Why should they have seen it coming?
Because I don't think a developer would make a game, without thinkting stuff through... That would be just stupid.
The gifting system is just that... a gifting system. In other words, you have a buddy who you'd like to give a gift to, you send him a car.
Good point, but once again; they should've seen this coming...
Now, obviously, to you, me, and to anyone who's spent more than fifteen seconds with an MMORPG, such a system would lead to a market for car trades and car selling. But to your basic car enthusiast building a video game for other car enthusiasts (not gamers, mind you), the very idea that a gifting system would turn into a trading system is about as strange as finding out Facebook is the new venue for schoolyard bullying.
I've only been driving GT5 for two days (at Level 11), and I have yet to do a single trade. But I have friends who are talking about gifting each other cars and who are interested in receiving gifts. Hell. We traded game saves back in GT3 and GT4 just to complete each others' car collections... and we used the trade screen in GT4 as well.
We play GT5 socially. And in that sense, "gifting" and "trading" are less a means of granting unfair advantages or cheating as they are a means of getting everyone on the same page so we can just go out and race.
It's not cheating, it's, and I quote ""gifting" and "trading""...
And honestly... again... you really DO have to do all the races to finish GT5... "gifting" doesn't change this part at all. Not any more than B-Spec does. All either of them do is free you up from the tedium of grinding for cash.
Who said it does change the races?