Driver Reactions while Racing

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JohnBM01

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Don't you just love those on-board shots of the drivers racing their cars? Some people may remember "Le Mans 24 Hours." If you actually take a moment to look at what goes on in the racing, you'll notice the driver's head bobbing and maybe the driver's arms twitching. To examine the physics GT4 will provide, I figure I'd devote this thread to the driver physics.

I know in the GT4 thread "The New HUD," I mentioned something about the Lateral G meter. In it, I've mentioned the 12 Hours of Sebring of this year. I also mentioned how when under acceleration, the driver is lifted up in the cockpit, But after the long backstretch at Sebring with the onboard camera, the driver dove all the way down in the car when at the final turn of Sebring. And as I quoted, he "violently" went down into the car. But I think if Polyphony Digital (for you newcomers, that's what we mean when we say "PD") wants to make good with this, I say look into Formula One, GT/Sportscar Racing, rally racing, and maybe even touring car. Notice driver movements at speed. Sounds easy, right? Well, no it isn't. If a Mini Cooper hit 150 mph, would the driver feel like he or she is trying to tame a bucking bronco (you have to know that stuff down here in Texas :))? That would be insane. You want to examine the driver reactions with the car at speed and the type of track raced. Each place, then, will be different judging upon the car and the track. You would want realism involved in watching your little driver race. It doesn't matter if your driver is as built as WWE wrestler Triple H, or a curly-haired angel like Shirley Temple in her childhood years. Driver reactions will vary according to car and track. I can even remember racing at Davy Jones' Kartzone here in Houston, Texas. When I went into a turn and had to brake, I stopped jittering, then tried to use my arms and hands to pilot the kart around the indoor track. Once, I banged into a wall moderately, and felt hurt for a moment. So, even a tiny go-kart and a Le Mans prototype have different driver reactions at speed and in braking.

So, GTP... what do you think should be entailed when talking about a driver at speed, trying to control a car, or trying to race a track effectively? Make it happen.
 
Not sure if I'm missing the point of the thread but...... if PD accurately model both the car and track behaviors you as the "driver" will react differently depending on the car and track on which you are driving?. As the animated driver seems to react to all inputs from the controller and real life driver (you or me) they will react differently anyway.

If that isn't what you meant...... were you suggesting that the driver should be seen to react to other forces than the inputs from the game pad...... e.g. glancing over at another car?, tearing a rip off from their visor? giving the finger if somebody cuts them up?.... if so I don't see why PD couldn't add a few extra touches to add to the realism.
 
got some new driver pics :)
 

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I think giving the drivers human reactions will give Kaz what he's been wanting. More human element. Shake a fist at a less than courteous driver, pump fist in air while on the victory lap, shaking of heads, hand signals for other drivers to move, or line up, etc. and the ever so popular "American Salute."
 
It would also be interesting if you can come up with custom celebrations like a reverse lap of the track, burnouts, or whatever else. And when it comes to D-Motion, the bottom picture is the picture I've seen in the Sony Playstation commercial a lot. With that thread given by Amar212, you'll get your first look at the Amalfi track. The track is going to be tough. Should be easier than Citta di Aria, seems like.
 
They don't look 3D to me.

Wads: I believe John's advocating that the drivers should react to physical forces within the game, just as suspension now compresses realistically, so should the driver basically.

I think that it may indeed be something PD has taken into consideration given the level of detail now dedicated to drivers.
 
Is that a nissan 350Z thats being driven, if so they have definately improved the in-car detail over what it looked like in Prologue.:eek:
 
Originally posted by robin2223
Is that a nissan 350Z thats being driven, if so they have definately improved the in-car detail over what it looked like in Prologue.:eek:

Yes I'm 95% sure its a 350Z roadster. The dials and gear stick look spot on!
 
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