Duplicating cars with backup game data?

  • Thread starter Thread starter rizzoF5
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All you need to do is find someone with it and have them send it to you....I already have an X1 on the way to me for Wednesday...my point exactly...just took one PM asking a friend to send me his X1 and all he does is a restore to get it back.

This "patch" broke trading....



Look buddy you still need the damn car in order to duplicate it.
If your are like the rest of the little cry babies then go off and waist your time trying to collect your cars you want.Stop coming here to the forums and whine and complaine about it not being fun and stupid.
 
Look buddy you still need the damn car in order to duplicate it.
If your are like the rest of the little cry babies then go off and waist your time trying to collect your cars you want.Stop coming here to the forums and whine and complaine about it not being fun and stupid.

I've been checking this thread for a few days now now and I finnaly cracked at reading about the 50th stupid comment like this.

You dont need the damn car in order to duplicate it. Only ONE person needs to get the car via legitimate means, and then it can be duplicated without limit.

It has definitely changed the dynamics of trading and even the game.

Its ridiculous you persist with the look buddy you still need to get the car argument.
You've brought missing the point to a whole new level.... How can you not see it?
 
Can someone explain this to me, i save the game on usb, then send a car as gift to another account (new one just setup) then delete the save game on ps3, i then reload the game using data that was saved on the usb stick, and the car is still there? i then log into new account and send the car back! is that right?
 
I tell people all the time, regardless of how many cars you have or money, you still have to drive it to win and to my knowledge there is not shortcut to the finish line.

I buy a car a day, any car that's not the "popular cars" just to set it up and race it online, that's my fun in the game so let people have theirs.
 
What's stopping anyone from getting multiple cars?

I have more fun and take more pride in knowing that I earned them myself. I don't have any cr20MM cars yet, but I'm sure I'll get one soon enough. I don't even care to have all of them.

To be honest, I'd rather have all of the RM cars than one 20MM "rare" car anyways. I've also never really hit a spot in the game where I found myself strapped for cash. The only grinding I ever do is to gain more XP.

I'm sitting on cr11MM at the moment, just waiting for the NOMAD Diablo to pop up in the UCD. Once I get that and finish grinding enough to be able to earn the X2010, I'll probably buy all of the RM cars that I'm missing. 👍
 
That logic only applies if your sense of value is based on having what others do not. The beauty of the car, its performance or quarky reasons for liking it does not matter, what matters is having something other people do not.

👍 This!
 
ady
Can someone explain this to me, i save the game on usb, then send a car as gift to another account (new one just setup) then delete the save game on ps3, i then reload the game using data that was saved on the usb stick, and the car is still there? i then log into new account and send the car back! is that right?

Yes
 
whats stopping someone from just sending the car to the person they are trading with and then reloading their game save from before they sent the car? Would this not work?

yes that would work... trading just means giving that person a car that you can get back now =/
 
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Nope. They shoulden't have introduced the whole gifting system in the first place. It's PD's own fault. They saw this coming, they just don't care. If they did, they would've done something already.

Why should they have seen it coming?

The gifting system is just that... a gifting system. In other words, you have a buddy who you'd like to give a gift to, you send him a car.

Now, obviously, to you, me, and to anyone who's spent more than fifteen seconds with an MMORPG, such a system would lead to a market for car trades and car selling. But to your basic car enthusiast building a video game for other car enthusiasts (not gamers, mind you), the very idea that a gifting system would turn into a trading system is about as strange as finding out Facebook is the new venue for schoolyard bullying.

I've only been driving GT5 for two days (at Level 11), and I have yet to do a single trade. But I have friends who are talking about gifting each other cars and who are interested in receiving gifts. Hell. We traded game saves back in GT3 and GT4 just to complete each others' car collections... and we used the trade screen in GT4 as well.

We play GT5 socially. And in that sense, "gifting" and "trading" are less a means of granting unfair advantages or cheating as they are a means of getting everyone on the same page so we can just go out and race.

And honestly... again... you really DO have to do all the races to finish GT5... "gifting" doesn't change this part at all. Not any more than B-Spec does. All either of them do is free you up from the tedium of grinding for cash.
 
Just a quick question... What's the greater evil?

That gifting and trading has become a mockery, or that one YLOD could negate a year's (or two, or three, or four's) worth of grinding and careful car collecting and upgrading?

Ask ANYONE who has lost their PS3 to anything (theft, YLOD, HD crash, you name it) and there won't be a single one argue that trading trumps data security. It's easy to moan about the trading and duplicating UNTIL you have lost a year's worth or more of playing. THEN it is a whole different kettle of fish!

Swapping data saves didn't ruin GT2, 3 or 4. Nor will it in GT5. But the threat of a crash taking out your entire progress, especially in a game supposed to keep us interested FAR longer than most games are supposed to (new Shift coming less than 18 months after the first one) has GOT to be lurking in the back of all but the most dimwitted minds. Show a little empathy for those it HAS happened to, show a little concern for whether it might happen to YOU, and the whole thing becomes moot...

We shouldn't be moaning for the return of the protected game save. We should be moaning for a FIX that doesn't involve protected game saves!
 
New to this thing.
I created new guy, loaded GT5, all new game there. I saved main guy data to USB.
When I copied data from main to new guy, I couldnt use any of it, made me start from scratch. deleted that info. now im little worried.
So, if I restore from USB to main guy Im guessing I will get the same message, and essentially will have lost my main guy data (not willing to lose that guy). Have not deleted main guy data, just copy to USB. I dont know how to do this and I dont want to mess it up. I got most of it figured but want some help on getting it right.
Hoping you can piece together what ive got and tell me what else i need to do. Thank you.
We are friends and can gift back an forth.

Heres an example of how/why im confused, guy on page 4 wrote this:

What I did was:

1.Create new PS3 and PSN account
2. I bought two Karts
3. Exited Kart save, and then saved the file to USB drive
4. Loaded Kart save on PS3, then traded 1 Kart with someone.
5. I checked to see if they got the Kart, they did.
6. Deleted Kart save on PS3.
7. Copied USB back up onto the PS3 in the same account where it came from
8. Loaded game like normal
9. I still had two Karts.

What is exited kart save ? loaded kart save ? deleted kart save ? in short what is kart save ?
what is the correct terminology used by the XMB ?
Even the guy in the OP wrote it in such a way that you have to have some experience to understand what he is saying, I see no "restore" option in the XMB. Im not up on the lingo, talk to me like five year old, I dont care,
 
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Just a quick question... What's the greater evil?

That gifting and trading has become a mockery, or that one YLOD could negate a year's (or two, or three, or four's) worth of grinding and careful car collecting and upgrading?

Ask ANYONE who has lost their PS3 to anything (theft, YLOD, HD crash, you name it) and there won't be a single one argue that trading trumps data security. It's easy to moan about the trading and duplicating UNTIL you have lost a year's worth or more of playing. THEN it is a whole different kettle of fish!

Swapping data saves didn't ruin GT2, 3 or 4. Nor will it in GT5. But the threat of a crash taking out your entire progress, especially in a game supposed to keep us interested FAR longer than most games are supposed to (new Shift coming less than 18 months after the first one) has GOT to be lurking in the back of all but the most dimwitted minds. Show a little empathy for those it HAS happened to, show a little concern for whether it might happen to YOU, and the whole thing becomes moot...

We shouldn't be moaning for the return of the protected game save. We should be moaning for a FIX that doesn't involve protected game saves!

Amen, brother. Lost my GT5 game file, and had to start again. If it wasn't for the kindness of a few people on this forum, gifting me cars, I'm not sure I could have gone through it again.
 
I really love doing this, makes saving for expensive cars easy but doesn't ruin that savings when you see a good car in the used car dealership.
 
I could care less if people dupe, I just wish they wouldn't fill the marketplace with X1s fgts and chrome paint chips. So boring.zzzzzz
 
Why should they have seen it coming?

Because I don't think a developer would make a game, without thinkting stuff through... That would be just stupid.

