Thanks!!Great stuff there, especially liked the second clip.
The bass sound would be highlighted by sound conduction which essentially turns a car into a speaker box, at least so it seems to me.This game has some superb audio, not just in engines.....
Amazed this thread has so little discussion.
More vids GT22
My only gripe is that kerbs have NO BASS (low end HZ) in the external views, yet the cockpit/internal views although sounding closed in have very good BASS in their effect.
Wish this was fixed as I prefer the "audio openness" of the external views but love the tactile/buttkicker effects from internal views.
Check this out guys: