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- cooldawn | GTP_Vincent_Vice
- cooldawn
...are possible, apparently.
http://www.gamersyde.com/news_superstars_v8_next_challenge_trailer-8905_en.html
Watch the trailer and it shows two new and interesting aspects of the game. You can see that after it's rained a dry line gradually appears and that as laps go by rubber gets left on the racing line. That's pretty cool.
Now I don't imagine that the team developing this game have the huge R&D of PD but if this system successfully works on a small budget...being fiscal and on system resources...then I would expect PD to be able to implement it in to GT5.
Essentially this game shows it is possible...but will PD thinks it's important enough? Standard GT wet races don't count...they are not dynamic.
http://www.gamersyde.com/news_superstars_v8_next_challenge_trailer-8905_en.html
Watch the trailer and it shows two new and interesting aspects of the game. You can see that after it's rained a dry line gradually appears and that as laps go by rubber gets left on the racing line. That's pretty cool.
Now I don't imagine that the team developing this game have the huge R&D of PD but if this system successfully works on a small budget...being fiscal and on system resources...then I would expect PD to be able to implement it in to GT5.
Essentially this game shows it is possible...but will PD thinks it's important enough? Standard GT wet races don't count...they are not dynamic.