The gifting system is just that... a gifting system. In other words, you have a buddy who you'd like to give a gift to, you send him a car.

Good point, but once again; they should've seen this coming...

Now, obviously, to you, me, and to anyone who's spent more than fifteen seconds with an MMORPG, such a system would lead to a market for car trades and car selling. But to your basic car enthusiast building a video game for other car enthusiasts (not gamers, mind you), the very idea that a gifting system would turn into a trading system is about as strange as finding out Facebook is the new venue for schoolyard bullying.

I've only been driving GT5 for two days (at Level 11), and I have yet to do a single trade. But I have friends who are talking about gifting each other cars and who are interested in receiving gifts. Hell. We traded game saves back in GT3 and GT4 just to complete each others' car collections... and we used the trade screen in GT4 as well.

We play GT5 socially. And in that sense, "gifting" and "trading" are less a means of granting unfair advantages or cheating as they are a means of getting everyone on the same page so we can just go out and race.

It's not cheating, it's, and I quote ""gifting" and "trading""...

And honestly... again... you really DO have to do all the races to finish GT5... "gifting" doesn't change this part at all. Not any more than B-Spec does. All either of them do is free you up from the tedium of grinding for cash.

Who said it does change the races?

Btw, if you want to 100% complete GT3, you have to break some track records... I thought one of them was that complex course.
 
Because I don't think a developer would make a game, without thinkting stuff through... That would be just stupid.

While it's perfectly possible to think everything through to its ultimate conclusion, the "gifting" system isn't the only one used in a way that was unintended.

Take Facebook. Meant to expand people's social horizons. Instead, it's used for Cyber-bullying and Cyber-stalking. Facebook's phototagging: Used for ad-spamming.

E-Mail. Spam.

Neverwinter Nights (or was that Baldur's Gate... it's been a loooong time): Saving characters allows you to reuse characters in other expansion packs or when restarting the game at a higher difficulty. Get the Adventurer's Handbook. Save party member. Start a new game, load that character. Give Handbook to another member. Delete party member and reload. Repeat 100 times. Voila. A six member party at maximum level right at the start.

There was a similar exploit available in Diablo.

Software engineers do tend to think stuff through. But they approach it from an engineering background. In other words, they make sure it won't break. They're not sociologists or psychologists, and they aren't thirteen years old. Which means they won't be up all night working with weird control macros in order to come up with a supersonic bunny-hopping exploit. (And whoever discovered that: Man, you're a genius)


Who said it does change the races?

The way some people go on about duplication, you'd think that it gives you an instant Level 40.
 
While it's perfectly possible to think everything through to its ultimate conclusion, the "gifting" system isn't the only one used in a way that was unintended.

Really? Like what else? Birthday exploit and the backup exploit are the only two things I can think of right now.

Take Facebook. Meant to expand people's social horizons. Instead, it's used for Cyber-bullying and Cyber-stalking. Facebook's phototagging: Used for ad-spamming.

E-Mail. Spam.

True, but, before making an account on Facebook which exposes you to "the world", you can see stuff like this coming... Just like Polyphony should have...

Neverwinter Nights (or was that Baldur's Gate... it's been a loooong time): Saving characters allows you to reuse characters in other expansion packs or when restarting the game at a higher difficulty. Get the Adventurer's Handbook. Save party member. Start a new game, load that character. Give Handbook to another member. Delete party member and reload. Repeat 100 times. Voila. A six member party at maximum level right at the start.

There was a similar exploit available in Diablo.

Oh Ok, never knew that. Never even played any opf the gae you mentioned. I'm not an RPG fan.

Software engineers do tend to think stuff through. But they approach it from an engineering background. In other words, they make sure it won't break. They're not sociologists or psychologists, and they aren't thirteen years old. Which means they won't be up all night working with weird control macros in order to come up with a supersonic bunny-hopping exploit. (And whoever discovered that: Man, you're a genius)

People cheat (game-wise, lol), it's in our nature. Just like hunting and killing etc.

