off. I'm using cars I'm very familiar with, and they seem perfectly balanced on S tires, even with the wheel.

Have you tried the DFP? I have the DF collecting dust...maybe i'll test this out for you.....but from what you have written...Since the DF is 200* and the DFP is 900* I am guessing that the DF is a lot less sensitive of an input device compared to the DFP...I'll try it out an post what i find...this seems interesting...
 
I can't afford the DFP sadly (and I wouldn't put up that kinda money unless I had a good cockpit for it anyway)
 
Ske
I can't afford the DFP sadly (and I wouldn't put up that kinda money unless I had a good cockpit for it anyway)


Its a gagillion times better then the df....The df did feel a lil numb compared to the DFP imo i think it is the wheel...i mean that was made for gt3...and the dfp for gt4...imma let the df collect more dust...
 
Did some searching and linking (pun intended), and a big big HMM came to my mind when I read this:

http://hammer.prohosting.com/~ccimoc/drift/driftguide.htm (By Bryan Heitkotter aka Cudaman
A note about the steering assist settings in the options menu for steering wheel users. Do not use the Simulation setting! It prevents the car from countersteering beyond a small range, which is highly unrealistic. I prefer one of the middle settings - either Amateur or Professional. Amateur has a bit of countersteer-help built into it, while Professional does not. Professional also makes the wheel more responsive on-center.

He's talking about GT3 here, but this is exactly what I'm struggling with, maybe they kept the DF "engine" from GT3 (Since the settings options are the same).. though I swear I also get it in amateur mode :dunce: Weird... I didn't really try professional enough, guess I'll give that a whirl then....and start planning how to mount the thing comfortably @ my couch :ill:

EDIT: Yup, professional mode is where it's at! (Heads over to cockpit solutions forum) :drool:
 
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