The way some people go on about duplication, you'd think that it gives you an instant Level 40.

Oh no, thank god it's not... That actually WOULD ruin thw whole game imo.

.
 
So can i use this to buy every car i can currently afford with 1,000,000 Cr at level 17 without loosing a single 1? or is it restricted to 1 car at a time?
 
New to this thing.
I created new guy, loaded GT5, all new game there. I saved main guy data to USB.
When I copied data from main to new guy, I couldnt use any of it, made me start from scratch. deleted that info. now im little worried.
So, if I restore from USB to main guy Im guessing I will get the same message, and essentially will have lost my main guy data (not willing to lose that guy). Have not deleted main guy data, just copy to USB. I dont know how to do this and I dont want to mess it up. I got most of it figured but want some help on getting it right.
Hoping you can piece together what ive got and tell me what else i need to do. Thank you.
We are friends and can gift back an forth.

Heres an example of how/why im confused, guy on page 4 wrote this:

What I did was:

1.Create new PS3 and PSN account
2. I bought two Karts
3. Exited Kart save, and then saved the file to USB drive
4. Loaded Kart save on PS3, then traded 1 Kart with someone.
5. I checked to see if they got the Kart, they did.
6. Deleted Kart save on PS3.
7. Copied USB back up onto the PS3 in the same account where it came from
8. Loaded game like normal
9. I still had two Karts.

What is exited kart save ? loaded kart save ? deleted kart save ? in short what is kart save ?
what is the correct terminology used by the XMB ?
Even the guy in the OP wrote it in such a way that you have to have some experience to understand what he is saying, I see no "restore" option in the XMB. Im not up on the lingo, talk to me like five year old, I dont care,

I'm in the same boat, I had to delete my new guy's game save when I attempted to load the copied one, fortunately he only had one car. FWIW, I only attempted this in order to dupe the matte paint chips I already have, not entire cars. I guess I'll go back to buying 30 Karts to get another chip.
 
I believe it is cheating the game.

However I use this as a simulator, not a game.

1) Cars matter
2) Tracks matter
3) Times matter
4) Online or AI matter

All the rest is superficial for me.

So my cheat at the moment:

I use my non GTP account:
1) Save status
2) Go back in, sell all cars
3) Buy the dreamcar of the moment (Original amount + sell price of all cars)
4) Send to not GTP account
5) Duplicate 5 paints
6) Restore status of 1 (original amount, cars and paints are back)
7) From non GTP account, similar gift car back and gift paints to desperate people (Chrome)

It might be against the game, but it does not change my enjoyment of discovering the cars and using the simulation.
 
Does anyone know if its possible to do it this way?
1.Make a entirely new account.
2.Copy data from main account to the new account.
3.Send car from main account to a friend or another account on the system.
4.Delete data from main account.
5.Copy data back from new account.
 
Does anyone know if its possible to do it this way?
1.Make a entirely new account.
2.Copy data from main account to the new account.
3.Send car from main account to a friend or another account on the system.
4.Delete data from main account.
5.Copy data back from new account.

Yes, you can use a different PS3 account in place of a USB.
 
I'll admit to using cheats in Grand Theft Auto and other games of its ilk, but this is one game I refuse to cheat.

If anything, the more I race, the better I get at racing. Get some pretty sweet cars out of it too...
 
I think what will break this game is when, not if, someone breaks the encryption on the game saves.
Anyone that has played Borderlands will know the chaos caused by unrestricted access to modify your game save in any way you fancied, I know the saves were not actually encrypted to start with in Borderlands and some of the gun creations made by users made it into the DLC that came out later, which I think may have been Gearbox's reason not to encrypt the game saves in the first place but what actually happened was ,"willowtree" came out and then suddenly everyone was level 70 and everyone made stupid mad powerfull weapons that just lagged the entire game and kicked you out of the server.Result game ruined.
How long will it be before we have "willowtree" for GT5?
Our only hope is that PD is smarter than Sony and used 2 DIFFERENT random numbers in their encryption algorithm on the game saves
 
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